00001 /* +---------------------------------------------------------------------------+ 00002 | The Mobile Robot Programming Toolkit (MRPT) C++ library | 00003 | | 00004 | http://www.mrpt.org/ | 00005 | | 00006 | Copyright (C) 2005-2011 University of Malaga | 00007 | | 00008 | This software was written by the Machine Perception and Intelligent | 00009 | Robotics Lab, University of Malaga (Spain). | 00010 | Contact: Jose-Luis Blanco <jlblanco@ctima.uma.es> | 00011 | | 00012 | This file is part of the MRPT project. | 00013 | | 00014 | MRPT is free software: you can redistribute it and/or modify | 00015 | it under the terms of the GNU General Public License as published by | 00016 | the Free Software Foundation, either version 3 of the License, or | 00017 | (at your option) any later version. | 00018 | | 00019 | MRPT is distributed in the hope that it will be useful, | 00020 | but WITHOUT ANY WARRANTY; without even the implied warranty of | 00021 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | 00022 | GNU General Public License for more details. | 00023 | | 00024 | You should have received a copy of the GNU General Public License | 00025 | along with MRPT. If not, see <http://www.gnu.org/licenses/>. | 00026 | | 00027 +---------------------------------------------------------------------------+ */ 00028 #ifndef opengl_glutils_H 00029 #define opengl_glutils_H 00030 00031 #include <mrpt/utils/utils_defs.h> 00032 #include <mrpt/opengl/opengl_fonts.h> 00033 00034 #ifndef opengl_CRenderizable_H 00035 # include <mrpt/opengl/CRenderizable.h> 00036 #endif 00037 00038 #include <mrpt/opengl/link_pragmas.h> 00039 00040 namespace mrpt 00041 { 00042 namespace opengl 00043 { 00044 /** A set of auxiliary functions that can be called to render OpenGL primitives from MRPT or user code 00045 * \ingroup mrpt_opengl_grp 00046 */ 00047 namespace gl_utils 00048 { 00049 00050 /** @name Data types for mrpt::opengl::gl_utils 00051 @{ */ 00052 00053 /** Information about the rendering process being issued. \sa See getCurrentRenderingInfo for more details */ 00054 struct OPENGL_IMPEXP TRenderInfo 00055 { 00056 int vp_x, vp_y, vp_width, vp_height; //!< Rendering viewport geometry (in pixels) 00057 Eigen::Matrix<float,4,4,Eigen::ColMajor> proj_matrix; //!< The 4x4 projection matrix 00058 Eigen::Matrix<float,4,4,Eigen::ColMajor> model_matrix; //!< The 4x4 model transformation matrix 00059 Eigen::Matrix<float,4,4,Eigen::ColMajor> full_matrix; //!< PROJ * MODEL 00060 mrpt::math::TPoint3Df camera_position; //!< The 3D location of the camera 00061 00062 /** Computes the normalized coordinates (range=[0,1]) on the current rendering viewport of a 00063 * point with local coordinates (wrt to the current model matrix) of (x,y,z). 00064 * The output proj_z_depth is the real distance from the eye to the point. 00065 */ 00066 void projectPoint(float x,float y,float z, float &proj_x, float &proj_y, float &proj_z_depth) const 00067 { 00068 const Eigen::Matrix<float,4,1,Eigen::ColMajor> proj = full_matrix * Eigen::Matrix<float,4,1,Eigen::ColMajor>(x,y,z,1); 00069 proj_x = proj[3] ? proj[0]/proj[3] : 0; 00070 proj_y = proj[3] ? proj[1]/proj[3] : 0; 00071 proj_z_depth = proj[2]; 00072 } 00073 00074 /** Exactly like projectPoint but the (x,y) projected coordinates are given in pixels instead of normalized coordinates. */ 00075 void projectPointPixels(float x,float y,float z, float &proj_x_px, float &proj_y_px, float &proj_z_depth) const 00076 { 00077 projectPoint(x,y,z,proj_x_px,proj_y_px,proj_z_depth); 00078 proj_x_px = (proj_x_px+1.0f)*(vp_width/2); 00079 proj_y_px = (proj_y_px+1.0f)*(vp_height/2); 00080 } 00081 }; 00082 00083 /** @} */ // ----------------------------------------------------- 00084 00085 00086 /** @name Miscellaneous rendering methods 00087 @{ */ 00088 00089 /** For each object in the list: 00090 * - checks visibility of each object 00091 * - prepare the GL_MODELVIEW matrix according to its coordinates 00092 * - call its ::render() 00093 * - shows its name (if enabled). 00094 * 00095 * \note Used by COpenGLViewport, CSetOfObjects 00096 */ 00097 void OPENGL_IMPEXP renderSetOfObjects(const mrpt::opengl::CListOpenGLObjects &objs); 00098 00099 /** Checks glGetError and throws an exception if an error situation is found */ 00100 void OPENGL_IMPEXP checkOpenGLError(); 00101 00102 /** Can be used by derived classes to draw a triangle with a normal vector computed automatically - to be called within a glBegin()-glEnd() block. */ 00103 void OPENGL_IMPEXP renderTriangleWithNormal( const mrpt::math::TPoint3D &p1,const mrpt::math::TPoint3D &p2,const mrpt::math::TPoint3D &p3 ); 00104 00105 00106 /** Gather useful information on the render parameters. 00107 * It can be called from within the render() method of CRenderizable-derived classes, and 00108 * the returned matrices can be used to determine whether a given point (lx,ly,lz) 00109 * in local coordinates wrt the object being rendered falls within the screen or not: 00110 * \code 00111 * TRenderInfo ri; 00112 * getCurrentRenderingInfo(ri); 00113 * Eigen::Matrix<float,4,4> M= ri.proj_matrix * ri.model_matrix * HomogeneousMatrix(lx,ly,lz); 00114 * const float rend_x = M(0,3)/M(3,3); 00115 * const float rend_y = M(1,3)/M(3,3); 00116 * \endcode 00117 * where (rend_x,rend_y) are both in the range [-1,1]. 