i3
floating.c
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1 /*
2  * vim:ts=4:sw=4:expandtab
3  *
4  * i3 - an improved dynamic tiling window manager
5  * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
6  *
7  * floating.c: Floating windows.
8  *
9  */
10 #include "all.h"
11 
12 #ifndef MAX
13 #define MAX(x, y) ((x) > (y) ? (x) : (y))
14 #endif
15 
16 /*
17  * Calculates sum of heights and sum of widths of all currently active outputs
18  *
19  */
21  if (TAILQ_EMPTY(&outputs))
22  return (Rect){0, 0, root_screen->width_in_pixels, root_screen->height_in_pixels};
23 
24  Output *output;
25  /* Use Rect to encapsulate dimensions, ignoring x/y */
26  Rect outputs_dimensions = {0, 0, 0, 0};
27  TAILQ_FOREACH(output, &outputs, outputs) {
28  outputs_dimensions.height += output->rect.height;
29  outputs_dimensions.width += output->rect.width;
30  }
31  return outputs_dimensions;
32 }
33 
34 /*
35  * Updates I3_FLOATING_WINDOW by either setting or removing it on the con and
36  * all its children.
37  *
38  */
39 static void floating_set_hint_atom(Con *con, bool floating) {
40  if (!con_is_leaf(con)) {
41  Con *child;
42  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
43  floating_set_hint_atom(child, floating);
44  }
45  }
46 
47  if (con->window == NULL) {
48  return;
49  }
50 
51  if (floating) {
52  uint32_t val = 1;
53  xcb_change_property(conn, XCB_PROP_MODE_REPLACE, con->window->id,
54  A_I3_FLOATING_WINDOW, XCB_ATOM_CARDINAL, 32, 1, &val);
55  } else {
56  xcb_delete_property(conn, con->window->id, A_I3_FLOATING_WINDOW);
57  }
58 
59  xcb_flush(conn);
60 }
61 
68 void floating_check_size(Con *floating_con) {
69  /* Define reasonable minimal and maximal sizes for floating windows */
70  const int floating_sane_min_height = 50;
71  const int floating_sane_min_width = 75;
72  Rect floating_sane_max_dimensions;
73  Con *focused_con = con_descend_focused(floating_con);
74 
75  /* obey size increments */
76  if (focused_con->window != NULL && (focused_con->window->height_increment || focused_con->window->width_increment)) {
77  Rect border_rect = con_border_style_rect(focused_con);
78 
79  /* We have to do the opposite calculations that render_con() do
80  * to get the exact size we want. */
81  border_rect.width = -border_rect.width;
82  border_rect.width += 2 * focused_con->border_width;
83  border_rect.height = -border_rect.height;
84  border_rect.height += 2 * focused_con->border_width;
85  if (con_border_style(focused_con) == BS_NORMAL)
86  border_rect.height += render_deco_height();
87 
88  if (focused_con->window->height_increment &&
89  floating_con->rect.height >= focused_con->window->base_height + border_rect.height) {
90  floating_con->rect.height -= focused_con->window->base_height + border_rect.height;
91  floating_con->rect.height -= floating_con->rect.height % focused_con->window->height_increment;
92  floating_con->rect.height += focused_con->window->base_height + border_rect.height;
93  }
94 
95  if (focused_con->window->width_increment &&
96  floating_con->rect.width >= focused_con->window->base_width + border_rect.width) {
97  floating_con->rect.width -= focused_con->window->base_width + border_rect.width;
98  floating_con->rect.width -= floating_con->rect.width % focused_con->window->width_increment;
99  floating_con->rect.width += focused_con->window->base_width + border_rect.width;
100  }
101  }
102 
103  /* Unless user requests otherwise (-1), ensure width/height do not exceed
104  * configured maxima or, if unconfigured, limit to combined width of all
105  * outputs */
106  if (config.floating_minimum_height != -1) {
108  floating_con->rect.height = max(floating_con->rect.height, floating_sane_min_height);
109  else
110  floating_con->rect.height = max(floating_con->rect.height, config.floating_minimum_height);
111  }
112  if (config.floating_minimum_width != -1) {
114  floating_con->rect.width = max(floating_con->rect.width, floating_sane_min_width);
115  else
116  floating_con->rect.width = max(floating_con->rect.width, config.floating_minimum_width);
117  }
118 
119  /* Unless user requests otherwise (-1), raise the width/height to
120  * reasonable minimum dimensions */
121  floating_sane_max_dimensions = total_outputs_dimensions();
122  if (config.floating_maximum_height != -1) {
124  floating_con->rect.height = min(floating_con->rect.height, floating_sane_max_dimensions.height);
125  else
126  floating_con->rect.height = min(floating_con->rect.height, config.floating_maximum_height);
127  }
128  if (config.floating_maximum_width != -1) {
130  floating_con->rect.width = min(floating_con->rect.width, floating_sane_max_dimensions.width);
131  else
132  floating_con->rect.width = min(floating_con->rect.width, config.floating_maximum_width);
133  }
134 }
135 
