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| | ConnectedParticleSystem () |
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| | ConnectedParticleSystem (const ConnectedParticleSystem ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| | META_Object (osgParticle, ConnectedParticleSystem) |
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| virtual Particle * | createParticle (const Particle *ptemplate) |
| | Create a new particle from the specified template (or the default one if ptemplate is null). More...
|
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| virtual void | reuseParticle (int i) |
| | Reuse the i-th particle. More...
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| virtual void | drawImplementation (osg::RenderInfo &renderInfo) const |
| | Draw the connected particles as either a line or a quad strip, depending upon viewing distance. . More...
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| const osgParticle::Particle * | getStartParticle () const |
| | Get the (const) particle from where the line or quadstrip starts to be drawn. More...
|
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| osgParticle::Particle * | getStartParticle () |
| | Get the particle from where the line or quadstrip starts to be drawn. More...
|
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| void | setMaxNumberOfParticlesToSkip (unsigned int maxNumberofParticlesToSkip) |
| | Set the maximum numbers of particles to be skipped during the predraw filtering. More...
|
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| unsigned int | getMaxNumberOfParticlesToSkip () |
| | Get the maximum numbers of particles to be skipped during the predraw filtering. More...
|
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| | ParticleSystem () |
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| | ParticleSystem (const ParticleSystem ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| | META_Object (osgParticle, ParticleSystem) |
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| Alignment | getParticleAlignment () const |
| | Get the alignment type of particles. More...
|
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| void | setParticleAlignment (Alignment a) |
| | Set the alignment type of particles. More...
|
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| const osg::Vec3 & | getAlignVectorX () const |
| | Get the X-axis alignment vector. More...
|
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| void | setAlignVectorX (const osg::Vec3 &v) |
| | Set the X-axis alignment vector. More...
|
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| const osg::Vec3 & | getAlignVectorY () const |
| | Get the Y-axis alignment vector. More...
|
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| void | setAlignVectorY (const osg::Vec3 &v) |
| | Set the Y-axis alignment vector. More...
|
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| void | setAlignVectors (const osg::Vec3 &X, const osg::Vec3 &Y) |
| | Set the alignment vectors. More...
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| void | setParticleScaleReferenceFrame (ParticleScaleReferenceFrame rf) |
| | Set whether the particles should be scaled relative to world coordaintes or local coordinates. More...
|
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| ParticleScaleReferenceFrame | getParticleScaleReferenceFrame () const |
| | Get whether the particles should be scaled relative to world coordaintes or local coordinates. More...
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| const osg::BoundingBox & | getDefaultBoundingBox () const |
| | Get the default bounding box. More...
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| void | setDefaultBoundingBox (const osg::BoundingBox &bbox) |
| | Set the default bounding box. More...
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| bool | getUseVertexArray () const |
| | Return true if we use vertex arrays for rendering particles. More...
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| void | setUseVertexArray (bool v) |
| | Set to use vertex arrays for rendering particles. More...
|
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| bool | getUseShaders () const |
| | Return true if shaders are required. More...
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| void | setUseShaders (bool v) |
| | Set to use GLSL shaders for rendering particles. More...
|
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| bool | getDoublePassRendering () const |
| | Get the double pass rendering flag. More...
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| void | setDoublePassRendering (bool v) |
| | Set the double pass rendering flag. More...
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| bool | getFrozen () const |
| | Return true if the particle system is frozen. More...
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| bool | isFrozen () const |
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| void | setFrozen (bool v) |
| | Set or reset the frozen state. More...
