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Crazy Eddies GUI System
0.7.6
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Intermediate RenderTarget implementing common parts for Ogre engine. More...
Inheritance diagram for CEGUI::OgreRenderTarget:
Collaboration diagram for CEGUI::OgreRenderTarget:Public Member Functions | |
| OgreRenderTarget (OgreRenderer &owner, Ogre::RenderSystem &rs) | |
| Constructor. | |
| virtual | ~OgreRenderTarget () |
| Destructor. | |
| void | setOgreViewportDimensions (const Rect &area) |
| Set the underlying viewport area directly - bypassing what the RenderTarget considers to be it's area - thus allowing the view port area used for rendering to be different to the area set for the target. | |
| void | draw (const GeometryBuffer &buffer) |
| Draw geometry from the given GeometryBuffer onto the surface that this RenderTarget represents. | |
| void | draw (const RenderQueue &queue) |
| Draw geometry from the given RenderQueue onto the surface that this RenderTarget represents. | |
| void | setArea (const Rect &area) |
| Set the area for this RenderTarget. The exact action this function will take depends upon what the concrete class is representing. For example, with a 'view port' style RenderTarget, this should set the area that the view port occupies on the display (or rendering window). | |
| const Rect & | getArea () const |
| Return the area defined for this RenderTarget. | |
| void | activate () |
| Activate the render target and put it in a state ready to be drawn to. | |
| void | deactivate () |
| Deactivate the render target after having completed rendering. | |
| void | unprojectPoint (const GeometryBuffer &buff, const Vector2 &p_in, Vector2 &p_out) const |
| Take point p_in unproject it and put the result in p_out. Resulting point is local to GeometryBuffer buff. | |
Protected Member Functions | |
| void | updateMatrix () const |
| helper that initialises the cached matrix | |
| void | updateViewport () |
| helper that initialises the viewport | |
| void | updateOgreViewportDimensions (const Ogre::RenderTarget *const rt) |
| helper to update the actual Ogre viewport dimensions | |
Protected Attributes | |
| OgreRenderer & | d_owner |
| OgreRenderer object that owns this RenderTarget. | |
| Ogre::RenderSystem & | d_renderSystem |
| Ogre RendererSystem used to affect the rendering process. | |
| Rect | d_area |
| holds defined area for the RenderTarget | |
| Ogre::RenderTarget * | d_renderTarget |
| Ogre render target that we are effectively wrapping. | |
| Ogre::Viewport * | d_viewport |
| Ogre viewport used for this target. | |
| Ogre::Matrix4 | d_matrix |
| projection / view matrix cache | |
| bool | d_matrixValid |
| true when d_matrix is valid and up to date | |
| float | d_viewDistance |
| tracks viewing distance (this is set up at the same time as d_matrix) | |
| bool | d_viewportValid |
| true when d_viewport is up to date and valid. | |
| Rect | d_ogreViewportDimensions |
| holds set Ogre viewport dimensions | |
Intermediate RenderTarget implementing common parts for Ogre engine.
| void CEGUI::OgreRenderTarget::activate | ( | ) | [virtual] |
Activate the render target and put it in a state ready to be drawn to.
Implements CEGUI::RenderTarget.
| void CEGUI::OgreRenderTarget::deactivate | ( | ) | [virtual] |
Deactivate the render target after having completed rendering.
Implements CEGUI::RenderTarget.
| void CEGUI::OgreRenderTarget::draw | ( | const GeometryBuffer & | buffer | ) | [virtual] |
Draw geometry from the given GeometryBuffer onto the surface that this RenderTarget represents.
| buffer | GeometryBuffer object holding the geometry that should be drawn to the RenderTarget. |
Implements CEGUI::RenderTarget.
| void CEGUI::OgreRenderTarget::draw | ( | const RenderQueue & | queue | ) | [virtual] |
Draw geometry from the given RenderQueue onto the surface that this RenderTarget represents.
| queue | RenderQueue object holding the geometry that should be drawn to the RenderTarget. |
Implements CEGUI::RenderTarget.
| const Rect& CEGUI::OgreRenderTarget::getArea | ( | ) | const [virtual] |
Return the area defined for this RenderTarget.
Implements CEGUI::RenderTarget.
| void CEGUI::OgreRenderTarget::setArea | ( | const Rect & | area | ) | [virtual] |
Set the area for this RenderTarget. The exact action this function will take depends upon what the concrete class is representing. For example, with a 'view port' style RenderTarget, this should set the area that the view port occupies on the display (or rendering window).
| area | Rect object describing the new area to be assigned to the RenderTarget. |
| InvalidRequestException | May be thrown if the RenderTarget does not support setting or changing its area, or if the area change can not be satisfied for some reason. |
Implements CEGUI::RenderTarget.
| void CEGUI::OgreRenderTarget::setOgreViewportDimensions | ( | const Rect & | area | ) |
Set the underlying viewport area directly - bypassing what the RenderTarget considers to be it's area - thus allowing the view port area used for rendering to be different to the area set for the target.
\param area
Rect object describing the area to use in pixels.
1.8.0