An indicator light. More...
| #define | PLAYER_BLINKENLIGHT_DATA_STATE 1 |
Data: state (@ref PLAYER_BLINKENLIGHT_DATA_STATE) The | |
| #define | PLAYER_BLINKENLIGHT_CMD_STATE 1 |
Data: state (@ref PLAYER_BLINKENLIGHT_DATA_STATE) The | |
| #define | PLAYER_BLINKENLIGHT_CMD_POWER 2 |
Data: state (@ref PLAYER_BLINKENLIGHT_DATA_STATE) The | |
| #define | PLAYER_BLINKENLIGHT_CMD_COLOR 3 |
Data: state (@ref PLAYER_BLINKENLIGHT_DATA_STATE) The | |
| #define | PLAYER_BLINKENLIGHT_CMD_FLASH 4 |
Data: state (@ref PLAYER_BLINKENLIGHT_DATA_STATE) The | |
| typedef struct player_blinkenlight_data | player_blinkenlight_data_t |
Data: state (@ref PLAYER_BLINKENLIGHT_DATA_STATE) The | |
| typedef struct player_blinkenlight_cmd | player_blinkenlight_cmd_t |
Command: state (@ref PLAYER_BLINKENLIGHT_CMD_STATE) This | |
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typedef struct player_blinkenlight_cmd_power | player_blinkenlight_cmd_power_t |
Command: power (@ref PLAYER_BLINKENLIGHT_CMD_POWER) This | |
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typedef struct player_blinkenlight_cmd_color | player_blinkenlight_cmd_color_t |
Command: color (@ref PLAYER_BLINKENLIGHT_CMD_COLOR) This | |
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typedef struct player_blinkenlight_cmd_flash | player_blinkenlight_cmd_flash_t |
Command: flash (@ref PLAYER_BLINKENLIGHT_CMD_FLASH) This |
An indicator light.
The blinkenlight interface is used to switch on and off an indicator light, set its color (if supported) and to set its flash period and duty cycle (if supported).
This interface accepts no configuration requests.
| #define PLAYER_BLINKENLIGHT_CMD_COLOR 3 |
Data: state (@ref PLAYER_BLINKENLIGHT_DATA_STATE)
The blinkenlight data provides the current state of the indicator light.
| #define PLAYER_BLINKENLIGHT_CMD_FLASH 4 |
Data: state (@ref PLAYER_BLINKENLIGHT_DATA_STATE)
The blinkenlight data provides the current state of the indicator light.
| #define PLAYER_BLINKENLIGHT_CMD_POWER 2 |
Data: state (@ref PLAYER_BLINKENLIGHT_DATA_STATE)
The blinkenlight data provides the current state of the indicator light.
| #define PLAYER_BLINKENLIGHT_CMD_STATE 1 |
Data: state (@ref PLAYER_BLINKENLIGHT_DATA_STATE)
The blinkenlight data provides the current state of the indicator light.
| #define PLAYER_BLINKENLIGHT_DATA_STATE 1 |
Data: state (@ref PLAYER_BLINKENLIGHT_DATA_STATE)
The blinkenlight data provides the current state of the indicator light.
| typedef struct player_blinkenlight_cmd player_blinkenlight_cmd_t |
Command: state (@ref PLAYER_BLINKENLIGHT_CMD_STATE)
This blinkenlight command sets the complete current state of the indicator light.
| typedef struct player_blinkenlight_data player_blinkenlight_data_t |
Data: state (@ref PLAYER_BLINKENLIGHT_DATA_STATE)
The blinkenlight data provides the current state of the indicator light.