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| int | numParticles () const |
| | Get the number of allocated particles (alive + dead). More...
|
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| int | numDeadParticles () const |
| | Get the number of dead particles. More...
|
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| bool | areAllParticlesDead () const |
| | Get whether all particles are dead. More...
|
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| Particle * | getParticle (int i) |
| | Get a pointer to the i-th particle. More...
|
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| const Particle * | getParticle (int i) const |
| | Get a const pointer to the i-th particle. More...
|
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| virtual void | destroyParticle (int i) |
| | Destroy the i-th particle. More...
|
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| unsigned int | getLastFrameNumber () const |
| | Get the last frame number. More...
|
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| double & | getDeltaTime (double currentTime) |
| | Get the unique delta time for emitters and updaters to use. More...
|
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| Particle & | getDefaultParticleTemplate () |
| | Get a reference to the default particle template. More...
|
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| const Particle & | getDefaultParticleTemplate () const |
| | Get a const reference to the default particle template. More...
|
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| void | setDefaultParticleTemplate (const Particle &p) |
| | Set the default particle template (particle is copied). More...
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| bool | getFreezeOnCull () const |
| | Get whether the particle system can freeze when culled. More...
|
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| void | setFreezeOnCull (bool v) |
| | Set whether the particle system can freeze when culled (default is true) More...
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| void | setDefaultAttributes (const std::string &texturefile="", bool emissive_particles=true, bool lighting=false, int texture_unit=0) |
| | A useful method to set the most common StateAttribute's in one call. More...
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| void | setDefaultAttributesUsingShaders (const std::string &texturefile="", bool emissive_particles=true, int texture_unit=0) |
| | A useful method to set the most common StateAttribute and use GLSL shaders to draw particles. More...
|
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| int | getLevelOfDetail () const |
| | (EXPERIMENTAL) Get the level of detail. More...
|
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| void | setLevelOfDetail (int v) |
| | (EXPERIMENTAL) Set the level of detail. More...
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| SortMode | getSortMode () const |
| | Get the sort mode. More...
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| void | setSortMode (SortMode mode) |
| | Set the sort mode. More...
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| double | getVisibilityDistance () const |
| | Get the visibility distance. More...
|
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| void | setVisibilityDistance (double distance) |
| | Set the visibility distance which allows the particles to be rendered only when depth is inside the distance. More...
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| virtual void | update (double dt, osg::NodeVisitor &nv) |
| | Update the particles. Don't call this directly, use a ParticleSystemUpdater instead. More...
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| virtual osg::BoundingBox | computeBound () const |
| | Compute the bounding box around Drawables's geometry. More...
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| ReadWriterMutex * | getReadWriteMutex () const |
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| | Drawable () |
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| | Drawable (const Drawable &drawable, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| | Copy constructor using CopyOp to manage deep vs shallow copy. More...
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| virtual bool | isSameKindAs (const Object *obj) const |
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| virtual const char * | libraryName () const |
| | return the name of the object's library. More...
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| virtual const char * | className () const |
| | return the name of the object's class type. More...
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| virtual Geometry * | asGeometry () |
| | Convert 'this' into a Geometry pointer if Drawable is a Geometry, otherwise return 0. More...
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| virtual const Geometry * | asGeometry () const |
| | Convert 'const this' into a const Geometry pointer if Drawable is a Geometry, otherwise return 0. More...
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| virtual void | computeDataVariance () |
| | Compute the DataVariance based on an assessment of callback etc. More...
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| const ParentList & | getParents () const |
| | Get the parent list of drawable. More...
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| ParentList | getParents () |
| | Get the a copy of parent list of node. More...
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| Node * | getParent (unsigned int i) |
| | Get a single parent of Drawable. More...
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| const Node * | getParent (unsigned int i) const |
| | Get a single const parent of Drawable. More...
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| unsigned int | getNumParents () const |
| | Get the number of parents of node. More...
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| MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
| | Get the list of matrices that transform this node from local coordinates to world coordinates. More...
|
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| void | setStateSet (StateSet *stateset) |
| | Set the StateSet attached to the Drawable. More...
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| StateSet * | getStateSet () |
| | Get the attached StateSet. More...
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| const StateSet * | getStateSet () const |
| | Get the attached const StateSet. More...
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| StateSet * | getOrCreateStateSet () |
| | Get the attached const StateSet, if one is not already attached create one, attach it to the drawable and return a pointer to it. More...
