Public Types |
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| typedef void(CL_GLFUNC * | ptr_glCullFace )(GLenum mode) |
| typedef void(CL_GLFUNC * | ptr_glFrontFace )(GLenum mode) |
| typedef void(CL_GLFUNC * | ptr_glHint )(GLenum target, GLenum mode) |
| typedef void(CL_GLFUNC * | ptr_glLineWidth )(GLfloat width) |
| typedef void(CL_GLFUNC * | ptr_glPointSize )(GLfloat size) |
| typedef void(CL_GLFUNC * | ptr_glPolygonMode )(GLenum face, GLenum mode) |
| typedef void(CL_GLFUNC * | ptr_glScissor )(GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(CL_GLFUNC * | ptr_glTexParameterf )(GLenum target, GLenum pname, GLfloat param) |
| typedef void(CL_GLFUNC * | ptr_glTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params) |
| typedef void(CL_GLFUNC * | ptr_glTexParameteri )(GLenum target, GLenum pname, GLint param) |
| typedef void(CL_GLFUNC * | ptr_glTexParameteriv )(GLenum target, GLenum pname, const GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(CL_GLFUNC * | ptr_glTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(CL_GLFUNC * | ptr_glDrawBuffer )(GLenum mode) |
| typedef void(CL_GLFUNC * | ptr_glClear )(GLbitfield mask) |
| typedef void(CL_GLFUNC * | ptr_glClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| typedef void(CL_GLFUNC * | ptr_glClearStencil )(GLint s) |
| typedef void(CL_GLFUNC * | ptr_glClearDepth )(GLclampd depth) |
| typedef void(CL_GLFUNC * | ptr_glStencilMask )(GLuint mask) |
| typedef void(CL_GLFUNC * | ptr_glColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| typedef void(CL_GLFUNC * | ptr_glDepthMask )(GLboolean flag) |
| typedef void(CL_GLFUNC * | ptr_glDisable )(GLenum cap) |
| typedef void(CL_GLFUNC * | ptr_glEnable )(GLenum cap) |
| typedef void(CL_GLFUNC * | ptr_glFinish )(void) |
| typedef void(CL_GLFUNC * | ptr_glFlush )(void) |
| typedef void(CL_GLFUNC * | ptr_glBlendFunc )(GLenum sfactor, GLenum dfactor) |
| typedef void(CL_GLFUNC * | ptr_glLogicOp )(GLenum opcode) |
| typedef void(CL_GLFUNC * | ptr_glStencilFunc )(GLenum func, GLint ref, GLuint mask) |
| typedef void(CL_GLFUNC * | ptr_glStencilOp )(GLenum fail, GLenum zfail, GLenum zpass) |
| typedef void(CL_GLFUNC * | ptr_glDepthFunc )(GLenum func) |
| typedef void(CL_GLFUNC * | ptr_glPixelStoref )(GLenum pname, GLfloat param) |
| typedef void(CL_GLFUNC * | ptr_glPixelStorei )(GLenum pname, GLint param) |
| typedef void(CL_GLFUNC * | ptr_glReadBuffer )(GLenum mode) |
| typedef void(CL_GLFUNC * | ptr_glReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
| typedef void(CL_GLFUNC * | ptr_glGetBooleanv )(GLenum pname, GLboolean *params) |
| typedef void(CL_GLFUNC * | ptr_glGetDoublev )(GLenum pname, GLdouble *params) |
| typedef GLenum(CL_GLFUNC * | ptr_glGetError )(void) |
| typedef void(CL_GLFUNC * | ptr_glGetFloatv )(GLenum pname, GLfloat *params) |
| typedef void(CL_GLFUNC * | ptr_glGetIntegerv )(GLenum pname, GLint *params) |
| typedef const GLubyte *(CL_GLFUNC * | ptr_glGetString )(GLenum name) |
| typedef void(CL_GLFUNC * | ptr_glGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
| typedef void(CL_GLFUNC * | ptr_glGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params) |
| typedef void(CL_GLFUNC * | ptr_glGetTexParameteriv )(GLenum target, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params) |
| typedef void(CL_GLFUNC * | ptr_glGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params) |
| typedef GLboolean(CL_GLFUNC * | ptr_glIsEnabled )(GLenum cap) |
| typedef void(CL_GLFUNC * | ptr_glDepthRange )(GLclampd near, GLclampd far) |
| typedef void(CL_GLFUNC * | ptr_glViewport )(GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(CL_GLFUNC * | ptr_glDrawArrays )(GLenum mode, GLint first, GLsizei count) |
| typedef void(CL_GLFUNC * | ptr_glDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
| typedef void(CL_GLFUNC * | ptr_glGetPointerv )(GLenum pname, GLvoid **params) |
| typedef void(CL_GLFUNC * | ptr_glPolygonOffset )(GLfloat factor, GLfloat units) |
| typedef void(CL_GLFUNC * | ptr_glCopyTexImage1D )(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
| typedef void(CL_GLFUNC * | ptr_glCopyTexImage2D )(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| typedef void(CL_GLFUNC * | ptr_glCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| typedef void(CL_GLFUNC * | ptr_glCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(CL_GLFUNC * | ptr_glTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(CL_GLFUNC * | ptr_glTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(CL_GLFUNC * | ptr_glBindTexture )(GLenum target, GLuint texture) |
| typedef void(CL_GLFUNC * | ptr_glDeleteTextures )(GLsizei n, const GLuint *textures) |
| typedef void(CL_GLFUNC * | ptr_glGenTextures )(GLsizei n, GLuint *textures) |
| typedef GLboolean(CL_GLFUNC * | ptr_glIsTexture )(GLuint texture) |
| typedef void(CL_GLFUNC * | ptr_glBlendColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| typedef void(CL_GLFUNC * | ptr_glBlendEquation )(GLenum mode) |
| typedef void(CL_GLFUNC * | ptr_glDrawRangeElements )(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
| typedef void(CL_GLFUNC * | ptr_glTexImage3D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(CL_GLFUNC * | ptr_glTexSubImage3D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(CL_GLFUNC * | ptr_glCopyTexSubImage3D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(CL_GLFUNC * | ptr_glActiveTexture )(GLenum texture) |
| typedef void(CL_GLFUNC * | ptr_glSampleCoverage )(GLclampf value, GLboolean invert) |
| typedef void(CL_GLFUNC * | ptr_glCompressedTexImage3D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
| typedef void(CL_GLFUNC * | ptr_glCompressedTexImage2D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
| typedef void(CL_GLFUNC * | ptr_glCompressedTexImage1D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
| typedef void(CL_GLFUNC * | ptr_glCompressedTexSubImage3D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
| typedef void(CL_GLFUNC * | ptr_glCompressedTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
| typedef void(CL_GLFUNC * | ptr_glCompressedTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
| typedef void(CL_GLFUNC * | ptr_glGetCompressedTexImage )(GLenum target, GLint level, GLvoid *img) |
| typedef void(CL_GLFUNC * | ptr_glBlendFuncSeparate )(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
| typedef void(CL_GLFUNC * | ptr_glMultiDrawArrays )(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) |
| typedef void(CL_GLFUNC * | ptr_glMultiDrawElements )(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) |
| typedef void(CL_GLFUNC * | ptr_glPointParameterf )(GLenum pname, GLfloat param) |
| typedef void(CL_GLFUNC * | ptr_glPointParameterfv )(GLenum pname, const GLfloat *params) |
| typedef void(CL_GLFUNC * | ptr_glPointParameteri )(GLenum pname, GLint param) |
| typedef void(CL_GLFUNC * | ptr_glPointParameteriv )(GLenum pname, const GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGenQueries )(GLsizei n, GLuint *ids) |
| typedef void(CL_GLFUNC * | ptr_glDeleteQueries )(GLsizei n, const GLuint *ids) |
| typedef GLboolean(CL_GLFUNC * | ptr_glIsQuery )(GLuint id) |
| typedef void(CL_GLFUNC * | ptr_glBeginQuery )(GLenum target, GLuint id) |
| typedef void(CL_GLFUNC * | ptr_glEndQuery )(GLenum target) |
| typedef void(CL_GLFUNC * | ptr_glGetQueryiv )(GLenum target, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetQueryObjectiv )(GLuint id, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetQueryObjectuiv )(GLuint id, GLenum pname, GLuint *params) |
| typedef void(CL_GLFUNC * | ptr_glBindBuffer )(GLenum target, GLuint buffer) |
| typedef void(CL_GLFUNC * | ptr_glDeleteBuffers )(GLsizei n, const GLuint *buffers) |
| typedef void(CL_GLFUNC * | ptr_glGenBuffers )(GLsizei n, GLuint *buffers) |
| typedef GLboolean(CL_GLFUNC * | ptr_glIsBuffer )(GLuint buffer) |
| typedef void(CL_GLFUNC * | ptr_glBufferData )(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
| typedef void(CL_GLFUNC * | ptr_glBufferSubData )(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
| typedef void(CL_GLFUNC * | ptr_glGetBufferSubData )(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
| typedef GLvoid *(CL_GLFUNC * | ptr_glMapBuffer )(GLenum target, GLenum access) |
| typedef GLboolean(CL_GLFUNC * | ptr_glUnmapBuffer )(GLenum target) |
| typedef void(CL_GLFUNC * | ptr_glGetBufferParameteriv )(GLenum target, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetBufferPointerv )(GLenum target, GLenum pname, GLvoid **params) |
| typedef void(CL_GLFUNC * | ptr_glBlendEquationSeparate )(GLenum modeRGB, GLenum modeAlpha) |
| typedef void(CL_GLFUNC * | ptr_glDrawBuffers )(GLsizei n, const GLenum *bufs) |
| typedef void(CL_GLFUNC * | ptr_glStencilOpSeparate )(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
| typedef void(CL_GLFUNC * | ptr_glStencilFuncSeparate )(GLenum face, GLenum func, GLint ref, GLuint mask) |
| typedef void(CL_GLFUNC * | ptr_glStencilMaskSeparate )(GLenum face, GLuint mask) |
| typedef void(CL_GLFUNC * | ptr_glAttachShader )(GLuint program, GLuint shader) |
| typedef void(CL_GLFUNC * | ptr_glBindAttribLocation )(GLuint program, GLuint index, const GLchar *name) |