00118 */ 00119 void OPENGL_IMPEXP getCurrentRenderingInfo(TRenderInfo &ri); 00120 00121 00122 /** Draws a message box with a centered (possibly multi-lined) text. 00123 * It consists of a filled rectangle with a frame around and the centered text in the middle. 00124 * 00125 * The appearance of the box is highly configurable via parameters. 00126 * 00127 * \param[in] msg_x, msg_y The left-lower corner coordinates, in ratio [0,1] of the viewport size. (0,0) if the left-bottom corner of the viewport. 00128 * \param[in] msg_w, msg_h The width & height, in ratio [0,1] of the viewport size. 00129 * \param[in] text The text to display. Multiple lines can be drawn with the '\n' character. 00130 * \param[in] text_scale Size of characters, in ration [0,1] of the viewport size. Note that this size may be scaled automatically reduced to fit the text withtin the rectangle of the message box. 00131 * \param[in] back_col Color of the rectangle background. Alpha can be <255 to enable transparency. 00132 * \param[in] border_col Color of the rectangle frame. Alpha can be <255 to enable transparency. 00133 * \param[in] text_col Color of the text background. Alpha can be <255 to enable transparency. 00134 * \param[in] border_width Width of the border, in pixels 00135 * \param[in] text_font, text_style, text_spacing, text_kerning See mrpt::opengl::gl_utils::glDrawText() 00136 * 00137 * Example (see directory: 'samples/display3D_custom_render'): 00138 * 00139 * <img src="gl_utils_message_box.jpg" > 00140 */ 00141 void OPENGL_IMPEXP renderMessageBox( 00142 const float msg_x, const float msg_y, 00143 const float msg_w, const float msg_h, 00144 const std::string &text, 00145 float text_scale, 00146 const mrpt::utils::TColor back_col = mrpt::utils::TColor(0,0,50, 150), 00147 const mrpt::utils::TColor border_col = mrpt::utils::TColor(0,0,0, 140), 00148 const mrpt::utils::TColor text_col = mrpt::utils::TColor(255,255,255, 220), 00149 const float border_width = 4.0f, 00150 const std::string & text_font = std::string("sans"), 00151 mrpt::opengl::TOpenGLFontStyle text_style = mrpt::opengl::FILL, 00152 const double text_spacing = 1.5, 00153 const double text_kerning = 0.1 00154 ); 00155 00156 /** @} */ // ----------------------------------------------------- 00157 00158 /** @name OpenGL bitmapped 2D fonts 00159 @{ */ 00160 00161 /** This method is safe for calling from within ::render() methods \sa renderTextBitmap */ 00162 void OPENGL_IMPEXP renderTextBitmap( const char *str, void *fontStyle ); 00163 00164 /** Return the exact width in pixels for a given string, as will be rendered by renderTextBitmap(). 00165 * \sa renderTextBitmap 00166 */ 00167 int OPENGL_IMPEXP textBitmapWidth( 00168 const std::string &str, 00169 mrpt::opengl::TOpenGLFont font = mrpt::opengl::MRPT_GLUT_BITMAP_TIMES_ROMAN_24 ); 00170 00171 /** @} */ // -------------------------------------------------- 00172 00173 00174 /** @name OpenGL vector 3D fonts 00175 @{ */ 00176 00177 /// sets the font to use for future font rendering commands. currently sans, serif and mono are available. 00178 /// @param fontname string containing font name 00179 void OPENGL_IMPEXP glSetFont( const std::string & fontname ); 00180 00181 /// returns the name of the currently active font 00182 const OPENGL_IMPEXP std::string & glGetFont(); 00183 00184 /// renders a string in GL using the current settings. 00185 /// Font coordinates are +X along the line and +Y along the up direction of glyphs. 00186 /// The origin is at the top baseline at the left of the first character. Characters have a maximum size of 1. 00187 /// linefeed is interpreted as a new line and the start is offset in -Y direction by @ref spacing . Individual characters 00188 /// are separated by @ref kerning + plus their individual with. 00189 /// @param text string to be rendered, unknown characters are replaced with '?' 00190 /// @param textScale The size of the characters (default=1.0) 00191 /// @param style rendering style 00192 /// @param spacing distance between individual text lines 00193 /// @param kerning distance between characters 00194 /// \note This functions comes from libcvd (LGPL, http://www.edwardrosten.com/cvd/ ) 00195 mrpt::utils::TPixelCoordf OPENGL_IMPEXP glDrawText(const std::string & text, const double textScale, enum TOpenGLFontStyle style = NICE, double spacing = 1.5, double kerning = 0.1); 00196 00197 /// returns the size of the bounding box of a text to be rendered, similar to @ref glDrawText but without any visual output 00198 /// \note This functions comes from libcvd (LGPL, http://www.edwardrosten.com/cvd/ ) 00199 mrpt::utils::TPixelCoordf OPENGL_IMPEXP glGetExtends(const std::string & text, const double textScale, double spacing = 1.5, double kerning = 0.1); 00200 00201 /** @} */ // -------------------------------------------------- 00202 00203 } 00204 } 00205 } 00206 00207 #endif
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