The base template class for 2D & 3D points and poses.
This class use the Curiously Recurring Template Pattern (CRTP) to define a set of common methods to all the children classes without the cost of virtual methods. Since most important methods are inline, they will be expanded at compile time and optimized for every specific derived case.
For more information and examples, refer to the 2D/3D Geometry tutorial online.
There are two class of spatial representation classes:
Pose: It is a point, plus a direction.
In the case for a 3D orientation many representation angles can be used (Euler angles,yaw/pitch/roll,...) but all of them can be handled by a 4x4 matrix called "Homogeneous Matrix". This matrix includes both, the translation and the orientation for a point or a pose, and it can be obtained using the method getHomogeneousMatrix() which is defined for any pose or point. Note that when the YPR angles are used to define a 3D orientation, these three values can not be extracted from the matrix again.
Homogeneous matrices: These are 4x4 matrices which can represent any translation or rotation in 2D & 3D. See the tutorial online for more details. *
Operators: There are operators defined for the pose compounding
and inverse pose compounding
of poses and points. For example, let "a" and "b" be 2D or 3D poses. Then "a+b" returns the resulting pose of "moving b" from "a"; and "b-a" returns the pose of "b" as it is seen "from a". They can be mixed points and poses, being 2D or 3D, in these operators, with the following results:
Does "a+b" return a Pose or a Point? +---------------------------------+ | a \ b | Pose | Point | +----------+-----------+----------+ | Pose | Pose | Point | | Point | Pose | Point | +---------------------------------+
Does "a-b" return a Pose or a Point? +---------------------------------+ | a \ b | Pose | Point | +----------+-----------+----------+ | Pose | Pose | Pose | | Point | Point | Point | +---------------------------------+
Does "a+b" and "a-b" return a 2D or 3D object? +-------------------------+ | a \ b | 2D | 3D | +----------+--------------+ | 2D | 2D | 3D | | 3D | 3D | 3D | +-------------------------+
Definition at line 129 of file CPoseOrPoint.h.
#include <mrpt/poses/CPoseOrPoint.h>

| double | x () const |
| Common members of all points & poses classes. | |
| double | y () const |
| double & | x () |
| double & | y () |
| void | x (const double v) |
| void | y (const double v) |
| void | x_incr (const double v) |
| void | y_incr (const double v) |
| template<class OTHERCLASS > | |
| double | sqrDistanceTo (const CPoseOrPoint< OTHERCLASS > &b) const |
| Returns the squared euclidean distance to another pose/point: | |
| template<class OTHERCLASS > | |
| double | distanceTo (const CPoseOrPoint< OTHERCLASS > &b) const |
| Returns the Euclidean distance to another pose/point: | |
| double | distance2DToSquare (double ax, double ay) const |
| Returns the squared 2D distance from this pose/point to a 2D point (ignores Z, if it exists). | |
| double | distance3DToSquare (double ax, double ay, double az) const |
| Returns the squared 3D distance from this pose/point to a 3D point. | |
| double | distance2DTo (double ax, double ay) const |
| Returns the 2D distance from this pose/point to a 2D point (ignores Z, if it exists). | |
| double | distance3DTo (double ax, double ay, double az) const |
| Returns the 3D distance from this pose/point to a 3D point. | |
| double | distanceTo (const mrpt::math::TPoint3D &b) const |
| Returns the euclidean distance to a 3D point: | |
| double | norm () const |
Returns the euclidean norm of vector: . | |
| vector_double | getAsVectorVal () const |
| Return the pose or point as a 1xN vector with all the components (see derived classes for each implementation) | |
| CMatrixDouble44 | getHomogeneousMatrixVal () const |
| Returns the corresponding 4x4 homogeneous transformation matrix for the point(translation) or pose (translation+orientation). | |
| void | getInverseHomogeneousMatrix (math::CMatrixDouble44 &out_HM) const |
| Returns the corresponding 4x4 inverse homogeneous transformation matrix for this point or pose. | |
| mrpt::math::CMatrixDouble44 | getInverseHomogeneousMatrix () const |
| static bool | is3DPoseOrPoint () |
| Return true for poses or points with a Z component, false otherwise. | |
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inline |
Returns the 2D distance from this pose/point to a 2D point (ignores Z, if it exists).
Definition at line 184 of file CPoseOrPoint.h.
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Returns the squared 2D distance from this pose/point to a 2D point (ignores Z, if it exists).