| typedef void(CL_GLFUNC * | ptr_glCompileShader )(GLuint shader) |
| typedef GLuint(CL_GLFUNC * | ptr_glCreateProgram )(void) |
| typedef GLuint(CL_GLFUNC * | ptr_glCreateShader )(GLenum type) |
| typedef void(CL_GLFUNC * | ptr_glDeleteProgram )(GLuint program) |
| typedef void(CL_GLFUNC * | ptr_glDeleteShader )(GLuint shader) |
| typedef void(CL_GLFUNC * | ptr_glDetachShader )(GLuint program, GLuint shader) |
| typedef void(CL_GLFUNC * | ptr_glDisableVertexAttribArray )(GLuint index) |
| typedef void(CL_GLFUNC * | ptr_glEnableVertexAttribArray )(GLuint index) |
| typedef void(CL_GLFUNC * | ptr_glGetActiveAttrib )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| typedef void(CL_GLFUNC * | ptr_glGetActiveUniform )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| typedef void(CL_GLFUNC * | ptr_glGetAttachedShaders )(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) |
| typedef GLint(CL_GLFUNC * | ptr_glGetAttribLocation )(GLuint program, const GLchar *name) |
| typedef void(CL_GLFUNC * | ptr_glGetProgramiv )(GLuint program, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetProgramInfoLog )(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
| typedef void(CL_GLFUNC * | ptr_glGetShaderiv )(GLuint shader, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetShaderInfoLog )(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
| typedef void(CL_GLFUNC * | ptr_glGetShaderSource )(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
| typedef GLint(CL_GLFUNC * | ptr_glGetUniformLocation )(GLuint program, const GLchar *name) |
| typedef void(CL_GLFUNC * | ptr_glGetUniformfv )(GLuint program, GLint location, GLfloat *params) |
| typedef void(CL_GLFUNC * | ptr_glGetUniformiv )(GLuint program, GLint location, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetVertexAttribdv )(GLuint index, GLenum pname, GLdouble *params) |
| typedef void(CL_GLFUNC * | ptr_glGetVertexAttribfv )(GLuint index, GLenum pname, GLfloat *params) |
| typedef void(CL_GLFUNC * | ptr_glGetVertexAttribiv )(GLuint index, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetVertexAttribPointerv )(GLuint index, GLenum pname, GLvoid **pointer) |
| typedef GLboolean(CL_GLFUNC * | ptr_glIsProgram )(GLuint program) |
| typedef GLboolean(CL_GLFUNC * | ptr_glIsShader )(GLuint shader) |
| typedef void(CL_GLFUNC * | ptr_glLinkProgram )(GLuint program) |
| typedef void(CL_GLFUNC * | ptr_glShaderSource )(GLuint shader, GLsizei count, const GLchar **string, const GLint *length) |
| typedef void(CL_GLFUNC * | ptr_glUseProgram )(GLuint program) |
| typedef void(CL_GLFUNC * | ptr_glUniform1f )(GLint location, GLfloat v0) |
| typedef void(CL_GLFUNC * | ptr_glUniform2f )(GLint location, GLfloat v0, GLfloat v1) |
| typedef void(CL_GLFUNC * | ptr_glUniform3f )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
| typedef void(CL_GLFUNC * | ptr_glUniform4f )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
| typedef void(CL_GLFUNC * | ptr_glUniform1i )(GLint location, GLint v0) |
| typedef void(CL_GLFUNC * | ptr_glUniform2i )(GLint location, GLint v0, GLint v1) |
| typedef void(CL_GLFUNC * | ptr_glUniform3i )(GLint location, GLint v0, GLint v1, GLint v2) |
| typedef void(CL_GLFUNC * | ptr_glUniform4i )(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
| typedef void(CL_GLFUNC * | ptr_glUniform1fv )(GLint location, GLsizei count, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glUniform2fv )(GLint location, GLsizei count, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glUniform3fv )(GLint location, GLsizei count, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glUniform4fv )(GLint location, GLsizei count, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glUniform1iv )(GLint location, GLsizei count, const GLint *value) |
| typedef void(CL_GLFUNC * | ptr_glUniform2iv )(GLint location, GLsizei count, const GLint *value) |
| typedef void(CL_GLFUNC * | ptr_glUniform3iv )(GLint location, GLsizei count, const GLint *value) |
| typedef void(CL_GLFUNC * | ptr_glUniform4iv )(GLint location, GLsizei count, const GLint *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix2fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix3fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix4fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glValidateProgram )(GLuint program) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib1d )(GLuint index, GLdouble x) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib1dv )(GLuint index, const GLdouble *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib1f )(GLuint index, GLfloat x) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib1fv )(GLuint index, const GLfloat *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib1s )(GLuint index, GLshort x) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib1sv )(GLuint index, const GLshort *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib2d )(GLuint index, GLdouble x, GLdouble y) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib2dv )(GLuint index, const GLdouble *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib2f )(GLuint index, GLfloat x, GLfloat y) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib2fv )(GLuint index, const GLfloat *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib2s )(GLuint index, GLshort x, GLshort y) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib2sv )(GLuint index, const GLshort *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib3d )(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib3dv )(GLuint index, const GLdouble *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib3f )(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib3fv )(GLuint index, const GLfloat *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib3s )(GLuint index, GLshort x, GLshort y, GLshort z) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib3sv )(GLuint index, const GLshort *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4Nbv )(GLuint index, const GLbyte *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4Niv )(GLuint index, const GLint *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4Nsv )(GLuint index, const GLshort *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4Nub )(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4Nubv )(GLuint index, const GLubyte *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4Nuiv )(GLuint index, const GLuint *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4Nusv )(GLuint index, const GLushort *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4bv )(GLuint index, const GLbyte *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4d )(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4dv )(GLuint index, const GLdouble *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4f )(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4fv )(GLuint index, const GLfloat *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4iv )(GLuint index, const GLint *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4s )(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4sv )(GLuint index, const GLshort *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4ubv )(GLuint index, const GLubyte *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4uiv )(GLuint index, const GLuint *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttrib4usv )(GLuint index, const GLushort *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribPointer )(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix2x3fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix3x2fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix2x4fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix4x2fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix3x4fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix4x3fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glColorMaski )(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
| typedef void(CL_GLFUNC * | ptr_glGetBooleani_v )(GLenum target, GLuint index, GLboolean *data) |
| typedef void(CL_GLFUNC * | ptr_glGetIntegeri_v )(GLenum target, GLuint index, GLint *data) |
| typedef void(CL_GLFUNC * | ptr_glEnablei )(GLenum target, GLuint index) |
| typedef void(CL_GLFUNC * | ptr_glDisablei )(GLenum target, GLuint index) |
| typedef GLboolean(CL_GLFUNC * | ptr_glIsEnabledi )(GLenum target, GLuint index) |
| typedef void(CL_GLFUNC * | ptr_glBeginTransformFeedback )(GLenum primitiveMode) |
| typedef void(CL_GLFUNC * | ptr_glEndTransformFeedback )(void) |
| typedef void(CL_GLFUNC * | ptr_glBindBufferRange )(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| typedef void(CL_GLFUNC * | ptr_glBindBufferBase )(GLenum target, GLuint index, GLuint buffer) |
| typedef void(CL_GLFUNC * | ptr_glTransformFeedbackVaryings )(GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode) |
| typedef void(CL_GLFUNC * | ptr_glGetTransformFeedbackVarying )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
| typedef void(CL_GLFUNC * | ptr_glClampColor )(GLenum target, GLenum clamp) |
| typedef void(CL_GLFUNC * | ptr_glBeginConditionalRender )(GLuint id, GLenum mode) |