136 void floating_enable(Con *con, bool automatic) {
137  bool set_focus = (con == focused);
138 
139  if (con_is_docked(con)) {
140  LOG("Container is a dock window, not enabling floating mode.\n");
141  return;
142  }
143 
144  if (con_is_floating(con)) {
145  LOG("Container is already in floating mode, not doing anything.\n");
146  return;
147  }
148 
149  if (con->type == CT_WORKSPACE) {
150  LOG("Container is a workspace, not enabling floating mode.\n");
151  return;
152  }
153 
154  /* 1: detach the container from its parent */
155  /* TODO: refactor this with tree_close_internal() */
156  TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
157  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
158 
159  con_fix_percent(con->parent);
160 
161  /* 2: create a new container to render the decoration on, add
162  * it as a floating window to the workspace */
163  Con *nc = con_new(NULL, NULL);
164  /* we need to set the parent afterwards instead of passing it as an
165  * argument to con_new() because nc would be inserted into the tiling layer
166  * otherwise. */
167  Con *ws = con_get_workspace(con);
168  nc->parent = ws;
169  nc->type = CT_FLOATING_CON;
170  nc->layout = L_SPLITH;
171  /* We insert nc already, even though its rect is not yet calculated. This
172  * is necessary because otherwise the workspace might be empty (and get
173  * closed in tree_close_internal()) even though it’s not. */
174  TAILQ_INSERT_TAIL(&(ws->floating_head), nc, floating_windows);
175  TAILQ_INSERT_TAIL(&(ws->focus_head), nc, focused);
176 
177  /* check if the parent container is empty and close it if so */
178  if ((con->parent->type == CT_CON || con->parent->type == CT_FLOATING_CON) &&
179  con_num_children(con->parent) == 0) {
180  DLOG("Old container empty after setting this child to floating, closing\n");
181  Con *parent = con->parent;
182  /* clear the pointer before calling tree_close_internal in which the memory is freed */
183  con->parent = NULL;
184  tree_close_internal(parent, DONT_KILL_WINDOW, false, false);
185  }
186 
187  char *name;
188  sasprintf(&name, "[i3 con] floatingcon around %p", con);
189  x_set_name(nc, name);
190  free(name);
191 
192  /* find the height for the decorations */
193  int deco_height = render_deco_height();
194 
195  DLOG("Original rect: (%d, %d) with %d x %d\n", con->rect.x, con->rect.y, con->rect.width, con->rect.height);
196  DLOG("Geometry = (%d, %d) with %d x %d\n", con->geometry.x, con->geometry.y, con->geometry.width, con->geometry.height);
197  Rect zero = {0, 0, 0, 0};
198  nc->rect = con->geometry;
199  /* If the geometry was not set (split containers), we need to determine a
200  * sensible one by combining the geometry of all children */
201  if (memcmp(&(nc->rect), &zero, sizeof(Rect)) == 0) {
202  DLOG("Geometry not set, combining children\n");
203  Con *child;
204  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
205  DLOG("child geometry: %d x %d\n", child->geometry.width, child->geometry.height);
206  nc->rect.width += child->geometry.width;
207  nc->rect.height = max(nc->rect.height, child->geometry.height);
208  }
209  }
210 
212 
213  /* 3: attach the child to the new parent container. We need to do this
214  * because con_border_style_rect() needs to access con->parent. */
215  con->parent = nc;
216  con->percent = 1.0;
217  con->floating = FLOATING_USER_ON;
218 
219  /* 4: set the border style as specified with new_float */
220  if (automatic)
222 
223  /* Add pixels for the decoration. */
224  Rect border_style_rect = con_border_style_rect(con);
225 
226  nc->rect.height -= border_style_rect.height;
227  nc->rect.width -= border_style_rect.width;
228 
229  /* Add some more pixels for the title bar */
230  if (con_border_style(con) == BS_NORMAL)
231  nc->rect.height += deco_height;
232 
233  /* Honor the X11 border */
234  nc->rect.height += con->border_width * 2;
235  nc->rect.width += con->border_width * 2;
236 
237  /* Some clients (like GIMP’s color picker window) get mapped
238  * to (0, 0), so we push them to a reasonable position
239  * (centered over their leader) */
240  if (nc->rect.x == 0 && nc->rect.y == 0) {
241  Con *leader;
242  if (con->window && con->window->leader != XCB_NONE &&
243  (leader = con_by_window_id(con->window->leader)) != NULL) {
244  DLOG("Centering above leader\n");
245  floating_center(nc, leader->rect);
246  } else {
247  /* center the window on workspace as fallback */
248  floating_center(nc, ws->rect);
249  }
250  }
251 
252  /* Sanity check: Are the coordinates on the appropriate output? If not, we
253  * need to change them */
254  Output *current_output = get_output_containing(nc->rect.x +
255  (nc->rect.width / 2),
256  nc->rect.y + (nc->rect.height / 2));
257 
258  Con *correct_output = con_get_output(ws);
