|
Field3D
|
| Implements a simple function curve where samples of type T can be added along a 1D axis. Once samples exist they can be interpolated using the linear() call | |
| Used when finding values in the m_samples vector | |
| Used when finding values in the m_samples vector | |
| Provides reading of .f3d (internally, hdf5) files.Refer to using_files for examples of how to use this in your code | |
| Provides writing of .f3d (internally, hdf5) files | |
| Base class for all scoped Hdf5 util classes | |
| Scoped object - opens an attribute data space on creation and closes it on destruction | |
| Scoped object - opens an attribute data type on creation and closes it on destruction | |
| Scoped object - Opens attribute by name and closes it on destruction | |
| Scoped object - Opens attribute by index and closes it on destruction | |
| Scoped object - creates a dataset on creation and closes it on destruction | |
| Scoped object - opens a dataset on creation and closes it on destruction | |
| Scoped object - opens a dataset on creation and closes it on destruction | |
| Scoped object - opens a dataset on creation and closes it on destruction | |
| Scoped object - creates a group on creation and closes it on destruction | |
| Scoped object - opens a group on creation and closes it on destruction | |
| Scoped object - creates a dataspace on creation and closes it on destruction | |
| Scoped object - opens an native type id on creation and closes it on destruction | |
| Struct used to pass the class and partition info back to the parseLayers() callback | |
| This class provides methods for loading Field plugins from disk | |
| This subclass of Field stores data in a contiguous std::vector | |
| This subclass of Field does not store any data | |
| This subclass of Field implements a standard MAC field. Refer to your favorite fluid simulations book for an explanation | |
| This Field subclass stores voxel data in block-allocated arrays | |
| Base class for interpolators | |
| Base class for mapping between world-, local- and voxel coordinates | |
| Represents the mapping of a field by a perspective transform | |
| Represents the mapping of a field by a matrix transform | |
| Trivial class, world space is equal to local space, i.e. the field is contained in the unit cube [0..1] in all axes | |
| Checks if all the values in the SparseBlock are equal. Used by SparseField::releaseBlocks() | |
| Checks if all the absolute values in the SparseBlock are greater than some number. Useful for making narrow band levelsets Used by SparseField::releaseBlocks() | |
| Storage for one individual block of a SparseField | |
| This class gets used by SparseFieldIO and SparseFileManager to read the block data. On creation it will open the data set and not close it until the object is destroyed | |
| Used to return a string for the name of a templated field | |