| bool CL_NetGameEventDispatcher_v0::dispatch | ( | const CL_NetGameEvent & | game_event | ) | [inline, inherited] |
Dispatch.
| game_event | = Net Game Event |
References CL_NetGameEvent::get_name().
| bool CL_NetGameEventDispatcher_v3< ContextParam1, ContextParam2, ContextParam3 >::dispatch | ( | const CL_NetGameEvent & | game_event, | |
| ContextParam1 | context1, | |||
| ContextParam2 | context2, | |||
| ContextParam3 | context3 | |||
| ) | [inherited] |
Dispatch.
| game_event | = Net Game Event | |
| context1 | = Context Param1 | |
| context2 | = Context Param2 | |
| context3 | = Context Param3 |
References CL_NetGameEvent::get_name().
| bool CL_NetGameEventDispatcher_v2< ContextParam1, ContextParam2 >::dispatch | ( | const CL_NetGameEvent & | game_event, | |
| ContextParam1 | context1, | |||
| ContextParam2 | context2 | |||
| ) | [inherited] |
Dispatch.
| game_event | = Net Game Event | |
| context1 | = Context Param1 | |
| context2 | = Context Param2 |
References CL_NetGameEvent::get_name().
| bool CL_NetGameEventDispatcher_v1< ContextParam >::dispatch | ( | const CL_NetGameEvent & | game_event, | |
| ContextParam | context | |||
| ) | [inherited] |
Dispatch.
| game_event | = Net Game Event | |
| context | = Context Param |
References CL_NetGameEvent::get_name().
1.7.1