259  if (!current_output || current_output->con != correct_output) {
260  DLOG("This floating window is on the wrong output, fixing coordinates (currently (%d, %d))\n",
261  nc->rect.x, nc->rect.y);
262 
263  /* If moving from one output to another, keep the relative position
264  * consistent (e.g. a centered dialog will remain centered). */
265  if (current_output)
266  floating_fix_coordinates(nc, &current_output->con->rect, &correct_output->rect);
267  else {
268  nc->rect.x = correct_output->rect.x;
269  nc->rect.y = correct_output->rect.y;
270  }
271  }
272 
273  DLOG("Floating rect: (%d, %d) with %d x %d\n", nc->rect.x, nc->rect.y, nc->rect.width, nc->rect.height);
274 
275  /* 5: Subtract the deco_height in order to make the floating window appear
276  * at precisely the position it specified in its original geometry (which
277  * is what applications might remember). */
278  deco_height = (con->border_style == BS_NORMAL ? render_deco_height() : 0);
279  nc->rect.y -= deco_height;
280 
281  DLOG("Corrected y = %d (deco_height = %d)\n", nc->rect.y, deco_height);
282 
283  TAILQ_INSERT_TAIL(&(nc->nodes_head), con, nodes);
284  TAILQ_INSERT_TAIL(&(nc->focus_head), con, focused);
285 
286  /* render the cons to get initial window_rect correct */
287  render_con(nc, false);
288  render_con(con, false);
289 
290  if (set_focus)
291  con_focus(con);
292 
293  /* Check if we need to re-assign it to a different workspace because of its
294  * coordinates and exit if that was done successfully. */
295  if (floating_maybe_reassign_ws(nc)) {
296  goto done;
297  }
298 
299  /* Sanitize coordinates: Check if they are on any output */
300  if (get_output_containing(nc->rect.x, nc->rect.y) != NULL) {
301  goto done;
302  }
303 
304  ELOG("No output found at destination coordinates, centering floating window on current ws\n");
305  floating_center(nc, ws->rect);
306 
307 done:
308  floating_set_hint_atom(nc, true);
309  ipc_send_window_event("floating", con);
310 }
311 
312 void floating_disable(Con *con, bool automatic) {
313  if (!con_is_floating(con)) {
314  LOG("Container isn't floating, not doing anything.\n");
315  return;
316  }
317 
318  const bool set_focus = (con == focused);
319 
320  Con *ws = con_get_workspace(con);
321  Con *parent = con->parent;
322 
323  /* 1: detach from parent container */
324  TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
325  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
326 
327  /* 2: kill parent container */
328  TAILQ_REMOVE(&(con->parent->parent->floating_head), con->parent, floating_windows);
329  TAILQ_REMOVE(&(con->parent->parent->focus_head), con->parent, focused);
330  /* clear the pointer before calling tree_close_internal in which the memory is freed */
331  con->parent = NULL;
332  tree_close_internal(parent, DONT_KILL_WINDOW, true, false);
333 
334  /* 3: re-attach to the parent of the currently focused con on the workspace
335  * this floating con was on */
337 
338  /* if there is no other container on this workspace, focused will be the
339  * workspace itself */
340  if (focused->type == CT_WORKSPACE)
341  con->parent = focused;
342  else
343  con->parent = focused->parent;
344 
345  /* con_fix_percent will adjust the percent value */
346  con->percent = 0.0;
347 
348  con->floating = FLOATING_USER_OFF;
349 
350  con_attach(con, con->parent, false);
351 
352  con_fix_percent(con->parent);
353 
354  if (set_focus)
355  con_focus(con);
356 
357  floating_set_hint_atom(con, false);
358  ipc_send_window_event("floating", con);
359 }
360 
361 /*
362  * Toggles floating mode for the given container.
363  *
364  * If the automatic flag is set to true, this was an automatic update by a change of the
365  * window class from the application which can be overwritten by the user.
366  *
367  */
368 void toggle_floating_mode(Con *con, bool automatic) {
369  /* forbid the command to toggle floating on a CT_FLOATING_CON */
370  if (con->type == CT_FLOATING_CON) {
371  ELOG("Cannot toggle floating mode on con = %p because it is of type CT_FLOATING_CON.\n", con);
372  return;
373  }
374 
375  /* see if the client is already floating */
376  if (con_is_floating(con)) {
377  LOG("already floating, re-setting to tiling\n");
378 
379  floating_disable(con, automatic);
380  return;
381  }
382 
383  floating_enable(con, automatic);
384 }
385 
386 /*
387  * Raises the given container in the list of floating containers
388  *
389  */
391  DLOG("Raising floating con %p / %s\n", con, con->name);
392  TAILQ_REMOVE(&(con->parent->floating_head), con, floating_windows);
393  TAILQ_INSERT_TAIL(&(con->parent->floating_head), con, floating_windows);
394 }
395 
396 /*
397  * Checks if con’s coordinates are within its workspace and re-assigns it to
398  * the actual workspace if not.
