23 #ifndef INCLUDED_volk_32f_x2_min_32f_a_H
24 #define INCLUDED_volk_32f_x2_min_32f_a_H
30 #include <xmmintrin.h>
38 static inline void volk_32f_x2_min_32f_a_sse(
float* cVector,
const float* aVector,
const float* bVector,
unsigned int num_points){
39 unsigned int number = 0;
40 const unsigned int quarterPoints = num_points / 4;
42 float* cPtr = cVector;
43 const float* aPtr = aVector;
44 const float* bPtr= bVector;
46 __m128 aVal, bVal, cVal;
47 for(;number < quarterPoints; number++){
49 aVal = _mm_load_ps(aPtr);
50 bVal = _mm_load_ps(bPtr);
52 cVal = _mm_min_ps(aVal, bVal);
54 _mm_store_ps(cPtr,cVal);
61 number = quarterPoints * 4;
62 for(;number < num_points; number++){
63 const float a = *aPtr++;
64 const float b = *bPtr++;
65 *cPtr++ = ( a < b ? a : b);
80 static inline void volk_32f_x2_min_32f_neon(
float* cVector,
const float* aVector,
const float* bVector,
unsigned int num_points){
81 float* cPtr = cVector;
82 const float* aPtr = aVector;
83 const float* bPtr= bVector;
84 unsigned int number = 0;
85 unsigned int quarter_points = num_points / 4;
87 float32x4_t a_vec, b_vec, c_vec;
88 for(number = 0; number < quarter_points; number++){
89 a_vec = vld1q_f32(aPtr);
90 b_vec = vld1q_f32(bPtr);
92 c_vec = vminq_f32(a_vec, b_vec);
94 vst1q_f32(cPtr, c_vec);
100 for(number = quarter_points*4; number < num_points; number++){
101 const float a = *aPtr++;
102 const float b = *bPtr++;
103 *cPtr++ = ( a < b ? a : b);
108 #ifdef LV_HAVE_GENERIC
116 static inline void volk_32f_x2_min_32f_generic(
float* cVector,
const float* aVector,
const float* bVector,
unsigned int num_points){
117 float* cPtr = cVector;
118 const float* aPtr = aVector;
119 const float* bPtr= bVector;
120 unsigned int number = 0;
122 for(number = 0; number < num_points; number++){
123 const float a = *aPtr++;
124 const float b = *bPtr++;
125 *cPtr++ = ( a < b ? a : b);
138 extern void volk_32f_x2_min_32f_a_orc_impl(
float* cVector,
const float* aVector,
const float* bVector,
unsigned int num_points);
139 static inline void volk_32f_x2_min_32f_u_orc(
float* cVector,
const float* aVector,
const float* bVector,
unsigned int num_points){
140 volk_32f_x2_min_32f_a_orc_impl(cVector, aVector, bVector, num_points);