Definition at line 176 of file CPoseOrPoint.h.
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Returns the 3D distance from this pose/point to a 3D point.
Definition at line 187 of file CPoseOrPoint.h.
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Returns the squared 3D distance from this pose/point to a 3D point.
Definition at line 179 of file CPoseOrPoint.h.
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Returns the Euclidean distance to another pose/point:
Definition at line 170 of file CPoseOrPoint.h.
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Returns the euclidean distance to a 3D point:
Definition at line 190 of file CPoseOrPoint.h.
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Return the pose or point as a 1xN vector with all the components (see derived classes for each implementation)
Definition at line 199 of file CPoseOrPoint.h.
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Returns the corresponding 4x4 homogeneous transformation matrix for the point(translation) or pose (translation+orientation).
Definition at line 209 of file CPoseOrPoint.h.
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Returns the corresponding 4x4 inverse homogeneous transformation matrix for this point or pose.
Definition at line 219 of file CPoseOrPoint.h.
Referenced by mrpt::poses::CPose< DERIVEDCLASS >::operator-().
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Definition at line 226 of file CPoseOrPoint.h.
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inlinestatic |
Return true for poses or points with a Z component, false otherwise.
Definition at line 149 of file CPoseOrPoint.h.
Referenced by mrpt::poses::CPoseOrPoint< CPoint3D >::sqrDistanceTo().
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Returns the euclidean norm of vector:
.
Definition at line 193 of file CPoseOrPoint.h.
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Returns the squared euclidean distance to another pose/point:
Definition at line 152 of file CPoseOrPoint.h.
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Common members of all points & poses classes.
< Get X coord.
Definition at line 135 of file CPoseOrPoint.h.
Referenced by mrpt::graphs::detail::graph_ops< graph_t >::auxEuclid2Dist(), mrpt::poses::CPoint2D::CPoint2D(), mrpt::poses::CPoint3D::CPoint3D(), mrpt::poses::SE_traits< 2 >::exp(), mrpt::poses::CPoint< CPoint3D >::getHomogeneousMatrix(), mrpt::poses::CRobot2DPoseEstimator::getLatestRobotPose(), mrpt::slam::CPointsMap::getPoint(), mrpt::opengl::graph_tools::graph_visualize(), mrpt::slam::CPointsMap::insertPoint(), mrpt::poses::SE_traits< 2 >::ln(), mrpt::slam::CColouredPointsMap::setPoint(), mrpt::slam::CPointsMap::setPoint(), mrpt::poses::CPoseOrPoint< CPoint3D >::sqrDistanceTo(), mrpt::graphs::detail::graph_ops< graph_t >::write_EDGE_line(), and mrpt::graphs::detail::graph_ops< graph_t >::write_VERTEX_line().
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Definition at line 138 of file CPoseOrPoint.h.
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| v | Set X coord. |
Definition at line 141 of file CPoseOrPoint.h.
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| v | X+=v |
Definition at line 144 of file CPoseOrPoint.h.
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< Get Y coord.
Definition at line 136 of file CPoseOrPoint.h.
Referenced by mrpt::poses::CPoint< CPoint3D >::asString(), mrpt::graphs::detail::graph_ops< graph_t >::auxEuclid2Dist(), mrpt::poses::CPoint2D::CPoint2D(), mrpt::poses::CPoint3D::CPoint3D(), mrpt::poses::SE_traits< 2 >::exp(), mrpt::poses::CPoint< CPoint3D >::getHomogeneousMatrix(), mrpt::poses::CRobot2DPoseEstimator::getLatestRobotPose(), mrpt::slam::CPointsMap::getPoint(), mrpt::opengl::graph_tools::graph_visualize(), mrpt::slam::CPointsMap::insertPoint(), mrpt::poses::SE_traits< 2 >::ln(), mrpt::poses::operator<(), mrpt::slam::CColouredPointsMap::setPoint(), mrpt::slam::CPointsMap::setPoint(), mrpt::poses::CPoseOrPoint< CPoint3D >::sqrDistanceTo(), mrpt::graphs::detail::graph_ops< graph_t >::write_EDGE_line(), and mrpt::graphs::detail::graph_ops< graph_t >::write_VERTEX_line().
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Definition at line 139 of file CPoseOrPoint.h.
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| v | Set Y coord. |
Definition at line 142 of file CPoseOrPoint.h.
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| v | Y+=v |
Definition at line 145 of file CPoseOrPoint.h.
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