| typedef void(CL_GLFUNC * | ptr_glEndConditionalRender )(void) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribIPointer )(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| typedef void(CL_GLFUNC * | ptr_glGetVertexAttribIiv )(GLuint index, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetVertexAttribIuiv )(GLuint index, GLenum pname, GLuint *params) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI1i )(GLuint index, GLint x) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI2i )(GLuint index, GLint x, GLint y) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI3i )(GLuint index, GLint x, GLint y, GLint z) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI4i )(GLuint index, GLint x, GLint y, GLint z, GLint w) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI1ui )(GLuint index, GLuint x) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI2ui )(GLuint index, GLuint x, GLuint y) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI3ui )(GLuint index, GLuint x, GLuint y, GLuint z) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI4ui )(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI1iv )(GLuint index, const GLint *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI2iv )(GLuint index, const GLint *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI3iv )(GLuint index, const GLint *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI4iv )(GLuint index, const GLint *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI1uiv )(GLuint index, const GLuint *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI2uiv )(GLuint index, const GLuint *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI3uiv )(GLuint index, const GLuint *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI4uiv )(GLuint index, const GLuint *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI4bv )(GLuint index, const GLbyte *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI4sv )(GLuint index, const GLshort *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI4ubv )(GLuint index, const GLubyte *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribI4usv )(GLuint index, const GLushort *v) |
| typedef void(CL_GLFUNC * | ptr_glGetUniformuiv )(GLuint program, GLint location, GLuint *params) |
| typedef void(CL_GLFUNC * | ptr_glBindFragDataLocation )(GLuint program, GLuint color, const GLchar *name) |
| typedef GLint(CL_GLFUNC * | ptr_glGetFragDataLocation )(GLuint program, const GLchar *name) |
| typedef void(CL_GLFUNC * | ptr_glUniform1ui )(GLint location, GLuint v0) |
| typedef void(CL_GLFUNC * | ptr_glUniform2ui )(GLint location, GLuint v0, GLuint v1) |
| typedef void(CL_GLFUNC * | ptr_glUniform3ui )(GLint location, GLuint v0, GLuint v1, GLuint v2) |
| typedef void(CL_GLFUNC * | ptr_glUniform4ui )(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
| typedef void(CL_GLFUNC * | ptr_glUniform1uiv )(GLint location, GLsizei count, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glUniform2uiv )(GLint location, GLsizei count, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glUniform3uiv )(GLint location, GLsizei count, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glUniform4uiv )(GLint location, GLsizei count, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glTexParameterIiv )(GLenum target, GLenum pname, const GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glTexParameterIuiv )(GLenum target, GLenum pname, const GLuint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetTexParameterIiv )(GLenum target, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetTexParameterIuiv )(GLenum target, GLenum pname, GLuint *params) |
| typedef void(CL_GLFUNC * | ptr_glClearBufferiv )(GLenum buffer, GLint drawbuffer, const GLint *value) |
| typedef void(CL_GLFUNC * | ptr_glClearBufferuiv )(GLenum buffer, GLint drawbuffer, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glClearBufferfv )(GLenum buffer, GLint drawbuffer, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glClearBufferfi )(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
| typedef const GLubyte *(CL_GLFUNC * | ptr_glGetStringi )(GLenum name, GLuint index) |
| typedef void(CL_GLFUNC * | ptr_glDrawArraysInstanced )(GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
| typedef void(CL_GLFUNC * | ptr_glDrawElementsInstanced )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
| typedef void(CL_GLFUNC * | ptr_glTexBuffer )(GLenum target, GLenum internalformat, GLuint buffer) |
| typedef void(CL_GLFUNC * | ptr_glPrimitiveRestartIndex )(GLuint index) |
| typedef void(CL_GLFUNC * | ptr_glGetInteger64i_v )(GLenum target, GLuint index, CLint64 *data) |
| typedef void(CL_GLFUNC * | ptr_glGetBufferParameteri64v )(GLenum target, GLenum pname, CLint64 *params) |
| typedef void(CL_GLFUNC * | ptr_glFramebufferTexture )(GLenum target, GLenum attachment, GLuint texture, GLint level) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribDivisor )(GLuint index, GLuint divisor) |
| typedef void(CL_GLFUNC * | ptr_glMinSampleShading )(GLclampf value) |
| typedef void(CL_GLFUNC * | ptr_glBlendEquationi )(GLuint buf, GLenum mode) |
| typedef void(CL_GLFUNC * | ptr_glBlendEquationSeparatei )(GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
| typedef void(CL_GLFUNC * | ptr_glBlendFunci )(GLuint buf, GLenum src, GLenum dst) |
| typedef void(CL_GLFUNC * | ptr_glBlendFuncSeparatei )(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| typedef GLboolean(CL_GLFUNC * | ptr_glIsRenderbuffer )(GLuint renderbuffer) |
| typedef void(CL_GLFUNC * | ptr_glBindRenderbuffer )(GLenum target, GLuint renderbuffer) |
| typedef void(CL_GLFUNC * | ptr_glDeleteRenderbuffers )(GLsizei n, const GLuint *renderbuffers) |
| typedef void(CL_GLFUNC * | ptr_glGenRenderbuffers )(GLsizei n, GLuint *renderbuffers) |
| typedef void(CL_GLFUNC * | ptr_glRenderbufferStorage )(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(CL_GLFUNC * | ptr_glGetRenderbufferParameteriv )(GLenum target, GLenum pname, GLint *params) |
| typedef GLboolean(CL_GLFUNC * | ptr_glIsFramebuffer )(GLuint framebuffer) |
| typedef void(CL_GLFUNC * | ptr_glBindFramebuffer )(GLenum target, GLuint framebuffer) |
| typedef void(CL_GLFUNC * | ptr_glDeleteFramebuffers )(GLsizei n, const GLuint *framebuffers) |
| typedef void(CL_GLFUNC * | ptr_glGenFramebuffers )(GLsizei n, GLuint *framebuffers) |
| typedef GLenum(CL_GLFUNC * | ptr_glCheckFramebufferStatus )(GLenum target) |
| typedef void(CL_GLFUNC * | ptr_glFramebufferTexture1D )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| typedef void(CL_GLFUNC * | ptr_glFramebufferTexture2D )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| typedef void(CL_GLFUNC * | ptr_glFramebufferTexture3D )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
| typedef void(CL_GLFUNC * | ptr_glFramebufferRenderbuffer )(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| typedef void(CL_GLFUNC * | ptr_glGetFramebufferAttachmentParameteriv )(GLenum target, GLenum attachment, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGenerateMipmap )(GLenum target) |
| typedef void(CL_GLFUNC * | ptr_glBlitFramebuffer )(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| typedef void(CL_GLFUNC * | ptr_glRenderbufferStorageMultisample )(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(CL_GLFUNC * | ptr_glFramebufferTextureLayer )(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
| typedef GLvoid *(CL_GLFUNC * | ptr_glMapBufferRange )(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
| typedef void(CL_GLFUNC * | ptr_glFlushMappedBufferRange )(GLenum target, GLintptr offset, GLsizeiptr length) |
| typedef void(CL_GLFUNC * | ptr_glBindVertexArray )(GLuint array) |
| typedef void(CL_GLFUNC * | ptr_glDeleteVertexArrays )(GLsizei n, const GLuint *arrays) |
| typedef void(CL_GLFUNC * | ptr_glGenVertexArrays )(GLsizei n, GLuint *arrays) |
| typedef GLboolean(CL_GLFUNC * | ptr_glIsVertexArray )(GLuint array) |
| typedef void(CL_GLFUNC * | ptr_glGetUniformIndices )(GLuint program, GLsizei uniformCount, const GLchar **uniformNames, GLuint *uniformIndices) |
| typedef void(CL_GLFUNC * | ptr_glGetActiveUniformsiv )(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetActiveUniformName )(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) |
| typedef GLuint(CL_GLFUNC * | ptr_glGetUniformBlockIndex )(GLuint program, const GLchar *uniformBlockName) |
| typedef void(CL_GLFUNC * | ptr_glGetActiveUniformBlockiv )(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetActiveUniformBlockName )(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) |
| typedef void(CL_GLFUNC * | ptr_glUniformBlockBinding )(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
| typedef void(CL_GLFUNC * | ptr_glCopyBufferSubData )(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
| typedef void(CL_GLFUNC * | ptr_glDrawElementsBaseVertex )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
| typedef void(CL_GLFUNC * | ptr_glDrawRangeElementsBaseVertex )(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
| typedef void(CL_GLFUNC * | ptr_glDrawElementsInstancedBaseVertex )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex) |