399  *
400  */
402  Output *output = get_output_containing(
403  con->rect.x + (con->rect.width / 2),
404  con->rect.y + (con->rect.height / 2));
405 
406  if (!output) {
407  ELOG("No output found at destination coordinates?\n");
408  return false;
409  }
410 
411  if (con_get_output(con) == output->con) {
412  DLOG("still the same ws\n");
413  return false;
414  }
415 
416  DLOG("Need to re-assign!\n");
417 
418  Con *content = output_get_content(output->con);
419  Con *ws = TAILQ_FIRST(&(content->focus_head));
420  DLOG("Moving con %p / %s to workspace %p / %s\n", con, con->name, ws, ws->name);
421  con_move_to_workspace(con, ws, false, true, false);
423  return true;
424 }
425 
426 /*
427  * Centers a floating con above the specified rect.
428  *
429  */
430 void floating_center(Con *con, Rect rect) {
431  con->rect.x = rect.x + (rect.width / 2) - (con->rect.width / 2);
432  con->rect.y = rect.y + (rect.height / 2) - (con->rect.height / 2);
433 }
434 
435 /*
436  * Moves the given floating con to the current pointer position.
437  *
438  */
440  assert(con->type == CT_FLOATING_CON);
441 
442  xcb_query_pointer_reply_t *reply = xcb_query_pointer_reply(conn, xcb_query_pointer(conn, root), NULL);
443  if (reply == NULL) {
444  ELOG("could not query pointer position, not moving this container\n");
445  return;
446  }
447 
448  Output *output = get_output_containing(reply->root_x, reply->root_y);
449  if (output == NULL) {
450  ELOG("The pointer is not on any output, cannot move the container here.\n");
451  return;
452  }
453 
454  /* Determine where to put the window. */
455  int32_t x = reply->root_x - con->rect.width / 2;
456  int32_t y = reply->root_y - con->rect.height / 2;
457  FREE(reply);
458 
459  /* Correct target coordinates to be in-bounds. */
460  x = MAX(x, (int32_t)output->rect.x);
461  y = MAX(y, (int32_t)output->rect.y);
462  if (x + con->rect.width > output->rect.x + output->rect.width)
463  x = output->rect.x + output->rect.width - con->rect.width;
464  if (y + con->rect.height > output->rect.y + output->rect.height)
465  y = output->rect.y + output->rect.height - con->rect.height;
466 
467  /* Update container's coordinates to position it correctly. */
468  floating_reposition(con, (Rect){x, y, con->rect.width, con->rect.height});
469 }
470 
471 DRAGGING_CB(drag_window_callback) {
472  const struct xcb_button_press_event_t *event = extra;
473 
474  /* Reposition the client correctly while moving */
475  con->rect.x = old_rect->x + (new_x - event->root_x);
476  con->rect.y = old_rect->y + (new_y - event->root_y);
477 
478  render_con(con, false);
479  x_push_node(con);
480  xcb_flush(conn);
481 
482  /* Check if we cross workspace boundaries while moving */
483  if (!floating_maybe_reassign_ws(con))
484  return;
485  /* Ensure not to warp the pointer while dragging */
486  x_set_warp_to(NULL);
487  tree_render();
488 }
489 
490 /*
491  * Called when the user clicked on the titlebar of a floating window.
492  * Calls the drag_pointer function with the drag_window callback
493  *
494  */
495 void floating_drag_window(Con *con, const xcb_button_press_event_t *event) {
496  DLOG("floating_drag_window\n");
497 
498  /* Push changes before dragging, so that the window gets raised now and not
499  * after the user releases the mouse button */
500  tree_render();
501 
502  /* Store the initial rect in case of user revert/cancel */
503  Rect initial_rect = con->rect;
504 
505  /* Drag the window */
506  drag_result_t drag_result = drag_pointer(con, event, XCB_NONE, BORDER_TOP /* irrelevant */, XCURSOR_CURSOR_MOVE, drag_window_callback, event);
507 
508  /* If the user cancelled, undo the changes. */
509  if (drag_result == DRAG_REVERT)
510  floating_reposition(con, initial_rect);
511 
512  /* If this is a scratchpad window, don't auto center it from now on. */
513  if (con->scratchpad_state == SCRATCHPAD_FRESH)
514  con->scratchpad_state = SCRATCHPAD_CHANGED;
515 
516  tree_render();
517 }
518 
519 /*
520  * This is an ugly data structure which we need because there is no standard
521  * way of having nested functions (only available as a gcc extension at the
522  * moment, clang doesn’t support it) or blocks (only available as a clang
523  * extension and only on Mac OS X systems at the moment).
