Font texture format (holds a pixel buffer containing a glyph). More...
#include <font_system.h>
Public Member Functions | |
| CL_Font_TextureGlyph () | |
Public Attributes | |
| bool | empty_buffer |
| True when the pixel buffer is empty. | |
| CL_Rect | geometry |
| Geometry of the glyph inside the subtexture (excluding the border). | |
| unsigned int | glyph |
| Glyph this pixel buffer refers to. | |
| CL_Point | increment |
| Increment to draw the next glyph. | |
| CL_Point | offset |
| Offset to draw the font to buffer. | |
| CL_Subtexture | subtexture |
| The pixel buffer containing the glyph. | |
Font texture format (holds a pixel buffer containing a glyph).
| CL_Font_TextureGlyph::CL_Font_TextureGlyph | ( | ) | [inline] |
True when the pixel buffer is empty.
Geometry of the glyph inside the subtexture (excluding the border).
| unsigned int CL_Font_TextureGlyph::glyph |
Glyph this pixel buffer refers to.
Increment to draw the next glyph.
For example: pos_x += pixelbuffer.increment.x; pos_y += pixelbuffer.increment.y;
Offset to draw the font to buffer.
For example: x = pos_x + pixelbuffer.offset.x y = pos_y + pixelbuffer.offset.y
The pixel buffer containing the glyph.
1.7.1