| typedef void(CL_GLFUNC * | ptr_glMultiDrawElementsBaseVertex )(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex) |
| typedef void(CL_GLFUNC * | ptr_glProvokingVertex )(GLenum mode) |
| typedef CLsync(CL_GLFUNC * | ptr_glFenceSync )(GLenum condition, GLbitfield flags) |
| typedef GLboolean(CL_GLFUNC * | ptr_glIsSync )(CLsync sync) |
| typedef void(CL_GLFUNC * | ptr_glDeleteSync )(CLsync sync) |
| typedef GLenum(CL_GLFUNC * | ptr_glClientWaitSync )(CLsync sync, GLbitfield flags, CLuint64 timeout) |
| typedef void(CL_GLFUNC * | ptr_glWaitSync )(CLsync sync, GLbitfield flags, CLuint64 timeout) |
| typedef void(CL_GLFUNC * | ptr_glGetInteger64v )(GLenum pname, CLint64 *params) |
| typedef void(CL_GLFUNC * | ptr_glGetSynciv )(CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
| typedef void(CL_GLFUNC * | ptr_glTexImage2DMultisample )(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
| typedef void(CL_GLFUNC * | ptr_glTexImage3DMultisample )(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
| typedef void(CL_GLFUNC * | ptr_glGetMultisamplefv )(GLenum pname, GLuint index, GLfloat *val) |
| typedef void(CL_GLFUNC * | ptr_glSampleMaski )(GLuint index, GLbitfield mask) |
| typedef void(CL_GLFUNC * | ptr_glBlendEquationiARB )(GLuint buf, GLenum mode) |
| typedef void(CL_GLFUNC * | ptr_glBlendEquationSeparateiARB )(GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
| typedef void(CL_GLFUNC * | ptr_glBlendFunciARB )(GLuint buf, GLenum src, GLenum dst) |
| typedef void(CL_GLFUNC * | ptr_glBlendFuncSeparateiARB )(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| typedef void(CL_GLFUNC * | ptr_glMinSampleShadingARB )(GLclampf value) |
| typedef void(CL_GLFUNC * | ptr_glNamedStringARB )(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string) |
| typedef void(CL_GLFUNC * | ptr_glDeleteNamedStringARB )(GLint namelen, const GLchar *name) |
| typedef void(CL_GLFUNC * | ptr_glCompileShaderIncludeARB )(GLuint shader, GLsizei count, const GLchar **path, const GLint *length) |
| typedef GLboolean(CL_GLFUNC * | ptr_glIsNamedStringARB )(GLint namelen, const GLchar *name) |
| typedef void(CL_GLFUNC * | ptr_glGetNamedStringARB )(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string) |
| typedef void(CL_GLFUNC * | ptr_glGetNamedStringivARB )(GLint namelen, const GLchar *name, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glBindFragDataLocationIndexed )(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) |
| typedef GLint(CL_GLFUNC * | ptr_glGetFragDataIndex )(GLuint program, const GLchar *name) |
| typedef void(CL_GLFUNC * | ptr_glGenSamplers )(GLsizei count, GLuint *samplers) |
| typedef void(CL_GLFUNC * | ptr_glDeleteSamplers )(GLsizei count, const GLuint *samplers) |
| typedef GLboolean(CL_GLFUNC * | ptr_glIsSampler )(GLuint sampler) |
| typedef void(CL_GLFUNC * | ptr_glBindSampler )(GLuint unit, GLuint sampler) |
| typedef void(CL_GLFUNC * | ptr_glSamplerParameteri )(GLuint sampler, GLenum pname, GLint param) |
| typedef void(CL_GLFUNC * | ptr_glSamplerParameteriv )(GLuint sampler, GLenum pname, const GLint *param) |
| typedef void(CL_GLFUNC * | ptr_glSamplerParameterf )(GLuint sampler, GLenum pname, GLfloat param) |
| typedef void(CL_GLFUNC * | ptr_glSamplerParameterfv )(GLuint sampler, GLenum pname, const GLfloat *param) |
| typedef void(CL_GLFUNC * | ptr_glSamplerParameterIiv )(GLuint sampler, GLenum pname, const GLint *param) |
| typedef void(CL_GLFUNC * | ptr_glSamplerParameterIuiv )(GLuint sampler, GLenum pname, const GLuint *param) |
| typedef void(CL_GLFUNC * | ptr_glGetSamplerParameteriv )(GLuint sampler, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetSamplerParameterIiv )(GLuint sampler, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetSamplerParameterfv )(GLuint sampler, GLenum pname, GLfloat *params) |
| typedef void(CL_GLFUNC * | ptr_glGetSamplerParameterIuiv )(GLuint sampler, GLenum pname, GLuint *params) |
| typedef void(CL_GLFUNC * | ptr_glQueryCounter )(GLuint id, GLenum target) |
| typedef void(CL_GLFUNC * | ptr_glGetQueryObjecti64v )(GLuint id, GLenum pname, CLint64 *params) |
| typedef void(CL_GLFUNC * | ptr_glGetQueryObjectui64v )(GLuint id, GLenum pname, CLuint64 *params) |
| typedef void(CL_GLFUNC * | ptr_glVertexP2ui )(GLenum type, GLuint value) |
| typedef void(CL_GLFUNC * | ptr_glVertexP2uiv )(GLenum type, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glVertexP3ui )(GLenum type, GLuint value) |
| typedef void(CL_GLFUNC * | ptr_glVertexP3uiv )(GLenum type, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glVertexP4ui )(GLenum type, GLuint value) |
| typedef void(CL_GLFUNC * | ptr_glVertexP4uiv )(GLenum type, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glTexCoordP1ui )(GLenum type, GLuint coords) |
| typedef void(CL_GLFUNC * | ptr_glTexCoordP1uiv )(GLenum type, const GLuint *coords) |
| typedef void(CL_GLFUNC * | ptr_glTexCoordP2ui )(GLenum type, GLuint coords) |
| typedef void(CL_GLFUNC * | ptr_glTexCoordP2uiv )(GLenum type, const GLuint *coords) |
| typedef void(CL_GLFUNC * | ptr_glTexCoordP3ui )(GLenum type, GLuint coords) |
| typedef void(CL_GLFUNC * | ptr_glTexCoordP3uiv )(GLenum type, const GLuint *coords) |
| typedef void(CL_GLFUNC * | ptr_glTexCoordP4ui )(GLenum type, GLuint coords) |
| typedef void(CL_GLFUNC * | ptr_glTexCoordP4uiv )(GLenum type, const GLuint *coords) |
| typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP1ui )(GLenum texture, GLenum type, GLuint coords) |
| typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP1uiv )(GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP2ui )(GLenum texture, GLenum type, GLuint coords) |
| typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP2uiv )(GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP3ui )(GLenum texture, GLenum type, GLuint coords) |
| typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP3uiv )(GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP4ui )(GLenum texture, GLenum type, GLuint coords) |
| typedef void(CL_GLFUNC * | ptr_glMultiTexCoordP4uiv )(GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(CL_GLFUNC * | ptr_glNormalP3ui )(GLenum type, GLuint coords) |
| typedef void(CL_GLFUNC * | ptr_glNormalP3uiv )(GLenum type, const GLuint *coords) |
| typedef void(CL_GLFUNC * | ptr_glColorP3ui )(GLenum type, GLuint color) |
| typedef void(CL_GLFUNC * | ptr_glColorP3uiv )(GLenum type, const GLuint *color) |
| typedef void(CL_GLFUNC * | ptr_glColorP4ui )(GLenum type, GLuint color) |
| typedef void(CL_GLFUNC * | ptr_glColorP4uiv )(GLenum type, const GLuint *color) |
| typedef void(CL_GLFUNC * | ptr_glSecondaryColorP3ui )(GLenum type, GLuint color) |
| typedef void(CL_GLFUNC * | ptr_glSecondaryColorP3uiv )(GLenum type, const GLuint *color) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribP1ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribP1uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribP2ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribP2uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribP3ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribP3uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribP4ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribP4uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glDrawArraysIndirect )(GLenum mode, const GLvoid *indirect) |
| typedef void(CL_GLFUNC * | ptr_glDrawElementsIndirect )(GLenum mode, GLenum type, const GLvoid *indirect) |
| typedef void(CL_GLFUNC * | ptr_glUniform1d )(GLint location, GLdouble x) |
| typedef void(CL_GLFUNC * | ptr_glUniform2d )(GLint location, GLdouble x, GLdouble y) |
| typedef void(CL_GLFUNC * | ptr_glUniform3d )(GLint location, GLdouble x, GLdouble y, GLdouble z) |
| typedef void(CL_GLFUNC * | ptr_glUniform4d )(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| typedef void(CL_GLFUNC * | ptr_glUniform1dv )(GLint location, GLsizei count, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glUniform2dv )(GLint location, GLsizei count, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glUniform3dv )(GLint location, GLsizei count, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glUniform4dv )(GLint location, GLsizei count, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix2dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix3dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix4dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix2x3dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix2x4dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix3x2dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix3x4dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix4x2dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glUniformMatrix4x3dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glGetUniformdv )(GLuint program, GLint location, GLdouble *params) |
| typedef GLint(CL_GLFUNC * | ptr_glGetSubroutineUniformLocation )(GLuint program, GLenum shadertype, const GLchar *name) |
| typedef GLuint(CL_GLFUNC * | ptr_glGetSubroutineIndex )(GLuint program, GLenum shadertype, const GLchar *name) |
