Triangles - Float. More...
#include <triangle_math.h>

Public Member Functions | |
| CL_Trianglef () | |
| CL_Trianglef (const CL_Vec2< float > &point_p, const CL_Vec2< float > &point_q, const CL_Vec2< float > &point_r) | |
| CL_Trianglef (const CL_Trianglex< float > ©) | |
Attributes | |
| bool | point_inside (const CL_Vec2< float > &point) const |
| Return true if the point is inside the triangle. | |
Operators | |
| bool | operator== (const CL_Trianglex< float > &triangle) const |
| == operator. | |
| bool | operator!= (const CL_Trianglex< float > &triangle) const |
| != operator. | |
Public Attributes | |
| CL_Vec2< float > | p |
| First triangle point. | |
| CL_Vec2< float > | q |
| CL_Vec2< float > | r |
Triangles - Float.
| CL_Trianglef::CL_Trianglef | ( | ) | [inline] |
| CL_Trianglef::CL_Trianglef | ( | const CL_Trianglex< float > & | copy | ) | [inline] |
| CL_Trianglef::CL_Trianglef | ( | const CL_Vec2< float > & | point_p, | |
| const CL_Vec2< float > & | point_q, | |||
| const CL_Vec2< float > & | point_r | |||
| ) | [inline] |
| bool CL_Trianglex< float >::operator!= | ( | const CL_Trianglex< float > & | triangle | ) | const [inline, inherited] |
!= operator.
| bool CL_Trianglex< float >::operator== | ( | const CL_Trianglex< float > & | triangle | ) | const [inline, inherited] |
== operator.
| bool CL_Trianglex< float >::point_inside | ( | const CL_Vec2< float > & | point | ) | const [inherited] |
Return true if the point is inside the triangle.
| point | = point to test. |
CL_Vec2<float > CL_Trianglex< float >::p [inherited] |
First triangle point.
CL_Vec2<float > CL_Trianglex< float >::q [inherited] |
CL_Vec2<float > CL_Trianglex< float >::r [inherited] |
1.7.1