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OpenSceneGraph
3.2.0
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An abstract base class for particle emitters. More...

Public Member Functions | |
| Emitter () | |
| Emitter (const Emitter ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| virtual const char * | libraryName () const |
| return the name of the node's library. More... | |
| virtual const char * | className () const |
| return the name of the node's class type. More... | |
| virtual bool | isSameKindAs (const osg::Object *obj) const |
| return true if this and obj are of the same kind of object. More... | |
| virtual void | accept (osg::NodeVisitor &nv) |
| Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. More... | |
| const Particle & | getParticleTemplate () const |
| Get the particle template. More... | |
| void | setParticleTemplate (const Particle &p) |
| Set the particle template (particle is copied). More... | |
| bool | getUseDefaultTemplate () const |
| Return whether the particle system's default template should be used. More... | |
| void | setUseDefaultTemplate (bool v) |
| Set whether the default particle template should be used. More... | |
Public Member Functions inherited from osgParticle::ParticleProcessor | |
| ParticleProcessor () | |
| ParticleProcessor (const ParticleProcessor ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| ReferenceFrame | getReferenceFrame () const |
| Get the reference frame. More... | |
| void | setReferenceFrame (ReferenceFrame rf) |
| Set the reference frame. More... | |
| bool | getEnabled () const |
| Get whether this processor is enabled or not. More... | |
| bool | isEnabled () const |
| void | setEnabled (bool v) |
| Set whether this processor is enabled or not. More... | |
| ParticleSystem * | getParticleSystem () |
| Get a pointer to the destination particle system. More... | |
| const ParticleSystem * | getParticleSystem () const |
| Get a const pointer to the destination particle system. More... | |
| void | setParticleSystem (ParticleSystem *ps) |
| Set the destination particle system. More... | |
| void | setEndless (bool type) |
| Set the endless flag of this processor. More... | |
| bool | getEndless () const |
| Check whether this processor is endless. More... | |
| bool | isEndless () const |
| void | setLifeTime (double t) |
| Set the lifetime of this processor. More... | |
| double | getLifeTime () const |
| Get the lifetime of this processor. More... | |
| void | setStartTime (double t) |
| Set the start time of this processor. More... | |
| double | getStartTime () const |
| Get the start time of this processor. More... | |
| void | setCurrentTime (double t) |
| Set the current time of this processor. More... | |
| double | getCurrentTime () const |
| Get the current time of this processor. More... | |
| void | setResetTime (double t) |
| Set the reset time of this processor. A value of 0 disables reset. More... | |
| double | getResetTime () const |
| Get the reset time of this processor. More... | |
| bool | isAlive () const |
| Check whether the processor is alive with respect to start time and life duration. More... | |
| void | traverse (osg::NodeVisitor &nv) |
| Traverse downwards : calls children's accept method with NodeVisitor. More... | |
| const osg::Matrix & | getLocalToWorldMatrix () |
| Get the current local-to-world transformation matrix (valid only during cull traversal). More... | |
| const osg::Matrix & | getWorldToLocalMatrix () |
| Get the current world-to-local transformation matrix (valid only during cull traversal). More... | |
| const osg::Matrix & | getPreviousLocalToWorldMatrix () |
| Get the previous local-to-world transformation matrix (valid only during cull traversal). More... | |
| const osg::Matrix & | getPreviousWorldToLocalMatrix () |
| Get the previous world-to-local transformation matrix (valid only during cull traversal). More... | |
| osg::Vec3 | transformLocalToWorld (const osg::Vec3 &P) |
| Transform a point from local to world coordinates (valid only during cull traversal). More... | |
| osg::Vec3 | rotateLocalToWorld (const osg::Vec3 &P) |
| Transform a vector from local to world coordinates, discarding translation (valid only during cull traversal). More... | |
| osg::Vec3 | transformWorldToLocal (const osg::Vec3 &P) |
| Transform a point from world to local coordinates (valid only during cull traversal). More... | |
| osg::Vec3 | rotateWorldToLocal (const osg::Vec3 &P) |
| Transform a vector from world to local coordinates, discarding translation (valid only during cull traversal). More... | |
| virtual osg::BoundingSphere | computeBound () const |
| Compute the bounding sphere around Node's geometry or children. More... | |
Public Member Functions inherited from osg::Node | |
| Node () | |
| Construct a node. More... | |
| Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor using CopyOp to manage deep vs shallow copy. More... | |
| virtual Object * | cloneType () const |
| clone an object of the same type as the node. More... | |
