ClanSound initialization functions. More...
#include <setupsound.h>
Public Member Functions | |
Construction | |
| CL_SetupSound (bool register_resources_only=false) | |
| Initializes clanSound. | |
| ~CL_SetupSound () | |
Static Public Member Functions | |
Operations | |
| static void | init (bool register_resources_only=false) |
| Initialize the clanSound library. | |
| static void | deinit () |
| Deinitialize the clanSound library. | |
ClanSound initialization functions.
| CL_SetupSound::CL_SetupSound | ( | bool | register_resources_only = false |
) |
Initializes clanSound.
Constructing a CL_SetupSound object is equalent to calling CL_SetupSound::init().
When the CL_SetupSound instance is destroyed, CL_SetupSound::deinit() is called.
| CL_SetupSound::~CL_SetupSound | ( | ) |
| static void CL_SetupSound::deinit | ( | ) | [static] |
Deinitialize the clanSound library.
| static void CL_SetupSound::init | ( | bool | register_resources_only = false |
) | [static] |
Initialize the clanSound library.
1.7.1