524  *
525  */
528  const bool proportional;
529  const xcb_button_press_event_t *event;
530 };
531 
532 DRAGGING_CB(resize_window_callback) {
533  const struct resize_window_callback_params *params = extra;
534  const xcb_button_press_event_t *event = params->event;
535  border_t corner = params->corner;
536 
537  int32_t dest_x = con->rect.x;
538  int32_t dest_y = con->rect.y;
539  uint32_t dest_width;
540  uint32_t dest_height;
541 
542  double ratio = (double)old_rect->width / old_rect->height;
543 
544  /* First guess: We resize by exactly the amount the mouse moved,
545  * taking into account in which corner the client was grabbed */
546  if (corner & BORDER_LEFT)
547  dest_width = old_rect->width - (new_x - event->root_x);
548  else
549  dest_width = old_rect->width + (new_x - event->root_x);
550 
551  if (corner & BORDER_TOP)
552  dest_height = old_rect->height - (new_y - event->root_y);
553  else
554  dest_height = old_rect->height + (new_y - event->root_y);
555 
556  /* User wants to keep proportions, so we may have to adjust our values */
557  if (params->proportional) {
558  dest_width = max(dest_width, (int)(dest_height * ratio));
559  dest_height = max(dest_height, (int)(dest_width / ratio));
560  }
561 
562  con->rect = (Rect){dest_x, dest_y, dest_width, dest_height};
563 
564  /* Obey window size */
565  floating_check_size(con);
566 
567  /* If not the lower right corner is grabbed, we must also reposition
568  * the client by exactly the amount we resized it */
569  if (corner & BORDER_LEFT)
570  dest_x = old_rect->x + (old_rect->width - con->rect.width);
571 
572  if (corner & BORDER_TOP)
573  dest_y = old_rect->y + (old_rect->height - con->rect.height);
574 
575  con->rect.x = dest_x;
576  con->rect.y = dest_y;
577 
578  /* TODO: don’t re-render the whole tree just because we change
579  * coordinates of a floating window */
580  tree_render();
582 }
583 
584 /*
585  * Called when the user clicked on a floating window while holding the
586  * floating_modifier and the right mouse button.
587  * Calls the drag_pointer function with the resize_window callback
588  *
589  */
591  const xcb_button_press_event_t *event) {
592  DLOG("floating_resize_window\n");
593 
594  /* corner saves the nearest corner to the original click. It contains
595  * a bitmask of the nearest borders (BORDER_LEFT, BORDER_RIGHT, …) */
596  border_t corner = 0;
597 
598  if (event->event_x <= (int16_t)(con->rect.width / 2))
599  corner |= BORDER_LEFT;
600  else
601  corner |= BORDER_RIGHT;
602 
603  int cursor = 0;
604  if (event->event_y <= (int16_t)(con->rect.height / 2)) {
605  corner |= BORDER_TOP;
607  } else {
608  corner |= BORDER_BOTTOM;
610  }
611 
612  struct resize_window_callback_params params = {corner, proportional, event};
613 
614  /* get the initial rect in case of revert/cancel */
615  Rect initial_rect = con->rect;
616 
617  drag_result_t drag_result = drag_pointer(con, event, XCB_NONE, BORDER_TOP /* irrelevant */, cursor, resize_window_callback, &params);
618 
619  /* If the user cancels, undo the resize */
620  if (drag_result == DRAG_REVERT)
621  floating_reposition(con, initial_rect);
622 
623  /* If this is a scratchpad window, don't auto center it from now on. */
624  if (con->scratchpad_state == SCRATCHPAD_FRESH)
625  con->scratchpad_state = SCRATCHPAD_CHANGED;
626 }
627 
628 /* Custom data structure used to track dragging-related events. */
629 struct drag_x11_cb {
630  ev_check check;
631 
632  /* Whether this modal event loop should be exited and with which result. */
634 
635  /* The container that is being dragged or resized, or NULL if this is a
636  * drag of the resize handle. */
638 
639  /* The dimensions of con when the loop was started. */
641 
642  /* The callback to invoke after every pointer movement. */
644 
645  /* User data pointer for callback. */
646  const void *extra;
647 };
648 
649 static void xcb_drag_check_cb(EV_P_ ev_check *w, int revents) {
650  struct drag_x11_cb *dragloop = (struct drag_x11_cb *)w->data;
651  xcb_motion_notify_event_t *last_motion_notify = NULL;
652  xcb_generic_event_t *event;
653 
654  while ((event = xcb_poll_for_event(conn)) != NULL) {
655  if (event->response_type == 0) {
656  xcb_generic_error_t *error = (xcb_generic_error_t *)event;
657  DLOG("X11 Error received (probably harmless)! sequence 0x%x, error_code = %d\n",
658  error->sequence, error->error_code);
659  free(event);
660  continue;
661  }
662 
663  /* Strip off the highest bit (set if the event is generated) */
664  int type = (event->response_type & 0x7F);
665 
666  switch (type) {
667  case XCB_BUTTON_RELEASE:
668  dragloop->result = DRAG_SUCCESS;
669  break;
670 
671  case XCB_KEY_PRESS:
672  DLOG("A key was pressed during drag, reverting changes.\n");
673  dragloop->result = DRAG_REVERT;
674  handle_event(type, event);
675  break;
676 
677  case XCB_UNMAP_NOTIFY: {
678  xcb_unmap_notify_event_t *unmap_event = (xcb_unmap_notify_event_t *)event;
679  Con *con = con_by_window_id(unmap_event->window);
680 
681  if (con != NULL) {
682  DLOG("UnmapNotify for window 0x%08x (container %p)\n", unmap_event->window, con);
683 
685  DLOG("UnmapNotify for a managed window on the current workspace, aborting\n");
686  dragloop->result = DRAG_ABORT;
687  }
688  }
689 
690  handle_event(type, event);
691  break;
692  }
693 
694  case XCB_MOTION_NOTIFY:
695  /* motion_notify events are saved for later */
696  FREE(last_motion_notify);
697  last_motion_notify = (xcb_motion_notify_event_t *)event;
698  break;
699 
700  default:
701  DLOG("Passing to original handler\n");
702  handle_event(type, event);
703  break;
704  }
705 
706  if (last_motion_notify != (xcb_motion_notify_event_t *)event)
707  free(event);
708 
709  if (dragloop->result != DRAGGING)
710  return;
711  }
712 
713  if (last_motion_notify == NULL)
714  return;
715 
716  dragloop->callback(
717  dragloop->con,
718  &(dragloop->old_rect),
719  last_motion_notify->root_x,
720  last_motion_notify->root_y,
721  dragloop->extra);
722  free(last_motion_notify);
723 }
724 
725 /*
726  * This function grabs your pointer and keyboard and lets you drag stuff around
727  * (borders). Every time you move your mouse, an XCB_MOTION_NOTIFY event will
728  * be received and the given callback will be called with the parameters
729  * specified (client, border on which the click originally was), the original
730  * rect of the client, the event and the new coordinates (x, y).