| virtual Object * | clone (const CopyOp ©op) const |
| return a clone of a node, with Object* return type. More... | |
| virtual Group * | asGroup () |
| convert 'this' into a Group pointer if Node is a Group, otherwise return 0. More... | |
| virtual const Group * | asGroup () const |
| convert 'const this' into a const Group pointer if Node is a Group, otherwise return 0. More... | |
| virtual Transform * | asTransform () |
| Convert 'this' into a Transform pointer if Node is a Transform, otherwise return 0. More... | |
| virtual const Transform * | asTransform () const |
| convert 'const this' into a const Transform pointer if Node is a Transform, otherwise return 0. More... | |
| virtual Camera * | asCamera () |
| Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More... | |
| virtual const Camera * | asCamera () const |
| convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More... | |
| virtual Switch * | asSwitch () |
| Convert 'this' into a Switch pointer if Node is a Switch, otherwise return 0. More... | |
| virtual const Switch * | asSwitch () const |
| convert 'const this' into a const Switch pointer if Node is a Switch, otherwise return 0. More... | |
| virtual Geode * | asGeode () |
| Convert 'this' into a Geode pointer if Node is a Geode, otherwise return 0. More... | |
| virtual const Geode * | asGeode () const |
| convert 'const this' into a const Geode pointer if Node is a Geode, otherwise return 0. More... | |
| virtual osgTerrain::Terrain * | asTerrain () |
| Convert 'this' into a Transform pointer if Node is a Terrain, otherwise return 0. More... | |
| virtual const osgTerrain::Terrain * | asTerrain () const |
| convert 'const this' into a const Terrain pointer if Node is a Terrain, otherwise return 0. More... | |
| virtual void | ascend (NodeVisitor &nv) |
| Traverse upwards : calls parents' accept method with NodeVisitor. More... | |
| const ParentList & | getParents () const |
| Get the parent list of node. More... | |
| ParentList | getParents () |
| Get the a copy of parent list of node. More... | |
| Group * | getParent (unsigned int i) |
| const Group * | getParent (unsigned int i) const |
| Get a single const parent of node. More... | |
| unsigned int | getNumParents () const |
| Get the number of parents of node. More... | |
| NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
| Get the list of node paths parent paths. More... | |
| MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
| Get the list of matrices that transform this node from local coordinates to world coordinates. More... | |
| void | setUpdateCallback (NodeCallback *nc) |
| Set update node callback, called during update traversal. More... | |
| NodeCallback * | getUpdateCallback () |
| Get update node callback, called during update traversal. More... | |
| const NodeCallback * | getUpdateCallback () const |
| Get const update node callback, called during update traversal. More... | |
| void | addUpdateCallback (NodeCallback *nc) |
| Convenience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one. More... | |
| void | removeUpdateCallback (NodeCallback *nc) |
| Convenience method that removes a given callback from a node, even if that callback is nested. More... | |
| unsigned int | getNumChildrenRequiringUpdateTraversal () const |
| Get the number of Children of this node which require Update traversal, since they have an Update Callback attached to them or their children. More... | |
| void | setEventCallback (NodeCallback *nc) |
| Set event node callback, called during event traversal. More... | |
| NodeCallback * | getEventCallback () |
| Get event node callback, called during event traversal. More... | |
| const NodeCallback * | getEventCallback () const |
| Get const event node callback, called during event traversal. More... | |
| void | addEventCallback (NodeCallback *nc) |
| Convenience method that sets the event callback of the node if it doesn't exist, or nest it into the existing one. More... | |
| void | removeEventCallback (NodeCallback *nc) |
| Convenience method that removes a given callback from a node, even if that callback is nested. More... | |
| unsigned int | getNumChildrenRequiringEventTraversal () const |
| Get the number of Children of this node which require Event traversal, since they have an Event Callback attached to them or their children. More... | |
| void | setCullCallback (NodeCallback *nc) |
| Set cull node callback, called during cull traversal. More... | |
| NodeCallback * | getCullCallback () |
| Get cull node callback, called during cull traversal. More... | |
| const NodeCallback * | getCullCallback () const |
| Get const cull node callback, called during cull traversal. More... | |
| void | addCullCallback (NodeCallback *nc) |
| Convenience method that sets the cull callback of the node if it doesn't exist, or nest it into the existing one. More... | |
| void | removeCullCallback (NodeCallback *nc) |
| Convenience method that removes a given callback from a node, even if that callback is nested. More... | |