| typedef void(CL_GLFUNC * | ptr_glGetActiveSubroutineUniformiv )(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) |
| typedef void(CL_GLFUNC * | ptr_glGetActiveSubroutineUniformName )(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
| typedef void(CL_GLFUNC * | ptr_glGetActiveSubroutineName )(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
| typedef void(CL_GLFUNC * | ptr_glUniformSubroutinesuiv )(GLenum shadertype, GLsizei count, const GLuint *indices) |
| typedef void(CL_GLFUNC * | ptr_glGetUniformSubroutineuiv )(GLenum shadertype, GLint location, GLuint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetProgramStageiv )(GLuint program, GLenum shadertype, GLenum pname, GLint *values) |
| typedef void(CL_GLFUNC * | ptr_glPatchParameteri )(GLenum pname, GLint value) |
| typedef void(CL_GLFUNC * | ptr_glPatchParameterfv )(GLenum pname, const GLfloat *values) |
| typedef void(CL_GLFUNC * | ptr_glBindTransformFeedback )(GLenum target, GLuint id) |
| typedef void(CL_GLFUNC * | ptr_glDeleteTransformFeedbacks )(GLsizei n, const GLuint *ids) |
| typedef void(CL_GLFUNC * | ptr_glGenTransformFeedbacks )(GLsizei n, GLuint *ids) |
| typedef GLboolean(CL_GLFUNC * | ptr_glIsTransformFeedback )(GLuint id) |
| typedef void(CL_GLFUNC * | ptr_glPauseTransformFeedback )(void) |
| typedef void(CL_GLFUNC * | ptr_glResumeTransformFeedback )(void) |
| typedef void(CL_GLFUNC * | ptr_glDrawTransformFeedback )(GLenum mode, GLuint id) |
| typedef void(CL_GLFUNC * | ptr_glDrawTransformFeedbackStream )(GLenum mode, GLuint id, GLuint stream) |
| typedef void(CL_GLFUNC * | ptr_glBeginQueryIndexed )(GLenum target, GLuint index, GLuint id) |
| typedef void(CL_GLFUNC * | ptr_glEndQueryIndexed )(GLenum target, GLuint index) |
| typedef void(CL_GLFUNC * | ptr_glGetQueryIndexediv )(GLenum target, GLuint index, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glReleaseShaderCompiler )(void) |
| typedef void(CL_GLFUNC * | ptr_glShaderBinary )(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) |
| typedef void(CL_GLFUNC * | ptr_glGetShaderPrecisionFormat )(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) |
| typedef void(CL_GLFUNC * | ptr_glDepthRangef )(GLclampf n, GLclampf f) |
| typedef void(CL_GLFUNC * | ptr_glClearDepthf )(GLclampf d) |
| typedef void(CL_GLFUNC * | ptr_glGetProgramBinary )(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) |
| typedef void(CL_GLFUNC * | ptr_glProgramBinary )(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) |
| typedef void(CL_GLFUNC * | ptr_glProgramParameteri )(GLuint program, GLenum pname, GLint value) |
| typedef void(CL_GLFUNC * | ptr_glUseProgramStages )(GLuint pipeline, GLbitfield stages, GLuint program) |
| typedef void(CL_GLFUNC * | ptr_glActiveShaderProgram )(GLuint pipeline, GLuint program) |
| typedef GLuint(CL_GLFUNC * | ptr_glCreateShaderProgramv )(GLenum type, GLsizei count, const GLchar **strings) |
| typedef void(CL_GLFUNC * | ptr_glBindProgramPipeline )(GLuint pipeline) |
| typedef void(CL_GLFUNC * | ptr_glDeleteProgramPipelines )(GLsizei n, const GLuint *pipelines) |
| typedef void(CL_GLFUNC * | ptr_glGenProgramPipelines )(GLsizei n, GLuint *pipelines) |
| typedef GLboolean(CL_GLFUNC * | ptr_glIsProgramPipeline )(GLuint pipeline) |
| typedef void(CL_GLFUNC * | ptr_glGetProgramPipelineiv )(GLuint pipeline, GLenum pname, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform1i )(GLuint program, GLint location, GLint v0) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform1iv )(GLuint program, GLint location, GLsizei count, const GLint *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform1f )(GLuint program, GLint location, GLfloat v0) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform1fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform1d )(GLuint program, GLint location, GLdouble v0) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform1dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform1ui )(GLuint program, GLint location, GLuint v0) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform1uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform2i )(GLuint program, GLint location, GLint v0, GLint v1) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform2iv )(GLuint program, GLint location, GLsizei count, const GLint *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform2f )(GLuint program, GLint location, GLfloat v0, GLfloat v1) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform2fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform2d )(GLuint program, GLint location, GLdouble v0, GLdouble v1) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform2dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform2ui )(GLuint program, GLint location, GLuint v0, GLuint v1) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform2uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform3i )(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform3iv )(GLuint program, GLint location, GLsizei count, const GLint *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform3f )(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform3fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform3d )(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform3dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform3ui )(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform3uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform4i )(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform4iv )(GLuint program, GLint location, GLsizei count, const GLint *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform4f )(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform4fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform4d )(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform4dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform4ui )(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniform4uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix2fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix3fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix4fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix2dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix3dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix4dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix2x3fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix3x2fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix2x4fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix4x2fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix3x4fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix4x3fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix2x3dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix3x2dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix2x4dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix4x2dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix3x4dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glProgramUniformMatrix4x3dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(CL_GLFUNC * | ptr_glValidateProgramPipeline )(GLuint pipeline) |
| typedef void(CL_GLFUNC * | ptr_glGetProgramPipelineInfoLog )(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribL1d )(GLuint index, GLdouble x) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribL2d )(GLuint index, GLdouble x, GLdouble y) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribL3d )(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribL4d )(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribL1dv )(GLuint index, const GLdouble *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribL2dv )(GLuint index, const GLdouble *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribL3dv )(GLuint index, const GLdouble *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribL4dv )(GLuint index, const GLdouble *v) |
| typedef void(CL_GLFUNC * | ptr_glVertexAttribLPointer )(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| typedef void(CL_GLFUNC * | ptr_glGetVertexAttribLdv )(GLuint index, GLenum pname, GLdouble *params) |
| typedef void(CL_GLFUNC * | ptr_glViewportArrayv )(GLuint first, GLsizei count, const GLfloat *v) |
| typedef void(CL_GLFUNC * | ptr_glViewportIndexedf )(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) |
| typedef void(CL_GLFUNC * | ptr_glViewportIndexedfv )(GLuint index, const GLfloat *v) |
| typedef void(CL_GLFUNC * | ptr_glScissorArrayv )(GLuint first, GLsizei count, const GLint *v) |
| typedef void(CL_GLFUNC * | ptr_glScissorIndexed )(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) |
| typedef void(CL_GLFUNC * | ptr_glScissorIndexedv )(GLuint index, const GLint *v) |
| typedef void(CL_GLFUNC * | ptr_glDepthRangeArrayv )(GLuint first, GLsizei count, const GLclampd *v) |
| typedef void(CL_GLFUNC * | ptr_glDepthRangeIndexed )(GLuint index, GLclampd n, GLclampd f) |
| typedef void(CL_GLFUNC * | ptr_glGetFloati_v )(GLenum target, GLuint index, GLfloat *data) |
| typedef void(CL_GLFUNC * | ptr_glGetDoublei_v )(GLenum target, GLuint index, GLdouble *data) |
| typedef CLsync(CL_GLFUNC * | ptr_glCreateSyncFromCLeventARB )(struct _cl_context *context, struct _cl_event *event, GLbitfield flags) |
