osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture Struct Reference
List of all members.
Member Data Documentation
| osg::ref_ptr<osg::Camera> osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_camera |
| osg::Matrix osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_cameraProj |
| osg::Matrix osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_cameraView |
| osg::ref_ptr<osg::Camera> osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_debug_camera |
| osg::ref_ptr<osg::StateSet> osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_debug_stateset |
| unsigned int osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_debug_textureUnit |
| osg::Uniform* osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_farDistanceSplit |
| osg::Vec3d osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_frustumSplitCenter |
| osg::Vec3d osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightCameraSource |
| osg::Vec3d osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightCameraTarget |
| osg::Vec3d osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightDirection |
| double osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightFar |
| double osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightNear |
| unsigned int osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_resolution |
| double osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_split_far |
| unsigned int osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_splitID |
| osg::ref_ptr<osg::TexGen> osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_texgen |
| unsigned int osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_textureUnit |
The documentation for this struct was generated from the following file: