#include <pcl/outofcore/visualization/object.h>
Definition at line 23 of file object.h.
§ Object()
| Object::Object |
( |
std::string |
name | ) |
|
§ ~Object()
| virtual Object::~Object |
( |
| ) |
|
|
inlinevirtual |
§ addActor()
| void Object::addActor |
( |
vtkActor * |
actor | ) |
|
§ getActors()
§ getName()
| std::string Object::getName |
( |
| ) |
const |
§ hasActor()
| bool Object::hasActor |
( |
vtkActor * |
actor | ) |
|
§ removeActor()
| void Object::removeActor |
( |
vtkActor * |
actor | ) |
|
§ render()
| virtual void Object::render |
( |
vtkRenderer * |
renderer | ) |
|
|
virtual |
§ setName()
| void Object::setName |
( |
std::string |
name | ) |
|
§ actors_
§ actors_mutex_
| boost::mutex Object::actors_mutex_ |
|
protected |
The documentation for this class was generated from the following file:
- /builddir/build/BUILD/pcl-1.8.0/outofcore/include/pcl/outofcore/visualization/object.h