731  *
732  */
733 drag_result_t drag_pointer(Con *con, const xcb_button_press_event_t *event, xcb_window_t
734  confine_to,
735  border_t border, int cursor, callback_t callback, const void *extra) {
736  xcb_cursor_t xcursor = (cursor && xcursor_supported) ? xcursor_get_cursor(cursor) : XCB_NONE;
737 
738  /* Grab the pointer */
739  xcb_grab_pointer_cookie_t cookie;
740  xcb_grab_pointer_reply_t *reply;
741  xcb_generic_error_t *error;
742 
743  cookie = xcb_grab_pointer(conn,
744  false, /* get all pointer events specified by the following mask */
745  root, /* grab the root window */
746  XCB_EVENT_MASK_BUTTON_RELEASE | XCB_EVENT_MASK_POINTER_MOTION, /* which events to let through */
747  XCB_GRAB_MODE_ASYNC, /* pointer events should continue as normal */
748  XCB_GRAB_MODE_ASYNC, /* keyboard mode */
749  confine_to, /* confine_to = in which window should the cursor stay */
750  xcursor, /* possibly display a special cursor */
751  XCB_CURRENT_TIME);
752 
753  if ((reply = xcb_grab_pointer_reply(conn, cookie, &error)) == NULL) {
754  ELOG("Could not grab pointer (error_code = %d)\n", error->error_code);
755  free(error);
756  return DRAG_ABORT;
757  }
758 
759  free(reply);
760 
761  /* Grab the keyboard */
762  xcb_grab_keyboard_cookie_t keyb_cookie;
763  xcb_grab_keyboard_reply_t *keyb_reply;
764 
765  keyb_cookie = xcb_grab_keyboard(conn,
766  false, /* get all keyboard events */
767  root, /* grab the root window */
768  XCB_CURRENT_TIME,
769  XCB_GRAB_MODE_ASYNC, /* continue processing pointer events as normal */
770  XCB_GRAB_MODE_ASYNC /* keyboard mode */
771  );
772 
773  if ((keyb_reply = xcb_grab_keyboard_reply(conn, keyb_cookie, &error)) == NULL) {
774  ELOG("Could not grab keyboard (error_code = %d)\n", error->error_code);
775  free(error);
776  xcb_ungrab_pointer(conn, XCB_CURRENT_TIME);
777  return DRAG_ABORT;
778  }
779 
780  free(keyb_reply);
781 
782  /* Go into our own event loop */
783  struct drag_x11_cb loop = {
784  .result = DRAGGING,
785  .con = con,
786  .callback = callback,
787  .extra = extra,
788  };
789  ev_check *check = &loop.check;
790  if (con)
791  loop.old_rect = con->rect;
792  ev_check_init(check, xcb_drag_check_cb);
793  check->data = &loop;
794  main_set_x11_cb(false);
795  ev_check_start(main_loop, check);
796 
797  while (loop.result == DRAGGING)
798  ev_run(main_loop, EVRUN_ONCE);
799 
800  ev_check_stop(main_loop, check);
801  main_set_x11_cb(true);
802 
803  xcb_ungrab_keyboard(conn, XCB_CURRENT_TIME);
804  xcb_ungrab_pointer(conn, XCB_CURRENT_TIME);
805  xcb_flush(conn);
806 
807  return loop.result;
808 }
809 
810 /*
811  * Repositions the CT_FLOATING_CON to have the coordinates specified by
812  * newrect, but only if the coordinates are not out-of-bounds. Also reassigns
813  * the floating con to a different workspace if this move was across different
814  * outputs.
