43 #include "BaseTypeFactory.h"
69 DBG(cerr <<
"Inside AsciiOutputFactory::NewInt32" << endl);
118 DBG(cerr <<
"Inside AsciiOutputFactory::NewSequence" << endl);
virtual Float64 * NewFloat64(const string &n="") const
virtual Grid * NewGrid(const string &n="") const
virtual Int32 * NewInt32(const string &n="") const
virtual Str * NewStr(const string &n="") const
virtual UInt32 * NewUInt32(const string &n="") const
virtual Structure * NewStructure(const string &n="") const
virtual Float32 * NewFloat32(const string &n="") const
virtual UInt16 * NewUInt16(const string &n="") const
virtual Array * NewArray(const string &n="", BaseType *v=0) const
virtual Sequence * NewSequence(const string &n="") const
virtual Int16 * NewInt16(const string &n="") const
virtual Url * NewUrl(const string &n="") const
virtual Byte * NewByte(const string &n="") const