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| void | setInitialBound (const osg::BoundingBox &bbox) |
| | Set the initial bounding volume to use when computing the overall bounding volume. More...
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| const BoundingBox & | getInitialBound () const |
| | Set the initial bounding volume to use when computing the overall bounding volume. More...
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| void | dirtyBound () |
| | Dirty the bounding box, forcing a computeBound() on the next call to getBound(). More...
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| const BoundingBox & | getBound () const |
| | Get BoundingBox of Drawable. More...
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| void | setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback) |
| | Set the compute bound callback to override the default computeBound. More...
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| ComputeBoundingBoxCallback * | getComputeBoundingBoxCallback () |
| | Get the compute bound callback. More...
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| const ComputeBoundingBoxCallback * | getComputeBoundingBoxCallback () const |
| | Get the const compute bound callback. More...
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| void | setShape (Shape *shape) |
| | Set the Shape of the Drawable. More...
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| Shape * | getShape () |
| | Get the Shape of the Drawable. More...
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| const Shape * | getShape () const |
| | Get the const Shape of the const Drawable. More...
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| void | setSupportsDisplayList (bool flag) |
| | Set the drawable so that it can or cannot be used in conjunction with OpenGL display lists. More...
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| bool | getSupportsDisplayList () const |
| | Get whether display lists are supported for this drawable instance. More...
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| void | setUseDisplayList (bool flag) |
| | When set to true, force the draw method to use OpenGL Display List for rendering. More...
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| bool | getUseDisplayList () const |
| | Return whether OpenGL display lists are being used for rendering. More...
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| GLuint & | getDisplayList (unsigned int contextID) const |
| | Return OpenGL display list for specified contextID. More...
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| virtual void | setUseVertexBufferObjects (bool flag) |
| | When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering. More...
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| bool | getUseVertexBufferObjects () const |
| | Return whether OpenGL vertex buffer objects should be used when supported by OpenGL driver. More...
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| virtual void | dirtyDisplayList () |
| | Force a recompile on next draw() of any OpenGL display list associated with this geoset. More...
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| virtual unsigned int | getGLObjectSizeHint () const |
| | Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable. More...
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| void | draw (RenderInfo &renderInfo) const |
| | Draw OpenGL primitives. More...
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| virtual void | compileGLObjects (RenderInfo &renderInfo) const |
| | Immediately compile this Drawable into an OpenGL Display List/VertexBufferObjects. More...
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| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| | Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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| virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
| | Resize any per context GLObject buffers to specified size. More...
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| virtual void | releaseGLObjects (State *state=0) const |
| | If State is non-zero, this function releases OpenGL objects for the specified graphics context. More...
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| virtual void | setUpdateCallback (UpdateCallback *ac) |
| | Set the UpdateCallback which allows users to attach customize the updating of an object during the update traversal. More...
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| UpdateCallback * | getUpdateCallback () |
| | Get the non const UpdateCallback. More...
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| const UpdateCallback * | getUpdateCallback () const |
| | Get the const UpdateCallback. More...
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| bool | requiresUpdateTraversal () const |
| | Return whether this Drawable has update callbacks associated with it, and therefore must be traversed. More...
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| virtual void | setEventCallback (EventCallback *ac) |
| | Set the EventCallback which allows users to attach customize the updating of an object during the Event traversal. More...
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| EventCallback * | getEventCallback () |
| | Get the non const EventCallback. More...
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| const EventCallback * | getEventCallback () const |
| | Get the const EventCallback. More...
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| bool | requiresEventTraversal () const |
| | Return whether this Drawable has event callbacks associated with it, and therefore must be traversed. More...
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| virtual void | setCullCallback (CullCallback *cc) |
| | Set the CullCallback which allows users to customize the culling of Drawable during the cull traversal. More...
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| CullCallback * | getCullCallback () |
| | Get the non const CullCallback. More...
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| const CullCallback * | getCullCallback () const |
| | Get the const CullCallback. More...