815  *
816  */
817 void floating_reposition(Con *con, Rect newrect) {
818  /* Sanity check: Are the new coordinates on any output? If not, we
819  * ignore that request. */
820  if (!contained_by_output(newrect)) {
821  ELOG("No output found at destination coordinates. Not repositioning.\n");
822  return;
823  }
824 
825  con->rect = newrect;
826 
828 
829  /* If this is a scratchpad window, don't auto center it from now on. */
830  if (con->scratchpad_state == SCRATCHPAD_FRESH)
831  con->scratchpad_state = SCRATCHPAD_CHANGED;
832 
833  tree_render();
834 }
835 
836 /*
837  * Sets size of the CT_FLOATING_CON to specified dimensions. Might limit the
838  * actual size with regard to size constraints taken from user settings.
839  * Additionally, the dimensions may be upscaled until they're divisible by the
840  * window's size hints.
841  *
842  */
843 void floating_resize(Con *floating_con, int x, int y) {
844  DLOG("floating resize to %dx%d px\n", x, y);
845  Rect *rect = &floating_con->rect;
846  Con *focused_con = con_descend_focused(floating_con);
847  if (focused_con->window == NULL) {
848  DLOG("No window is focused. Not resizing.\n");
849  return;
850  }
851  int wi = focused_con->window->width_increment;
852  int hi = focused_con->window->height_increment;
853  rect->width = x;
854  rect->height = y;
855  if (wi)
856  rect->width += (wi - 1 - rect->width) % wi;
857  if (hi)
858  rect->height += (hi - 1 - rect->height) % hi;
859 
860  floating_check_size(floating_con);
861 
862  /* If this is a scratchpad window, don't auto center it from now on. */
863  if (floating_con->scratchpad_state == SCRATCHPAD_FRESH)
864  floating_con->scratchpad_state = SCRATCHPAD_CHANGED;
865 }
866 
867 /*
868  * Fixes the coordinates of the floating window whenever the window gets
869  * reassigned to a different output (or when the output’s rect changes).
870  *
871  */
873  DLOG("Fixing coordinates of floating window %p (rect (%d, %d), %d x %d)\n",
874  con, con->rect.x, con->rect.y, con->rect.width, con->rect.height);
875  DLOG("old_rect = (%d, %d), %d x %d\n",
876  old_rect->x, old_rect->y, old_rect->width, old_rect->height);
877  DLOG("new_rect = (%d, %d), %d x %d\n",
878  new_rect->x, new_rect->y, new_rect->width, new_rect->height);
879  /* First we get the x/y coordinates relative to the x/y coordinates
880  * of the output on which the window is on */
881  int32_t rel_x = con->rect.x - old_rect->x + (int32_t)(con->rect.width / 2);
882  int32_t rel_y = con->rect.y - old_rect->y + (int32_t)(con->rect.height / 2);
883  /* Then we calculate a fraction, for example 0.63 for a window
884  * which is at y = 1212 of a 1920 px high output */
885  DLOG("rel_x = %d, rel_y = %d, fraction_x = %f, fraction_y = %f, output->w = %d, output->h = %d\n",
886  rel_x, rel_y, (double)rel_x / old_rect->width, (double)rel_y / old_rect->height,
887  old_rect->width, old_rect->height);
888  /* Here we have to multiply at first. Or we will lose precision when not compiled with -msse2 */
889  con->rect.x = (int32_t)new_rect->x + (double)(rel_x * (int32_t)new_rect->width) / (int32_t)old_rect->width - (int32_t)(con->rect.width / 2);
890  con->rect.y = (int32_t)new_rect->y + (double)(rel_y * (int32_t)new_rect->height) / (int32_t)old_rect->height - (int32_t)(con->rect.height / 2);
891  DLOG("Resulting coordinates: x = %d, y = %d\n", con->rect.x, con->rect.y);
892 }
Rect con_border_style_rect(Con *con)
Returns a "relative" Rect which contains the amount of pixels that need to be added to the original R...
Definition: con.c:1473
void con_fix_percent(Con *con)
Updates the percent attribute of the children of the given container.
Definition: con.c:783
#define FREE(pointer)
Definition: util.h:50
void x_set_name(Con *con, const char *name)
Sets the WM_NAME property (so, no UTF8, but used only for debugging anyways) of the given name...
Definition: x.c:1201
#define MAX(x, y)
Definition: floating.c:13
DRAGGING_CB(drag_window_callback)
Definition: floating.c:471
drag_result_t drag_pointer(Con *con, const xcb_button_press_event_t *event, xcb_window_t confine_to, border_t border, int cursor, callback_t callback, const void *extra)
This function grabs your pointer and keyboard and lets you drag stuff around (borders).
Definition: floating.c:733
#define ELOG(fmt,...)
Definition: libi3.h:89
bool tree_close_internal(Con *con, kill_window_t kill_window, bool dont_kill_parent, bool force_set_focus)
Closes the given container including all children.
