2D line - Double More...
#include <line.h>

Public Member Functions | |
| CL_Line2d () | |
| CL_Line2d (const CL_Vec2< double > &point_p, double gradient) | |
| CL_Line2d (const CL_Vec2< double > &point_p, const CL_Vec2< double > &point_q) | |
| CL_Line2d (const CL_Line2x< double > ©) | |
Attributes | |
| CL_Vec2< double > | get_intersection (const CL_Line2x< double > &second, bool &intersect) const |
| Return the intersection of this and other line. | |
| double | point_right_of_line (CL_Vec2< double > point) const |
| Return [<0, 0, >0] if the Point P is right, on or left of the line trough A,B. | |
Operators | |
| bool | operator== (const CL_Line2x< double > &line) const |
| == operator. | |
| bool | operator!= (const CL_Line2x< double > &line) const |
| != operator. | |
Public Attributes | |
| CL_Vec2< double > | p |
| First point on the line. | |
| CL_Vec2< double > | q |
2D line - Double
| CL_Line2d::CL_Line2d | ( | ) | [inline] |
| CL_Line2d::CL_Line2d | ( | const CL_Line2x< double > & | copy | ) | [inline] |
| CL_Line2d::CL_Line2d | ( | const CL_Vec2< double > & | point_p, | |
| const CL_Vec2< double > & | point_q | |||
| ) | [inline] |
| CL_Line2d::CL_Line2d | ( | const CL_Vec2< double > & | point_p, | |
| double | gradient | |||
| ) | [inline] |
| CL_Vec2<double > CL_Line2x< double >::get_intersection | ( | const CL_Line2x< double > & | second, | |
| bool & | intersect | |||
| ) | const [inherited] |
Return the intersection of this and other line.
| second | = The second line to use | |
| intersect | = On Return: true if the lines intersect, false if the lines are parallel |
!= operator.
== operator.
| double CL_Line2x< double >::point_right_of_line | ( | CL_Vec2< double > | point | ) | const [inline, inherited] |
Return [<0, 0, >0] if the Point P is right, on or left of the line trough A,B.
| point | = The point |
1.7.1