Public Member Functions |
| | DrawArrays (GLenum mode=0) |
| | DrawArrays (GLenum mode, GLint first, GLsizei count, int numInstances=0) |
| | DrawArrays (const DrawArrays &da, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| virtual Object * | cloneType () const |
| | Clone the type of an object, with Object* return type.
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| virtual Object * | clone (const CopyOp ©op) const |
| | Clone an object, with Object* return type.
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| virtual bool | isSameKindAs (const Object *obj) const |
| virtual const char * | libraryName () const |
| | return the name of the object's library.
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| virtual const char * | className () const |
| | return the name of the object's class type.
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| void | set (GLenum mode, GLint first, GLsizei count) |
| void | setFirst (GLint first) |
| GLint | getFirst () const |
| void | setCount (GLsizei count) |
| GLsizei | getCount () const |
| virtual void | draw (State &state, bool useVertexBufferObjects) const |
| virtual void | accept (PrimitiveFunctor &functor) const |
| virtual void | accept (PrimitiveIndexFunctor &functor) const |
| virtual unsigned int | getNumIndices () const |
| virtual unsigned int | index (unsigned int pos) const |
| virtual void | offsetIndices (int offset) |
| | PrimitiveSet (Type primType=PrimitiveType, GLenum mode=0, int numInstances=0) |
| | PrimitiveSet (const PrimitiveSet &prim, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Type | getType () const |
| virtual const GLvoid * | getDataPointer () const |
| virtual unsigned int | getTotalDataSize () const |
| virtual bool | supportsBufferObject () const |
| virtual DrawElements * | getDrawElements () |
| virtual const DrawElements * | getDrawElements () const |
| void | setNumInstances (int n) |
| int | getNumInstances () const |
| void | setMode (GLenum mode) |
| GLenum | getMode () const |
| virtual unsigned int | getNumPrimitives () const |
| virtual void | computeRange () const |
| | BufferData () |
| | BufferData (const BufferData &bd, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| | Copy constructor using CopyOp to manage deep vs shallow copy.
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| void | setBufferObject (BufferObject *bufferObject) |
| BufferObject * | getBufferObject () |
| const BufferObject * | getBufferObject () const |
| void | setBufferIndex (unsigned int index) |
| unsigned int | getBufferIndex () const |
| GLBufferObject * | getGLBufferObject (unsigned int contextID) const |
| GLBufferObject * | getOrCreateGLBufferObject (unsigned int contextID) const |
| void | setModifiedCallback (ModifiedCallback *md) |
| ModifiedCallback * | getModifiedCallback () |
| const ModifiedCallback * | getModifiedCallback () const |
| void | dirty () |
| | Dirty the primitive, which increments the modified count, to force buffer objects to update.
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| void | setModifiedCount (unsigned int value) |
| | Set the modified count value.
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| unsigned int | getModifiedCount () const |
| | Get modified count value.
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| virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
| | Resize any per context GLObject buffers to specified size.
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| void | releaseGLObjects (State *state=0) const |
| | If State is non-zero, this function releases OpenGL objects for the specified graphics context.
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| | Object () |
| | Construct an object.
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| | Object (bool threadSafeRefUnref) |
| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| | Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data.
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| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| | Set whether to use a mutex to ensure ref() and unref() are thread safe.
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| virtual void | setName (const std::string &name) |
| | Set the name of object using C++ style string.
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| void | setName (const char *name) |
| | Set the name of object using a C style string.
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| const std::string & | getName () const |
| | Get the name of object.
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| void | setDataVariance (DataVariance dv) |
| | Set the data variance of this object.
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| DataVariance | getDataVariance () const |
| | Get the data variance of this object.
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| virtual void | computeDataVariance () |
| | Compute the DataVariance based on an assessment of callback etc.
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| void | setUserDataContainer (osg::UserDataContainer *udc) |
| | set the UserDataContainer object.
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| osg::UserDataContainer * | getUserDataContainer () |
| | get the UserDataContainer attached to this object.
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| const osg::UserDataContainer * | getUserDataContainer () const |
| | get the const UserDataContainer attached to this object.
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| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| | Convinience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer.
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| virtual void | setUserData (Referenced *obj) |
| | Set user data, data must be subclassed from Referenced to allow automatic memory handling.
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| virtual Referenced * | getUserData () |
| | Get user data.
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| virtual const Referenced * | getUserData () const |
| | Get const user data.
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| template<typename T > |
| bool | getUserValue (const std::string &name, T &value) const |
| | Convinience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value.
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| template<typename T > |
| void | setUserValue (const std::string &name, const T &value) |
| | Convinience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject.
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| | Referenced () |
| | Referenced (bool threadSafeRefUnref) |
| | Referenced (const Referenced &) |
| Referenced & | operator= (const Referenced &) |
| bool | getThreadSafeRefUnref () const |
| | Get whether a mutex is used to ensure ref() and unref() are thread safe.
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| OpenThreads::Mutex * | getRefMutex () const |
| | Get the mutex used to ensure thread safety of ref()/unref().
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| int | ref () const |
| | Increment the reference count by one, indicating that this object has another pointer which is referencing it.
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| int | unref () const |
| | Decrement the reference count by one, indicating that a pointer to this object is referencing it.
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| int | unref_nodelete () const |
| | Decrement the reference count by one, indicating that a pointer to this object is referencing it.
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| int | referenceCount () const |
| | Return the number of pointers currently referencing this object.
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| ObserverSet * | getObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise return NULL.
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| ObserverSet * | getOrCreateObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
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| void | addObserver (Observer *observer) const |
| | Add a Observer that is observing this object, notify the Observer when this object gets deleted.
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| void | removeObserver (Observer *observer) const |
| | Remove Observer that is observing this object.
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