| typedef void(CL_GLFUNC * | ptr_glDebugMessageControlARB )(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
| typedef void(CL_GLFUNC * | ptr_glDebugMessageInsertARB )(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
| typedef void(CL_GLFUNC * | ptr_glDebugMessageCallbackARB )(CLDEBUGPROCARB callback, const GLvoid *userParam) |
| typedef GLuint(CL_GLFUNC * | ptr_glGetDebugMessageLogARB )(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
| typedef GLenum(CL_GLFUNC * | ptr_glGetGraphicsResetStatusARB )(void) |
| typedef void(CL_GLFUNC * | ptr_glGetnMapdvARB )(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
| typedef void(CL_GLFUNC * | ptr_glGetnMapfvARB )(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
| typedef void(CL_GLFUNC * | ptr_glGetnMapivARB )(GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
| typedef void(CL_GLFUNC * | ptr_glGetnPixelMapfvARB )(GLenum map, GLsizei bufSize, GLfloat *values) |
| typedef void(CL_GLFUNC * | ptr_glGetnPixelMapuivARB )(GLenum map, GLsizei bufSize, GLuint *values) |
| typedef void(CL_GLFUNC * | ptr_glGetnPixelMapusvARB )(GLenum map, GLsizei bufSize, GLushort *values) |
| typedef void(CL_GLFUNC * | ptr_glGetnPolygonStippleARB )(GLsizei bufSize, GLubyte *pattern) |
| typedef void(CL_GLFUNC * | ptr_glGetnColorTableARB )(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table) |
| typedef void(CL_GLFUNC * | ptr_glGetnConvolutionFilterARB )(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image) |
| typedef void(CL_GLFUNC * | ptr_glGetnSeparableFilterARB )(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span) |
| typedef void(CL_GLFUNC * | ptr_glGetnHistogramARB )(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
| typedef void(CL_GLFUNC * | ptr_glGetnMinmaxARB )(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
| typedef void(CL_GLFUNC * | ptr_glGetnTexImageARB )(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img) |
| typedef void(CL_GLFUNC * | ptr_glReadnPixelsARB )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
| typedef void(CL_GLFUNC * | ptr_glGetnCompressedTexImageARB )(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img) |
| typedef void(CL_GLFUNC * | ptr_glGetnUniformfvARB )(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
| typedef void(CL_GLFUNC * | ptr_glGetnUniformivARB )(GLuint program, GLint location, GLsizei bufSize, GLint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetnUniformuivARB )(GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
| typedef void(CL_GLFUNC * | ptr_glGetnUniformdvARB )(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
Public Attributes |
|
|
| ptr_glCullFace | cullFace |
| ptr_glFrontFace | frontFace |
| ptr_glHint | hint |
| ptr_glLineWidth | lineWidth |
| ptr_glPointSize | pointSize |
| ptr_glPolygonMode | polygonMode |
| ptr_glScissor | scissor |
| ptr_glTexParameterf | texParameterf |
| ptr_glTexParameterfv | texParameterfv |
| ptr_glTexParameteri | texParameteri |
| ptr_glTexParameteriv | texParameteriv |
| ptr_glTexImage1D | texImage1D |
| ptr_glTexImage2D | texImage2D |
| ptr_glDrawBuffer | drawBuffer |
| ptr_glClear | clear |
| ptr_glClearColor | clearColor |
| ptr_glClearStencil | clearStencil |
| ptr_glClearDepth | clearDepth |
| ptr_glStencilMask | stencilMask |
| ptr_glColorMask | colorMask |
| ptr_glDepthMask | depthMask |
| ptr_glDisable | disable |
| ptr_glEnable | enable |
| ptr_glFinish | finish |
| ptr_glFlush | flush |
| ptr_glBlendFunc | blendFunc |
| ptr_glLogicOp | logicOp |
| ptr_glStencilFunc | stencilFunc |
| ptr_glStencilOp | stencilOp |
| ptr_glDepthFunc | depthFunc |
| ptr_glPixelStoref | pixelStoref |
| ptr_glPixelStorei | pixelStorei |
| ptr_glReadBuffer | readBuffer |
| ptr_glReadPixels | readPixels |
| ptr_glGetBooleanv | getBooleanv |
| ptr_glGetDoublev | getDoublev |
| ptr_glGetError | getError |
| ptr_glGetFloatv | getFloatv |
| ptr_glGetIntegerv | getIntegerv |
| ptr_glGetString | getString |
| ptr_glGetTexImage | getTexImage |
| ptr_glGetTexParameterfv | getTexParameterfv |
| ptr_glGetTexParameteriv | getTexParameteriv |
| ptr_glGetTexLevelParameterfv | getTexLevelParameterfv |
| ptr_glGetTexLevelParameteriv | getTexLevelParameteriv |
| ptr_glIsEnabled | isEnabled |
| ptr_glDepthRange | depthRange |
| ptr_glViewport | viewport |
| ptr_glDrawArrays | drawArrays |
| ptr_glDrawElements | drawElements |
| ptr_glGetPointerv | getPointerv |
| ptr_glPolygonOffset | polygonOffset |
| ptr_glCopyTexImage1D | copyTexImage1D |
| ptr_glCopyTexImage2D | copyTexImage2D |
| ptr_glCopyTexSubImage1D | copyTexSubImage1D |
| ptr_glCopyTexSubImage2D | copyTexSubImage2D |
| ptr_glTexSubImage1D | texSubImage1D |
| ptr_glTexSubImage2D | texSubImage2D |
| ptr_glBindTexture | bindTexture |
| ptr_glDeleteTextures | deleteTextures |
| ptr_glGenTextures | genTextures |
| ptr_glIsTexture | isTexture |
| ptr_glBlendColor | blendColor |
| ptr_glBlendEquation | blendEquation |
| ptr_glDrawRangeElements | drawRangeElements |
| ptr_glTexImage3D | texImage3D |
| ptr_glTexSubImage3D | texSubImage3D |
| ptr_glCopyTexSubImage3D | copyTexSubImage3D |
| ptr_glActiveTexture | activeTexture |
| ptr_glSampleCoverage | sampleCoverage |
| ptr_glCompressedTexImage3D | compressedTexImage3D |
| ptr_glCompressedTexImage2D | compressedTexImage2D |
| ptr_glCompressedTexImage1D | compressedTexImage1D |
| ptr_glCompressedTexSubImage3D | compressedTexSubImage3D |
| ptr_glCompressedTexSubImage2D | compressedTexSubImage2D |
| ptr_glCompressedTexSubImage1D | compressedTexSubImage1D |
| ptr_glGetCompressedTexImage | getCompressedTexImage |
| ptr_glBlendFuncSeparate | blendFuncSeparate |
| ptr_glMultiDrawArrays | multiDrawArrays |
| ptr_glMultiDrawElements | multiDrawElements |
| ptr_glPointParameterf | pointParameterf |
| ptr_glPointParameterfv | pointParameterfv |
| ptr_glPointParameteri | pointParameteri |
| ptr_glPointParameteriv | pointParameteriv |
| ptr_glGenQueries | genQueries |
| ptr_glDeleteQueries | deleteQueries |
| ptr_glIsQuery | isQuery |
| ptr_glBeginQuery | beginQuery |
| ptr_glEndQuery | endQuery |
| ptr_glGetQueryiv | getQueryiv |
| ptr_glGetQueryObjectiv | getQueryObjectiv |
| ptr_glGetQueryObjectuiv | getQueryObjectuiv |
| ptr_glBindBuffer | bindBuffer |
| ptr_glDeleteBuffers | deleteBuffers |
| ptr_glGenBuffers | genBuffers |
| ptr_glIsBuffer | isBuffer |
| ptr_glBufferData | bufferData |
| ptr_glBufferSubData | bufferSubData |
| ptr_glGetBufferSubData | getBufferSubData |
| ptr_glMapBuffer | mapBuffer |
| ptr_glUnmapBuffer | unmapBuffer |
| ptr_glGetBufferParameteriv | getBufferParameteriv |
| ptr_glGetBufferPointerv | getBufferPointerv |
| ptr_glBlendEquationSeparate | blendEquationSeparate |
| ptr_glDrawBuffers | drawBuffers |
| ptr_glStencilOpSeparate | stencilOpSeparate |
| ptr_glStencilFuncSeparate | stencilFuncSeparate |
| ptr_glStencilMaskSeparate | stencilMaskSeparate |
| ptr_glAttachShader | attachShader |
| ptr_glBindAttribLocation | bindAttribLocation |
| ptr_glCompileShader | compileShader |
| ptr_glCreateProgram | createProgram |
| ptr_glCreateShader | createShader |
| ptr_glDeleteProgram | deleteProgram |
| ptr_glDeleteShader | deleteShader |
| ptr_glDetachShader | detachShader |
| ptr_glDisableVertexAttribArray | disableVertexAttribArray |
| ptr_glEnableVertexAttribArray | enableVertexAttribArray |
| ptr_glGetActiveAttrib | getActiveAttrib |
| ptr_glGetActiveUniform | getActiveUniform |
| ptr_glGetAttachedShaders | getAttachedShaders |
| ptr_glGetAttribLocation | getAttribLocation |
| ptr_glGetProgramiv | getProgramiv |
| ptr_glGetProgramInfoLog | getProgramInfoLog |
| ptr_glGetShaderiv | getShaderiv |
| ptr_glGetShaderInfoLog | getShaderInfoLog |
| ptr_glGetShaderSource | getShaderSource |
| ptr_glGetUniformLocation | getUniformLocation |
| ptr_glGetUniformfv | getUniformfv |
| ptr_glGetUniformiv | getUniformiv |
| ptr_glGetVertexAttribdv | getVertexAttribdv |
| ptr_glGetVertexAttribfv | getVertexAttribfv |
| ptr_glGetVertexAttribiv | getVertexAttribiv |
| ptr_glGetVertexAttribPointerv | getVertexAttribPointerv |
| ptr_glIsProgram | isProgram |
| ptr_glIsShader | isShader |
| ptr_glLinkProgram | linkProgram |
| ptr_glShaderSource | shaderSource |
| ptr_glUseProgram | useProgram |
| ptr_glUniform1f | uniform1f |
| ptr_glUniform2f | uniform2f |
| ptr_glUniform3f | uniform3f |
| ptr_glUniform4f | uniform4f |
| ptr_glUniform1i | uniform1i |
| ptr_glUniform2i | uniform2i |
| ptr_glUniform3i | uniform3i |
| ptr_glUniform4i | uniform4i |
| ptr_glUniform1fv | uniform1fv |
| ptr_glUniform2fv | uniform2fv |
| ptr_glUniform3fv | uniform3fv |
| ptr_glUniform4fv | uniform4fv |
| ptr_glUniform1iv | uniform1iv |
| ptr_glUniform2iv | uniform2iv |
| ptr_glUniform3iv | uniform3iv |
| ptr_glUniform4iv | uniform4iv |
| ptr_glUniformMatrix2fv | uniformMatrix2fv |
| ptr_glUniformMatrix3fv | uniformMatrix3fv |
| ptr_glUniformMatrix4fv | uniformMatrix4fv |
| ptr_glValidateProgram | validateProgram |
| ptr_glVertexAttrib1d | vertexAttrib1d |
| ptr_glVertexAttrib1dv | vertexAttrib1dv |
| ptr_glVertexAttrib1f | vertexAttrib1f |
| ptr_glVertexAttrib1fv | vertexAttrib1fv |
| ptr_glVertexAttrib1s | vertexAttrib1s |
