GUI input message. More...
#include <gui_message_input.h>

Public Member Functions | |
Construction | |
| CL_GUIMessage_Input () | |
| Constructs an input GUI message. | |
| CL_GUIMessage_Input (const CL_GUIMessage &message) | |
| Constructs a GUIMessage Input. | |
| ~CL_GUIMessage_Input () | |
Operations | |
| void | set_event (const CL_InputEvent &event) |
| Sets the input event. | |
Attributes | |
| CL_StringRef | get_type () const |
| Returns the message type name. | |
| bool | is_type (const CL_StringRef &type) const |
| Returns true if the message matches the type. | |
| CL_SharedPtr< CL_GUIMessageData > | get_data (const CL_StringRef &data_name) const |
| Returns the stored data object for a given data name. | |
| CL_GUIComponent * | get_target () const |
| Returns the target destination of the message. | |
| bool | is_consumed () const |
| Returns true if the message has been consumed by a component. | |
Operations | |
| void | set_type (const CL_StringRef &type) |
| Sets the message type name. | |
| void | set_data (const CL_StringRef &data_name, const CL_SharedPtr< CL_GUIMessageData > &ptr) |
| Stores an object in the given data name slot. | |
| void | set_target (CL_GUIComponent *target) |
| Sets the target destination. | |
| void | set_null () |
| Sets this message to be a null message. | |
| void | set_consumed () |
| Sets this message as consumed. | |
Attributes | |
|
| |
| CL_InputEvent | get_event () const |
| Retrieves the input event for this message. | |
| static CL_StringRef | get_type_name () |
| Get Type name. | |
GUI input message.
| CL_GUIMessage_Input::CL_GUIMessage_Input | ( | ) |
Constructs an input GUI message.
| CL_GUIMessage_Input::CL_GUIMessage_Input | ( | const CL_GUIMessage & | message | ) |
Constructs a GUIMessage Input.
| message | = GUIMessage |
| CL_GUIMessage_Input::~CL_GUIMessage_Input | ( | ) |
| CL_SharedPtr<CL_GUIMessageData> CL_GUIMessage::get_data | ( | const CL_StringRef & | data_name | ) | const [inherited] |
Returns the stored data object for a given data name.
| CL_InputEvent CL_GUIMessage_Input::get_event | ( | ) | const |
Retrieves the input event for this message.
| CL_GUIComponent* CL_GUIMessage::get_target | ( | ) | const [inherited] |
Returns the target destination of the message.
| CL_StringRef CL_GUIMessage::get_type | ( | ) | const [inherited] |
Returns the message type name.
| static CL_StringRef CL_GUIMessage_Input::get_type_name | ( | ) | [static] |
Get Type name.
| bool CL_GUIMessage::is_consumed | ( | ) | const [inherited] |
Returns true if the message has been consumed by a component.
| bool CL_GUIMessage::is_type | ( | const CL_StringRef & | type | ) | const [inherited] |
Returns true if the message matches the type.
| void CL_GUIMessage::set_consumed | ( | ) | [inherited] |
Sets this message as consumed.
| void CL_GUIMessage::set_data | ( | const CL_StringRef & | data_name, | |
| const CL_SharedPtr< CL_GUIMessageData > & | ptr | |||
| ) | [inherited] |
Stores an object in the given data name slot.
| void CL_GUIMessage_Input::set_event | ( | const CL_InputEvent & | event | ) |
Sets the input event.
| void CL_GUIMessage::set_null | ( | ) | [inherited] |
Sets this message to be a null message.
| void CL_GUIMessage::set_target | ( | CL_GUIComponent * | target | ) | [inherited] |
Sets the target destination.
| void CL_GUIMessage::set_type | ( | const CL_StringRef & | type | ) | [inherited] |
Sets the message type name.
1.7.1