| add_component(CL_GUIComponent *component, CL_ComponentAnchorPoint ap_tl, int dist_tl_x, int dist_tl_y, CL_ComponentAnchorPoint ap_br, int dist_br_x, int dist_br_y) | CL_GUILayoutCorners | |
| CL_GUILayout() | CL_GUILayout | |
| CL_GUILayout(CL_GUILayoutProvider *provider) | CL_GUILayout | |
| CL_GUILayoutCorners() | CL_GUILayoutCorners | |
| get_preferred_size() const | CL_GUILayout | |
| get_provider() const | CL_GUILayoutCorners | |
| is_null() const | CL_GUILayout | |
| remove_component(CL_GUIComponent *component) | CL_GUILayoutCorners | |
| set_geometry(const CL_Rect &pos) | CL_GUILayout | |
| set_preferred_size(const CL_Size &size) | CL_GUILayout | |
| ~CL_GUILayout() | CL_GUILayout | |
| ~CL_GUILayoutCorners() | CL_GUILayoutCorners | [virtual] |
1.7.1