| ptr_glVertexAttrib1sv | vertexAttrib1sv |
| ptr_glVertexAttrib2d | vertexAttrib2d |
| ptr_glVertexAttrib2dv | vertexAttrib2dv |
| ptr_glVertexAttrib2f | vertexAttrib2f |
| ptr_glVertexAttrib2fv | vertexAttrib2fv |
| ptr_glVertexAttrib2s | vertexAttrib2s |
| ptr_glVertexAttrib2sv | vertexAttrib2sv |
| ptr_glVertexAttrib3d | vertexAttrib3d |
| ptr_glVertexAttrib3dv | vertexAttrib3dv |
| ptr_glVertexAttrib3f | vertexAttrib3f |
| ptr_glVertexAttrib3fv | vertexAttrib3fv |
| ptr_glVertexAttrib3s | vertexAttrib3s |
| ptr_glVertexAttrib3sv | vertexAttrib3sv |
| ptr_glVertexAttrib4Nbv | vertexAttrib4Nbv |
| ptr_glVertexAttrib4Niv | vertexAttrib4Niv |
| ptr_glVertexAttrib4Nsv | vertexAttrib4Nsv |
| ptr_glVertexAttrib4Nub | vertexAttrib4Nub |
| ptr_glVertexAttrib4Nubv | vertexAttrib4Nubv |
| ptr_glVertexAttrib4Nuiv | vertexAttrib4Nuiv |
| ptr_glVertexAttrib4Nusv | vertexAttrib4Nusv |
| ptr_glVertexAttrib4bv | vertexAttrib4bv |
| ptr_glVertexAttrib4d | vertexAttrib4d |
| ptr_glVertexAttrib4dv | vertexAttrib4dv |
| ptr_glVertexAttrib4f | vertexAttrib4f |
| ptr_glVertexAttrib4fv | vertexAttrib4fv |
| ptr_glVertexAttrib4iv | vertexAttrib4iv |
| ptr_glVertexAttrib4s | vertexAttrib4s |
| ptr_glVertexAttrib4sv | vertexAttrib4sv |
| ptr_glVertexAttrib4ubv | vertexAttrib4ubv |
| ptr_glVertexAttrib4uiv | vertexAttrib4uiv |
| ptr_glVertexAttrib4usv | vertexAttrib4usv |
| ptr_glVertexAttribPointer | vertexAttribPointer |
| ptr_glUniformMatrix2x3fv | uniformMatrix2x3fv |
| ptr_glUniformMatrix3x2fv | uniformMatrix3x2fv |
| ptr_glUniformMatrix2x4fv | uniformMatrix2x4fv |
| ptr_glUniformMatrix4x2fv | uniformMatrix4x2fv |
| ptr_glUniformMatrix3x4fv | uniformMatrix3x4fv |
| ptr_glUniformMatrix4x3fv | uniformMatrix4x3fv |
| ptr_glColorMaski | colorMaski |
| ptr_glGetBooleani_v | getBooleani_v |
| ptr_glGetIntegeri_v | getIntegeri_v |
| ptr_glEnablei | enablei |
| ptr_glDisablei | disablei |
| ptr_glIsEnabledi | isEnabledi |
| ptr_glBeginTransformFeedback | beginTransformFeedback |
| ptr_glEndTransformFeedback | endTransformFeedback |
| ptr_glBindBufferRange | bindBufferRange |
| ptr_glBindBufferBase | bindBufferBase |
| ptr_glTransformFeedbackVaryings | transformFeedbackVaryings |
| ptr_glGetTransformFeedbackVarying | getTransformFeedbackVarying |
| ptr_glClampColor | clampColor |
| ptr_glBeginConditionalRender | beginConditionalRender |
| ptr_glEndConditionalRender | endConditionalRender |
| ptr_glVertexAttribIPointer | vertexAttribIPointer |
| ptr_glGetVertexAttribIiv | getVertexAttribIiv |
| ptr_glGetVertexAttribIuiv | getVertexAttribIuiv |
| ptr_glVertexAttribI1i | vertexAttribI1i |
| ptr_glVertexAttribI2i | vertexAttribI2i |
| ptr_glVertexAttribI3i | vertexAttribI3i |
| ptr_glVertexAttribI4i | vertexAttribI4i |
| ptr_glVertexAttribI1ui | vertexAttribI1ui |
| ptr_glVertexAttribI2ui | vertexAttribI2ui |
| ptr_glVertexAttribI3ui | vertexAttribI3ui |
| ptr_glVertexAttribI4ui | vertexAttribI4ui |
| ptr_glVertexAttribI1iv | vertexAttribI1iv |
| ptr_glVertexAttribI2iv | vertexAttribI2iv |
| ptr_glVertexAttribI3iv | vertexAttribI3iv |
| ptr_glVertexAttribI4iv | vertexAttribI4iv |
| ptr_glVertexAttribI1uiv | vertexAttribI1uiv |
| ptr_glVertexAttribI2uiv | vertexAttribI2uiv |
| ptr_glVertexAttribI3uiv | vertexAttribI3uiv |
| ptr_glVertexAttribI4uiv | vertexAttribI4uiv |
| ptr_glVertexAttribI4bv | vertexAttribI4bv |
| ptr_glVertexAttribI4sv | vertexAttribI4sv |
| ptr_glVertexAttribI4ubv | vertexAttribI4ubv |
| ptr_glVertexAttribI4usv | vertexAttribI4usv |
| ptr_glGetUniformuiv | getUniformuiv |
| ptr_glBindFragDataLocation | bindFragDataLocation |
| ptr_glGetFragDataLocation | getFragDataLocation |
| ptr_glUniform1ui | uniform1ui |
| ptr_glUniform2ui | uniform2ui |
| ptr_glUniform3ui | uniform3ui |
| ptr_glUniform4ui | uniform4ui |
| ptr_glUniform1uiv | uniform1uiv |
| ptr_glUniform2uiv | uniform2uiv |
| ptr_glUniform3uiv | uniform3uiv |
| ptr_glUniform4uiv | uniform4uiv |
| ptr_glTexParameterIiv | texParameterIiv |
| ptr_glTexParameterIuiv | texParameterIuiv |
| ptr_glGetTexParameterIiv | getTexParameterIiv |
| ptr_glGetTexParameterIuiv | getTexParameterIuiv |
| ptr_glClearBufferiv | clearBufferiv |
| ptr_glClearBufferuiv | clearBufferuiv |
| ptr_glClearBufferfv | clearBufferfv |
| ptr_glClearBufferfi | clearBufferfi |
| ptr_glGetStringi | getStringi |
| ptr_glDrawArraysInstanced | drawArraysInstanced |
| ptr_glDrawElementsInstanced | drawElementsInstanced |
| ptr_glTexBuffer | texBuffer |
| ptr_glPrimitiveRestartIndex | primitiveRestartIndex |
| ptr_glGetInteger64i_v | getInteger64i_v |
| ptr_glGetBufferParameteri64v | getBufferParameteri64v |
| ptr_glFramebufferTexture | framebufferTexture |
| ptr_glVertexAttribDivisor | vertexAttribDivisor |
| ptr_glMinSampleShading | minSampleShading |
| ptr_glBlendEquationi | blendEquationi |
| ptr_glBlendEquationSeparatei | blendEquationSeparatei |
| ptr_glBlendFunci | blendFunci |
| ptr_glBlendFuncSeparatei | blendFuncSeparatei |
| ptr_glIsRenderbuffer | isRenderbuffer |
| ptr_glBindRenderbuffer | bindRenderbuffer |
| ptr_glDeleteRenderbuffers | deleteRenderbuffers |
| ptr_glGenRenderbuffers | genRenderbuffers |
| ptr_glRenderbufferStorage | renderbufferStorage |
| ptr_glGetRenderbufferParameteriv | getRenderbufferParameteriv |
| ptr_glIsFramebuffer | isFramebuffer |
| ptr_glBindFramebuffer | bindFramebuffer |
| ptr_glDeleteFramebuffers | deleteFramebuffers |
| ptr_glGenFramebuffers | genFramebuffers |
| ptr_glCheckFramebufferStatus | checkFramebufferStatus |
| ptr_glFramebufferTexture1D | framebufferTexture1D |
| ptr_glFramebufferTexture2D | framebufferTexture2D |
| ptr_glFramebufferTexture3D | framebufferTexture3D |
| ptr_glFramebufferRenderbuffer | framebufferRenderbuffer |
| ptr_glGetFramebufferAttachmentParameteriv | getFramebufferAttachmentParameteriv |
| ptr_glGenerateMipmap | generateMipmap |
| ptr_glBlitFramebuffer | blitFramebuffer |
| ptr_glRenderbufferStorageMultisample | renderbufferStorageMultisample |
| ptr_glFramebufferTextureLayer | framebufferTextureLayer |
| ptr_glMapBufferRange | mapBufferRange |
| ptr_glFlushMappedBufferRange | flushMappedBufferRange |
| ptr_glBindVertexArray | bindVertexArray |
| ptr_glDeleteVertexArrays | deleteVertexArrays |
| ptr_glGenVertexArrays | genVertexArrays |
| ptr_glIsVertexArray | isVertexArray |
| ptr_glGetUniformIndices | getUniformIndices |
| ptr_glGetActiveUniformsiv | getActiveUniformsiv |
| ptr_glGetActiveUniformName | getActiveUniformName |
| ptr_glGetUniformBlockIndex | getUniformBlockIndex |
| ptr_glGetActiveUniformBlockiv | getActiveUniformBlockiv |
| ptr_glGetActiveUniformBlockName | getActiveUniformBlockName |
| ptr_glUniformBlockBinding | uniformBlockBinding |
| ptr_glCopyBufferSubData | copyBufferSubData |
| ptr_glDrawElementsBaseVertex | drawElementsBaseVertex |
| ptr_glDrawRangeElementsBaseVertex | drawRangeElementsBaseVertex |
| ptr_glDrawElementsInstancedBaseVertex | drawElementsInstancedBaseVertex |
| ptr_glMultiDrawElementsBaseVertex | multiDrawElementsBaseVertex |
| ptr_glProvokingVertex | provokingVertex |
| ptr_glFenceSync | fenceSync |
| ptr_glIsSync | isSync |
| ptr_glDeleteSync | deleteSync |
| ptr_glClientWaitSync | clientWaitSync |
| ptr_glWaitSync | waitSync |
| ptr_glGetInteger64v | getInteger64v |
| ptr_glGetSynciv | getSynciv |
| ptr_glTexImage2DMultisample | texImage2DMultisample |
| ptr_glTexImage3DMultisample | texImage3DMultisample |
| ptr_glGetMultisamplefv | getMultisamplefv |
| ptr_glSampleMaski | sampleMaski |
| ptr_glBlendEquationiARB | blendEquationiARB |
| ptr_glBlendEquationSeparateiARB | blendEquationSeparateiARB |
| ptr_glBlendFunciARB | blendFunciARB |
| ptr_glBlendFuncSeparateiARB | blendFuncSeparateiARB |
| ptr_glMinSampleShadingARB | minSampleShadingARB |
| ptr_glNamedStringARB | namedStringARB |
| ptr_glDeleteNamedStringARB | deleteNamedStringARB |
| ptr_glCompileShaderIncludeARB | compileShaderIncludeARB |
| ptr_glIsNamedStringARB | isNamedStringARB |
| ptr_glGetNamedStringARB | getNamedStringARB |
| ptr_glGetNamedStringivARB | getNamedStringivARB |
| ptr_glBindFragDataLocationIndexed | bindFragDataLocationIndexed |
| ptr_glGetFragDataIndex | getFragDataIndex |
| ptr_glGenSamplers | genSamplers |
| ptr_glDeleteSamplers | deleteSamplers |
| ptr_glIsSampler | isSampler |
| ptr_glBindSampler | bindSampler |
| ptr_glSamplerParameteri | samplerParameteri |
| ptr_glSamplerParameteriv | samplerParameteriv |
| ptr_glSamplerParameterf | samplerParameterf |
| ptr_glSamplerParameterfv | samplerParameterfv |
| ptr_glSamplerParameterIiv | samplerParameterIiv |
| ptr_glSamplerParameterIuiv | samplerParameterIuiv |
| ptr_glGetSamplerParameteriv | getSamplerParameteriv |
| ptr_glGetSamplerParameterIiv | getSamplerParameterIiv |
| ptr_glGetSamplerParameterfv | getSamplerParameterfv |
| ptr_glGetSamplerParameterIuiv | getSamplerParameterIuiv |
| ptr_glQueryCounter | queryCounter |
| ptr_glGetQueryObjecti64v | getQueryObjecti64v |
| ptr_glGetQueryObjectui64v | getQueryObjectui64v |
| ptr_glVertexP2ui | vertexP2ui |
| ptr_glVertexP2uiv | vertexP2uiv |
| ptr_glVertexP3ui | vertexP3ui |
| ptr_glVertexP3uiv | vertexP3uiv |
| ptr_glVertexP4ui | vertexP4ui |
