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octree_node_pool.h
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37 
38 #ifndef OCTREE_NODE_POOL_H
39 #define OCTREE_NODE_POOL_H
40 
41 #include <vector>
42 
43 #include <pcl/pcl_macros.h>
44 
45 using namespace std;
46 
47 namespace pcl
48 {
49  namespace octree
50  {
51 
53 
57  template<typename NodeT>
59  {
60  public:
63  nodePool_ ()
64  {
65  }
66 
68  virtual
70  {
71  deletePool ();
72  }
73 
77  inline
78  void
79  pushNode (NodeT* node_arg)
80  {
81  nodePool_.push_back (node_arg);
82  }
83 
87  inline NodeT*
88  popNode ()
89  {
90 
91  NodeT* newLeafNode;
92 
93  if (!nodePool_.size ())
94  {
95  // leaf pool is empty
96  // we need to create a new octree leaf class
97  newLeafNode = new NodeT ();
98  }
99  else
100  {
101  // reuse leaf node from branch pool
102  newLeafNode = nodePool_.back ();
103  nodePool_.pop_back ();
104  newLeafNode->reset ();
105  }
106 
107  return newLeafNode;
108  }
109 
110 
113  void
114  deletePool ()
115  {
116  // delete all branch instances from branch pool
117  while (!nodePool_.empty ())
118  {
119  delete (nodePool_.back ());
120  nodePool_.pop_back ();
121  }
122  }
123 
124  protected:
125  vector<NodeT*> nodePool_;
126  };
127 
128  }
129 }
130 
131 #endif