| void | setCullingActive (bool active) |
| Set the view frustum/small feature culling of this node to be active or inactive. More... | |
| bool | getCullingActive () const |
| Get the view frustum/small feature _cullingActive flag for this node. More... | |
| unsigned int | getNumChildrenWithCullingDisabled () const |
| Get the number of Children of this node which have culling disabled. More... | |
| bool | isCullingActive () const |
| Return true if this node can be culled by view frustum, occlusion or small feature culling during the cull traversal. More... | |
| unsigned int | getNumChildrenWithOccluderNodes () const |
| Get the number of Children of this node which are or have OccluderNode's. More... | |
| bool | containsOccluderNodes () const |
| return true if this node is an OccluderNode or the subgraph below this node are OccluderNodes. More... | |
| void | setNodeMask (NodeMask nm) |
| Set the node mask. More... | |
| NodeMask | getNodeMask () const |
| Get the node Mask. More... | |
| void | setStateSet (osg::StateSet *stateset) |
| Set the node's StateSet. More... | |
| osg::StateSet * | getOrCreateStateSet () |
| return the node's StateSet, if one does not already exist create it set the node and return the newly created StateSet. More... | |
| osg::StateSet * | getStateSet () |
| Return the node's StateSet. More... | |
| const osg::StateSet * | getStateSet () const |
| Return the node's const StateSet. More... | |
| void | setDescriptions (const DescriptionList &descriptions) |
| Set the list of string descriptions. More... | |
| DescriptionList & | getDescriptions () |
| Get the description list of the node. More... | |
| const DescriptionList & | getDescriptions () const |
| Get the const description list of the const node. More... | |
| const std::string & | getDescription (unsigned int i) const |
| Get a single const description of the const node. More... | |
| std::string & | getDescription (unsigned int i) |
| Get a single description of the node. More... | |
| unsigned int | getNumDescriptions () const |
| Get the number of descriptions of the node. More... | |
| void | addDescription (const std::string &desc) |
| Add a description string to the node. More... | |
| void | setInitialBound (const osg::BoundingSphere &bsphere) |
| Set the initial bounding volume to use when computing the overall bounding volume. More... | |
| const BoundingSphere & | getInitialBound () const |
| Set the initial bounding volume to use when computing the overall bounding volume. More... | |
| void | dirtyBound () |
| Mark this node's bounding sphere dirty. More... | |
| const BoundingSphere & | getBound () const |
| Get the bounding sphere of node. More... | |
| void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
| Set the compute bound callback to override the default computeBound. More... | |
| ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
| Get the compute bound callback. More... | |
| const ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
| Get the const compute bound callback. More... | |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More... | |
| virtual void | resizeGLObjectBuffers (unsigned int) |
| Resize any per context GLObject buffers to specified size. More... | |
| virtual void | releaseGLObjects (osg::State *=0) const |
| If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More... | |
Public Member Functions inherited from osg::Object | |
| Object () | |
| Construct an object. More... | |
| Object (bool threadSafeRefUnref) | |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More... | |
| virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. More... | |
| void | setName (const char *name) |
| Set the name of object using a C style string. More... | |
| const std::string & | getName () const |
| Get the name of object. More... | |
| void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. More... | |
| DataVariance | getDataVariance () const |
| Get the data variance of this object. More... | |
| virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. More... | |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. More... | |
| osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. More... | |
| const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. More... | |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convinience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More... | |
| virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. More... | |
| virtual Referenced * | getUserData () |
| Get user data. More... | |
| virtual const Referenced * | getUserData () const |
| Get const user data. More... | |
| template<typename T > | |
| bool | getUserValue (const std::string &name, T &value) const |
| Convinience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More... | |
| template<typename T > | |
| void | setUserValue (const std::string &name, const T &value) |
| Convinience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More... | |
| template<typename T > | |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template More... | |
Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More... | |
| OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More... | |
| int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
| int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | referenceCount () const |
| Return the number of pointers currently referencing this object. More... | |
| ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More... | |
| ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More... | |
| void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More... | |
| void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More... | |
Protected Member Functions | |
| virtual | ~Emitter () |
| Emitter & | operator= (const Emitter &) |
| void | process (double dt) |
| virtual void | emitParticles (double dt)=0 |
Protected Member Functions inherited from osgParticle::ParticleProcessor | |
| virtual | ~ParticleProcessor () |
| ParticleProcessor & | operator= (const ParticleProcessor &) |
Protected Member Functions inherited from osg::Node | |
| virtual | ~Node () |
| Node destructor. More... | |
| void | addParent (osg::Group *node) |
| void | removeParent (osg::Group *node) |
| void | setNumChildrenRequiringUpdateTraversal (unsigned int num) |
| void | setNumChildrenRequiringEventTraversal (unsigned int num) |
| void | setNumChildrenWithCullingDisabled (unsigned int num) |
| void | setNumChildrenWithOccluderNodes (unsigned int num) |
Protected Member Functions inherited from osg::Object | |
| virtual | ~Object () |
| Object destructor. More... | |
Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes | |
| bool | _usedeftemp |
| Particle | _ptemp |
Additional Inherited Members | |
Public Types inherited from osgParticle::ParticleProcessor | |
| enum | ReferenceFrame { RELATIVE_RF, ABSOLUTE_RF } |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More... | |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
| Set whether reference counting should use a mutex for thread safe reference counting. More... | |
| static bool | getThreadSafeReferenceCounting () |
| Get whether reference counting is active. More... | |
| static void | setDeleteHandler (DeleteHandler *handler) |
| Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More... | |
| static DeleteHandler * | getDeleteHandler () |
| Get a DeleteHandler. More... | |
An abstract base class for particle emitters.
Descendant classes must override the emitParticles() method to generate new particles by calling the ParticleSystem::createParticle() method on the particle system associated to the emitter.
| osgParticle::Emitter::Emitter | ( | ) |
| osgParticle::Emitter::Emitter | ( | const Emitter & | copy, |
| const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY |
||
| ) |
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inlineprotectedvirtual |
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inlinevirtual |
Visitor Pattern : calls the apply method of a NodeVisitor with this node's type.
Reimplemented from osgParticle::ParticleProcessor.
References osg::NodeVisitor::apply(), osg::NodeVisitor::popFromNodePath(), osg::NodeVisitor::pushOntoNodePath(), and osg::NodeVisitor::validNodeMask().
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inlinevirtual |
return the name of the node's class type.
Reimplemented from osgParticle::ParticleProcessor.
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protectedpure virtual |
Implemented in osgParticle::ModularEmitter.
Referenced by process().
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inline |
Get the particle template.
References _ptemp.
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inline |
Return whether the particle system's default template should be used.
References _usedeftemp.
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inlinevirtual |
return true if this and obj are of the same kind of object.
Reimplemented from osgParticle::ParticleProcessor.
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inlinevirtual |
return the name of the node's library.
Reimplemented from osgParticle::ParticleProcessor.
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inlineprotectedvirtual |
Implements osgParticle::ParticleProcessor.
References emitParticles().
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inline |
Set the particle template (particle is copied).
References _ptemp, and _usedeftemp.
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inline |
Set whether the default particle template should be used.
When this flag is true, the particle template is ignored, and the particle system's default template is used instead.
References _usedeftemp.
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protected |
Referenced by getParticleTemplate(), and setParticleTemplate().
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protected |
Referenced by getUseDefaultTemplate(), setParticleTemplate(), and setUseDefaultTemplate().
| Generated at Thu Aug 15 2013 02:33:00 for the OpenSceneGraph by doxygen 1.8.4. |