| CL_LightModel_GL1() | CL_LightModel_GL1 | |
| enable_lighting(bool value) | CL_LightModel_GL1 | |
| get_color_control() const | CL_LightModel_GL1 | |
| get_flat_shading() const | CL_LightModel_GL1 | |
| get_scene_ambient_light() const | CL_LightModel_GL1 | |
| get_two_sided_materials() const | CL_LightModel_GL1 | |
| is_lighting_enabled() const | CL_LightModel_GL1 | |
| is_local_viewer() const | CL_LightModel_GL1 | |
| set_color_control(CL_ColorControl_GL1 value) | CL_LightModel_GL1 | |
| set_flat_shading(bool value) | CL_LightModel_GL1 | |
| set_local_viewer(bool value) | CL_LightModel_GL1 | |
| set_scene_ambient_light(CL_Colorf color) | CL_LightModel_GL1 | |
| set_two_sided_materials(bool value) | CL_LightModel_GL1 | |
| ~CL_LightModel_GL1() | CL_LightModel_GL1 |
1.7.1