28 #ifndef opengl_CSetOfTexturedTriangles_H
29 #define opengl_CSetOfTexturedTriangles_H
35 namespace utils {
class CStream; }
62 m_x(0.0), m_y(0.0), m_z(0.0), m_u(0), m_v(0) { }
64 TVertex(
float x,
float y,
float z, uint32_t u, uint32_t v) :
65 m_x(x), m_y(y), m_z(z), m_u(u), m_v(v) { }
81 m_v1(), m_v2(), m_v3() { }
84 m_v1(v1), m_v2(v2), m_v3(v3) { }
88 void writeToStream(
CStream &out)
const { m_v1.writeToStream(out); m_v2.writeToStream(out); m_v3.writeToStream(out); }
97 void render_texturedobj( )
const;