| CL_Circlef(float x, float y, float radius) | CL_Circlef | [inline] |
| CL_Circlef(const CL_Vec2< float > &p, float radius) | CL_Circlef | [inline] |
| CL_Circlef() | CL_Circlef | [inline] |
| CL_Circlef(const CL_Circlex< float > ©) | CL_Circlef | [inline] |
| CL_Circlex(floatx, floaty, floatradius) | CL_Circlex< float > | [inline] |
| CL_Circlex(const CL_Vec2< float > &p, floatradius) | CL_Circlex< float > | [inline] |
| CL_Circlex() | CL_Circlex< float > | [inline] |
| CL_Circlex(const CL_Circlex< float > ©) | CL_Circlex< float > | [inline] |
| is_inside(const CL_Vec2< float > &point) | CL_Circlex< float > | [inline] |
| operator!=(const CL_Circlex< float > &circle) const | CL_Circlex< float > | [inline] |
| operator=(const CL_Circlex< float > ©) | CL_Circlex< float > | [inline] |
| operator==(const CL_Circlex< float > &circle) const | CL_Circlex< float > | [inline] |
| position | CL_Circlex< float > | |
| radius | CL_Circlex< float > |
1.7.1