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opengl.h
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1 /* +---------------------------------------------------------------------------+
2  | The Mobile Robot Programming Toolkit (MRPT) C++ library |
3  | |
4  | http://www.mrpt.org/ |
5  | |
6  | Copyright (C) 2005-2012 University of Malaga |
7  | |
8  | This software was written by the Machine Perception and Intelligent |
9  | Robotics Lab, University of Malaga (Spain). |
10  | Contact: Jose-Luis Blanco <jlblanco@ctima.uma.es> |
11  | |
12  | This file is part of the MRPT project. |
13  | |
14  | MRPT is free software: you can redistribute it and/or modify |
15  | it under the terms of the GNU General Public License as published by |
16  | the Free Software Foundation, either version 3 of the License, or |
17  | (at your option) any later version. |
18  | |
19  | MRPT is distributed in the hope that it will be useful, |
20  | but WITHOUT ANY WARRANTY; without even the implied warranty of |
21  | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
22  | GNU General Public License for more details. |
23  | |
24  | You should have received a copy of the GNU General Public License |
25  | along with MRPT. If not, see <http://www.gnu.org/licenses/>. |
26  | |
27  +---------------------------------------------------------------------------+ */
28 
29 #ifndef _mrpt_opengl_H
30 #define _mrpt_opengl_H
31 
32 #include <mrpt/config.h>
33 
34 // Only really include all headers if we come from a user program (anything
35 // not defining mrpt_*_EXPORTS) or MRPT is being built with precompiled headers.
36 #if !defined(mrpt_opengl_EXPORTS) || MRPT_ENABLE_PRECOMPILED_HDRS || defined(MRPT_ALWAYS_INCLUDE_ALL_HEADERS)
37 
42 
43 #include <mrpt/opengl/CArrow.h>
44 #include <mrpt/opengl/CAxis.h>
45 #include <mrpt/opengl/CBox.h>
46 #include <mrpt/opengl/CFrustum.h>
47 #include <mrpt/opengl/CCamera.h>
48 #include <mrpt/opengl/CDisk.h>
49 #include <mrpt/opengl/CEllipsoid.h>
52 #include <mrpt/opengl/CMesh.h>
60 #include <mrpt/opengl/CSphere.h>
61 #include <mrpt/opengl/CText.h>
62 #include <mrpt/opengl/CText3D.h>
64 #include <mrpt/opengl/C3DSScene.h>
65 //#include <mrpt/opengl/CPlanarLaserScan.h> // It's in the lib mrpt-maps now
66 //#include <mrpt/opengl/CAngularObservationMesh.h> // It's in the lib mrpt-maps now
67 #include <mrpt/opengl/CCylinder.h>
71 #include <mrpt/opengl/CFBORender.h>
75 
77 #include <mrpt/opengl/pose_pdfs.h>
79 
80 #endif // end precomp.headers
81 
82 
83 #endif



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