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iros2011
include
filters.h
Go to the documentation of this file.
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#ifndef FILTERS_H
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#define FILTERS_H
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#include <
pcl/filters/passthrough.h
>
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#include <
pcl/filters/voxel_grid.h
>
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#include <
pcl/filters/radius_outlier_removal.h
>
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#include "
typedefs.h
"
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/* Use a PassThrough filter to remove points with depth values that are too large or too small */
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PointCloudPtr
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thresholdDepth
(
const
PointCloudPtr
& input,
float
min_depth,
float
max_depth)
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{
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PointCloudPtr
thresholded;
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return
(thresholded);
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}
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/* Use a VoxelGrid filter to reduce the number of points */
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PointCloudPtr
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downsample
(
const
PointCloudPtr
& input,
float
leaf_size)
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{
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PointCloudPtr
downsampled;
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return
(downsampled);
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}
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/* Use a RadiusOutlierRemoval filter to remove all points with too few local neighbors */
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PointCloudPtr
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removeOutliers
(
const
PointCloudPtr
& input,
float
radius,
int
min_neighbors)
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{
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PointCloudPtr
inliers;
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return
(inliers);
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}
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#endif
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