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| virtual void | setDrawCallback (DrawCallback *dc) |
| | Set the DrawCallback which allows users to attach customize the drawing of existing Drawable object. More...
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| DrawCallback * | getDrawCallback () |
| | Get the non const DrawCallback. More...
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| const DrawCallback * | getDrawCallback () const |
| | Get the const DrawCallback. More...
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| virtual bool | supports (const AttributeFunctor &) const |
| | Return true if the Drawable subclass supports accept(AttributeFunctor&). More...
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| virtual void | accept (AttributeFunctor &) |
| | accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has. More...
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| virtual bool | supports (const ConstAttributeFunctor &) const |
| | Return true if the Drawable subclass supports accept(ConstAttributeFunctor&). More...
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| virtual void | accept (ConstAttributeFunctor &) const |
| | Accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has. More...
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| virtual bool | supports (const PrimitiveFunctor &) const |
| | Return true if the Drawable subclass supports accept(PrimitiveFunctor&). More...
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| virtual void | accept (PrimitiveFunctor &) const |
| | Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has. More...
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| virtual bool | supports (const PrimitiveIndexFunctor &) const |
| | Return true if the Drawable subclass supports accept(PrimitiveIndexFunctor&). More...
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| virtual void | accept (PrimitiveIndexFunctor &) const |
| | Accept a PrimitiveIndexFunctor and call its methods to tell it about the internal primitives that this Drawable has. More...
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| | Object () |
| | Construct an object. More...
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| | Object (bool threadSafeRefUnref) |
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| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| | Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
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| virtual Object * | cloneType () const =0 |
| | Clone the type of an object, with Object* return type. More...
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| virtual Object * | clone (const CopyOp &) const =0 |
| | Clone an object, with Object* return type. More...
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| virtual void | setName (const std::string &name) |
| | Set the name of object using C++ style string. More...
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| void | setName (const char *name) |
| | Set the name of object using a C style string. More...
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| const std::string & | getName () const |
| | Get the name of object. More...
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| void | setDataVariance (DataVariance dv) |
| | Set the data variance of this object. More...
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| DataVariance | getDataVariance () const |
| | Get the data variance of this object. More...
|
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| void | setUserDataContainer (osg::UserDataContainer *udc) |
| | set the UserDataContainer object. More...
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| osg::UserDataContainer * | getUserDataContainer () |
| | get the UserDataContainer attached to this object. More...
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| const osg::UserDataContainer * | getUserDataContainer () const |
| | get the const UserDataContainer attached to this object. More...
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| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| | Convinience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
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| virtual void | setUserData (Referenced *obj) |
| | Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
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| virtual Referenced * | getUserData () |
| | Get user data. More...
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| virtual const Referenced * | getUserData () const |
| | Get const user data. More...
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| template<typename T > |
| bool | getUserValue (const std::string &name, T &value) const |
| | Convinience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
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| template<typename T > |
| void | setUserValue (const std::string &name, const T &value) |
| | Convinience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
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| template<typename T > |
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject bool | getUserValue (const std::string &name, T &value) const |
| | provide implementation of osg::Object::getUserValue(..) template More...
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| | Referenced () |
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| | Referenced (bool threadSafeRefUnref) |
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| | Referenced (const Referenced &) |
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| Referenced & | operator= (const Referenced &) |
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| bool | getThreadSafeRefUnref () const |
| | Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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| OpenThreads::Mutex * | getRefMutex () const |
| | Get the mutex used to ensure thread safety of ref()/unref(). More...
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| int | ref () const |
| | Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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| int | unref () const |
| | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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| int | unref_nodelete () const |
| | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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| int | referenceCount () const |
| | Return the number of pointers currently referencing this object. More...
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| ObserverSet * | getObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise return NULL. More...
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| ObserverSet * | getOrCreateObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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| void | addObserver (Observer *observer) const |
| | Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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| void | removeObserver (Observer *observer) const |
| | Remove Observer that is observing this object. More...
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