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CRenderizable.h File Reference
#include <mrpt/utils/utils_defs.h>
#include <mrpt/utils/CSerializable.h>
#include <mrpt/utils/TColor.h>
#include <mrpt/poses/CPose3D.h>
#include <mrpt/synch/CCriticalSection.h>
#include <mrpt/math/lightweight_geom_data.h>
#include <mrpt/opengl/opengl_fonts.h>
#include <mrpt/opengl/link_pragmas.h>
#include <mrpt/opengl/gl_utils.h>
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Classes

struct  mrpt::opengl::CRenderizablePtr
class  mrpt::opengl::CRenderizable
 The base class of 3D objects that can be directly rendered through OpenGL. More...

Namespaces

namespace  mrpt
 

This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.


namespace  mrpt::poses
 

Classes for 2D/3D geometry representation, both of single values and probability density distributions (PDFs) in many forms.


namespace  mrpt::utils
 

Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values, timewatch, extensions to STL.


namespace  mrpt::opengl
 

The namespace for 3D scene representation and rendering.


Typedefs

typedef std::deque
< CRenderizablePtr > 
mrpt::opengl::CListOpenGLObjects
 A list of objects pointers, automatically managing memory free at destructor, and managing copies correctly.

Functions

::mrpt::utils::CStreammrpt::opengl::operator>> (mrpt::utils::CStream &in, CRenderizablePtr &pObj)
OPENGL_IMPEXP CRenderizablePtr & mrpt::opengl::operator<< (CRenderizablePtr &r, const mrpt::poses::CPose3D &p)
 Applies a CPose3D transformation to the object.



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