#include <osg/Scissor>#include <osg/MatrixTransform>#include <osg/Geode>#include <osg/ClipNode>#include <osgWidget/Types>#include <osgWidget/Util>#include <osgWidget/Widget>Classes | |
| class | osgWidget::Window |
| struct | osgWidget::Window::Window::Sizes |
| class | osgWidget::Window::Window::EmbeddedWindow |
Namespaces | |
| namespace | osgWidget |
| The osgWidget library is a NodeKit that extends the core scene graph to support a 2D (and eventually 3D) GUI widget set. | |
Typedefs | |
| typedef Window::WindowList | osgWidget::WindowList |
Functions | |
| bool OSGWIDGET_EXPORT | osgWidget::callbackWindowMove (Event &) |
| bool OSGWIDGET_EXPORT | osgWidget::callbackWindowRotate (Event &) |
| bool OSGWIDGET_EXPORT | osgWidget::callbackWindowScale (Event &) |
| bool OSGWIDGET_EXPORT | osgWidget::callbackWindowTabFocus (Event &) |
| Generated at Thu Mar 19 23:31:46 2009 for the OpenSceneGraph by doxygen 1.5.8. |