| ptr_glVertexP4uiv | vertexP4uiv |
| ptr_glTexCoordP1ui | texCoordP1ui |
| ptr_glTexCoordP1uiv | texCoordP1uiv |
| ptr_glTexCoordP2ui | texCoordP2ui |
| ptr_glTexCoordP2uiv | texCoordP2uiv |
| ptr_glTexCoordP3ui | texCoordP3ui |
| ptr_glTexCoordP3uiv | texCoordP3uiv |
| ptr_glTexCoordP4ui | texCoordP4ui |
| ptr_glTexCoordP4uiv | texCoordP4uiv |
| ptr_glMultiTexCoordP1ui | multiTexCoordP1ui |
| ptr_glMultiTexCoordP1uiv | multiTexCoordP1uiv |
| ptr_glMultiTexCoordP2ui | multiTexCoordP2ui |
| ptr_glMultiTexCoordP2uiv | multiTexCoordP2uiv |
| ptr_glMultiTexCoordP3ui | multiTexCoordP3ui |
| ptr_glMultiTexCoordP3uiv | multiTexCoordP3uiv |
| ptr_glMultiTexCoordP4ui | multiTexCoordP4ui |
| ptr_glMultiTexCoordP4uiv | multiTexCoordP4uiv |
| ptr_glNormalP3ui | normalP3ui |
| ptr_glNormalP3uiv | normalP3uiv |
| ptr_glColorP3ui | colorP3ui |
| ptr_glColorP3uiv | colorP3uiv |
| ptr_glColorP4ui | colorP4ui |
| ptr_glColorP4uiv | colorP4uiv |
| ptr_glSecondaryColorP3ui | secondaryColorP3ui |
| ptr_glSecondaryColorP3uiv | secondaryColorP3uiv |
| ptr_glVertexAttribP1ui | vertexAttribP1ui |
| ptr_glVertexAttribP1uiv | vertexAttribP1uiv |
| ptr_glVertexAttribP2ui | vertexAttribP2ui |
| ptr_glVertexAttribP2uiv | vertexAttribP2uiv |
| ptr_glVertexAttribP3ui | vertexAttribP3ui |
| ptr_glVertexAttribP3uiv | vertexAttribP3uiv |
| ptr_glVertexAttribP4ui | vertexAttribP4ui |
| ptr_glVertexAttribP4uiv | vertexAttribP4uiv |
| ptr_glDrawArraysIndirect | drawArraysIndirect |
| ptr_glDrawElementsIndirect | drawElementsIndirect |
| ptr_glUniform1d | uniform1d |
| ptr_glUniform2d | uniform2d |
| ptr_glUniform3d | uniform3d |
| ptr_glUniform4d | uniform4d |
| ptr_glUniform1dv | uniform1dv |
| ptr_glUniform2dv | uniform2dv |
| ptr_glUniform3dv | uniform3dv |
| ptr_glUniform4dv | uniform4dv |
| ptr_glUniformMatrix2dv | uniformMatrix2dv |
| ptr_glUniformMatrix3dv | uniformMatrix3dv |
| ptr_glUniformMatrix4dv | uniformMatrix4dv |
| ptr_glUniformMatrix2x3dv | uniformMatrix2x3dv |
| ptr_glUniformMatrix2x4dv | uniformMatrix2x4dv |
| ptr_glUniformMatrix3x2dv | uniformMatrix3x2dv |
| ptr_glUniformMatrix3x4dv | uniformMatrix3x4dv |
| ptr_glUniformMatrix4x2dv | uniformMatrix4x2dv |
| ptr_glUniformMatrix4x3dv | uniformMatrix4x3dv |
| ptr_glGetUniformdv | getUniformdv |
| ptr_glGetSubroutineUniformLocation | getSubroutineUniformLocation |
| ptr_glGetSubroutineIndex | getSubroutineIndex |
| ptr_glGetActiveSubroutineUniformiv | getActiveSubroutineUniformiv |
| ptr_glGetActiveSubroutineUniformName | getActiveSubroutineUniformName |
| ptr_glGetActiveSubroutineName | getActiveSubroutineName |
| ptr_glUniformSubroutinesuiv | uniformSubroutinesuiv |
| ptr_glGetUniformSubroutineuiv | getUniformSubroutineuiv |
| ptr_glGetProgramStageiv | getProgramStageiv |
| ptr_glPatchParameteri | patchParameteri |
| ptr_glPatchParameterfv | patchParameterfv |
| ptr_glBindTransformFeedback | bindTransformFeedback |
| ptr_glDeleteTransformFeedbacks | deleteTransformFeedbacks |
| ptr_glGenTransformFeedbacks | genTransformFeedbacks |
| ptr_glIsTransformFeedback | isTransformFeedback |
| ptr_glPauseTransformFeedback | pauseTransformFeedback |
| ptr_glResumeTransformFeedback | resumeTransformFeedback |
| ptr_glDrawTransformFeedback | drawTransformFeedback |
| ptr_glDrawTransformFeedbackStream | drawTransformFeedbackStream |
| ptr_glBeginQueryIndexed | beginQueryIndexed |
| ptr_glEndQueryIndexed | endQueryIndexed |
| ptr_glGetQueryIndexediv | getQueryIndexediv |
| ptr_glReleaseShaderCompiler | releaseShaderCompiler |
| ptr_glShaderBinary | shaderBinary |
| ptr_glGetShaderPrecisionFormat | getShaderPrecisionFormat |
| ptr_glDepthRangef | depthRangef |
| ptr_glClearDepthf | clearDepthf |
| ptr_glGetProgramBinary | getProgramBinary |
| ptr_glProgramBinary | programBinary |
| ptr_glProgramParameteri | programParameteri |
| ptr_glUseProgramStages | useProgramStages |
| ptr_glActiveShaderProgram | activeShaderProgram |
| ptr_glCreateShaderProgramv | createShaderProgramv |
| ptr_glBindProgramPipeline | bindProgramPipeline |
| ptr_glDeleteProgramPipelines | deleteProgramPipelines |
| ptr_glGenProgramPipelines | genProgramPipelines |
| ptr_glIsProgramPipeline | isProgramPipeline |
| ptr_glGetProgramPipelineiv | getProgramPipelineiv |
| ptr_glProgramUniform1i | programUniform1i |
| ptr_glProgramUniform1iv | programUniform1iv |
| ptr_glProgramUniform1f | programUniform1f |
| ptr_glProgramUniform1fv | programUniform1fv |
| ptr_glProgramUniform1d | programUniform1d |
| ptr_glProgramUniform1dv | programUniform1dv |
| ptr_glProgramUniform1ui | programUniform1ui |
| ptr_glProgramUniform1uiv | programUniform1uiv |
| ptr_glProgramUniform2i | programUniform2i |
| ptr_glProgramUniform2iv | programUniform2iv |
| ptr_glProgramUniform2f | programUniform2f |
| ptr_glProgramUniform2fv | programUniform2fv |
| ptr_glProgramUniform2d | programUniform2d |
| ptr_glProgramUniform2dv | programUniform2dv |
| ptr_glProgramUniform2ui | programUniform2ui |
| ptr_glProgramUniform2uiv | programUniform2uiv |
| ptr_glProgramUniform3i | programUniform3i |
| ptr_glProgramUniform3iv | programUniform3iv |
| ptr_glProgramUniform3f | programUniform3f |
| ptr_glProgramUniform3fv | programUniform3fv |
| ptr_glProgramUniform3d | programUniform3d |
| ptr_glProgramUniform3dv | programUniform3dv |
| ptr_glProgramUniform3ui | programUniform3ui |
| ptr_glProgramUniform3uiv | programUniform3uiv |
| ptr_glProgramUniform4i | programUniform4i |
| ptr_glProgramUniform4iv | programUniform4iv |
| ptr_glProgramUniform4f | programUniform4f |
| ptr_glProgramUniform4fv | programUniform4fv |
| ptr_glProgramUniform4d | programUniform4d |
| ptr_glProgramUniform4dv | programUniform4dv |
| ptr_glProgramUniform4ui | programUniform4ui |
| ptr_glProgramUniform4uiv | programUniform4uiv |
| ptr_glProgramUniformMatrix2fv | programUniformMatrix2fv |
| ptr_glProgramUniformMatrix3fv | programUniformMatrix3fv |
| ptr_glProgramUniformMatrix4fv | programUniformMatrix4fv |
| ptr_glProgramUniformMatrix2dv | programUniformMatrix2dv |
| ptr_glProgramUniformMatrix3dv | programUniformMatrix3dv |
| ptr_glProgramUniformMatrix4dv | programUniformMatrix4dv |
| ptr_glProgramUniformMatrix2x3fv | programUniformMatrix2x3fv |
| ptr_glProgramUniformMatrix3x2fv | programUniformMatrix3x2fv |
| ptr_glProgramUniformMatrix2x4fv | programUniformMatrix2x4fv |
| ptr_glProgramUniformMatrix4x2fv | programUniformMatrix4x2fv |
| ptr_glProgramUniformMatrix3x4fv | programUniformMatrix3x4fv |
| ptr_glProgramUniformMatrix4x3fv | programUniformMatrix4x3fv |
| ptr_glProgramUniformMatrix2x3dv | programUniformMatrix2x3dv |
| ptr_glProgramUniformMatrix3x2dv | programUniformMatrix3x2dv |
| ptr_glProgramUniformMatrix2x4dv | programUniformMatrix2x4dv |
| ptr_glProgramUniformMatrix4x2dv | programUniformMatrix4x2dv |
| ptr_glProgramUniformMatrix3x4dv | programUniformMatrix3x4dv |
| ptr_glProgramUniformMatrix4x3dv | programUniformMatrix4x3dv |
| ptr_glValidateProgramPipeline | validateProgramPipeline |
| ptr_glGetProgramPipelineInfoLog | getProgramPipelineInfoLog |
| ptr_glVertexAttribL1d | vertexAttribL1d |
| ptr_glVertexAttribL2d | vertexAttribL2d |
| ptr_glVertexAttribL3d | vertexAttribL3d |
| ptr_glVertexAttribL4d | vertexAttribL4d |
| ptr_glVertexAttribL1dv | vertexAttribL1dv |
| ptr_glVertexAttribL2dv | vertexAttribL2dv |
| ptr_glVertexAttribL3dv | vertexAttribL3dv |
| ptr_glVertexAttribL4dv | vertexAttribL4dv |
| ptr_glVertexAttribLPointer | vertexAttribLPointer |
| ptr_glGetVertexAttribLdv | getVertexAttribLdv |
| ptr_glViewportArrayv | viewportArrayv |
| ptr_glViewportIndexedf | viewportIndexedf |
| ptr_glViewportIndexedfv | viewportIndexedfv |
| ptr_glScissorArrayv | scissorArrayv |
| ptr_glScissorIndexed | scissorIndexed |
| ptr_glScissorIndexedv | scissorIndexedv |
| ptr_glDepthRangeArrayv | depthRangeArrayv |
| ptr_glDepthRangeIndexed | depthRangeIndexed |
| ptr_glGetFloati_v | getFloati_v |
| ptr_glGetDoublei_v | getDoublei_v |
| ptr_glCreateSyncFromCLeventARB | createSyncFromCLeventARB |
| ptr_glDebugMessageControlARB | debugMessageControlARB |
| ptr_glDebugMessageInsertARB | debugMessageInsertARB |
| ptr_glDebugMessageCallbackARB | debugMessageCallbackARB |
| ptr_glGetDebugMessageLogARB | getDebugMessageLogARB |
| ptr_glGetGraphicsResetStatusARB | getGraphicsResetStatusARB |
| ptr_glGetnMapdvARB | getnMapdvARB |
| ptr_glGetnMapfvARB | getnMapfvARB |
| ptr_glGetnMapivARB | getnMapivARB |
| ptr_glGetnPixelMapfvARB | getnPixelMapfvARB |
| ptr_glGetnPixelMapuivARB | getnPixelMapuivARB |
| ptr_glGetnPixelMapusvARB | getnPixelMapusvARB |
| ptr_glGetnPolygonStippleARB | getnPolygonStippleARB |
| ptr_glGetnColorTableARB | getnColorTableARB |
| ptr_glGetnConvolutionFilterARB | getnConvolutionFilterARB |
| ptr_glGetnSeparableFilterARB | getnSeparableFilterARB |
| ptr_glGetnHistogramARB | getnHistogramARB |
| ptr_glGetnMinmaxARB | getnMinmaxARB |
| ptr_glGetnTexImageARB | getnTexImageARB |
| ptr_glReadnPixelsARB | readnPixelsARB |
| ptr_glGetnCompressedTexImageARB | getnCompressedTexImageARB |
| ptr_glGetnUniformfvARB | getnUniformfvARB |
| ptr_glGetnUniformivARB | getnUniformivARB |
| ptr_glGetnUniformuivARB | getnUniformuivARB |
| ptr_glGetnUniformdvARB | getnUniformdvARB |