Definition: tree.c:191
xcb_screen_t * root_screen
Definition: main.c:54
void ipc_send_window_event(const char *property, Con *con)
For the window events we send, along the usual "change" field, also the window container, in "container".
Definition: ipc.c:1277
struct outputs_head outputs
Definition: randr.c:26
uint32_t y
Definition: data.h:150
border_t
On which border was the dragging initiated?
Definition: floating.h:25
const xcb_button_press_event_t * event
Definition: floating.c:529
uint32_t height
Definition: data.h:152
callback_t callback
Definition: floating.c:643
uint32_t x
Definition: data.h:149
struct Con * croot
Definition: tree.c:12
int max(int a, int b)
Definition: util.c:31
void(* callback_t)(Con *, Rect *, uint32_t, uint32_t, const void *)
Callback for dragging.
Definition: floating.h:17
int width_increment
Definition: data.h:438
void x_push_changes(Con *con)
Pushes all changes (state of each node, see x_push_node() and the window stack) to X11...
Definition: x.c:977
int min(int a, int b)
Definition: util.c:27
struct Con * parent
Definition: data.h:590
void x_set_warp_to(Rect *rect)
Set warp_to coordinates.
Definition: x.c:1243
xcb_cursor_t xcursor_get_cursor(enum xcursor_cursor_t c)
Definition: xcursor.c:62
Con * con
Definition: floating.c:637
struct Rect Rect
Definition: data.h:44
void main_set_x11_cb(bool enable)
Enable or disable the main X11 event handling function.
Definition: main.c:144
void con_focus(Con *con)
Sets input focus to the given container.
Definition: con.c:197
An Output is a physical output on your graphics driver.
Definition: data.h:344
bool con_is_leaf(Con *con)
Returns true when this node is a leaf node (has no children)
Definition: con.c:256
xcb_window_t root
Definition: main.c:55
void floating_center(Con *con, Rect rect)
Centers a floating con above the specified rect.
Definition: floating.c:430
int32_t floating_minimum_width
Con * output_get_content(Con *output)
Returns the output container below the given output container.
Definition: output.c:16
#define LOG(fmt,...)
Definition: libi3.h:84
struct Rect rect
Definition: data.h:594
int render_deco_height(void)
Definition: render.c:25
void render_con(Con *con, bool render_fullscreen)
"Renders" the given container (and its children), meaning that all rects are updated correctly...
Definition: render.c:40
ev_check check
Definition: floating.c:630
Con * con_by_window_id(xcb_window_t window)
Returns the container with the given client window ID or NULL if no such container exists...
Definition: con.c:530
Stores a rectangle, for example the size of a window, the child window etc.
Definition: data.h:148
#define TAILQ_INSERT_TAIL(head, elm, field)
Definition: queue.h:376
static Rect total_outputs_dimensions(void)
Definition: floating.c:20
Rect rect
x, y, width, height
Definition: data.h:365
xcb_connection_t * conn
XCB connection and root screen.
Definition: main.c:42
#define TAILQ_FOREACH(var, head, field)
Definition: queue.h:347
void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect)
Fixes the coordinates of the floating window whenever the window gets reassigned to a different outpu...
Definition: floating.c:872
Con * con_get_workspace(Con *con)
Gets the workspace container this node is on.
Definition: con.c:372
Con * con_get_output(Con *con)
Gets the output container (first container with CT_OUTPUT in hierarchy) this node is on...
Definition: con.c:358
void floating_resize(Con *floating_con, int x, int y)
Sets size of the CT_FLOATING_CON to specified dimensions.
Definition: floating.c:843
int con_num_children(Con *con)
Returns the number of children of this container.
Definition: con.c:724
bool con_is_floating(Con *con)
Returns true if the node is floating.
Definition: con.c:474
int sasprintf(char **strp, const char *fmt,...)
Safe-wrapper around asprintf which exits if it returns -1 (meaning that there is no more memory avail...
bool contained_by_output(Rect rect)
Definition: randr.c:138
#define TAILQ_FIRST(head)
Definition: queue.h:336
int height_increment
Definition: data.h:439
int base_width
Definition: data.h:434
void tree_render(void)
Renders the tree, that is rendering all outputs using render_con() and pushing the changes to X11 usi...
Definition: tree.c:490
bool con_is_docked(Con *con)
Returns true if the container is a docked container.
Definition: con.c:484
const void * extra
Definition: floating.c:646
drag_result_t
This is the return value of a drag operation like drag_pointer.
Definition: floating.h:120
border_style_t border_style
Definition: data.h:663
void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp, bool ignore_focus)
Moves the given container to the currently focused container on the given workspace.
Definition: con.c:1194
char * name
Definition: data.h:604
#define TAILQ_REMOVE(head, elm, field)
Definition: queue.h:402
Definition: data.h:62
Definition: data.h:98
struct Window * window
Definition: data.h:625
static void floating_set_hint_atom(Con *con, bool floating)
Definition: floating.c:39
layout_t layout
Definition: data.h:662
void floating_resize_window(Con *con, const bool proportional, const xcb_button_press_event_t *event)
Called when the user clicked on a floating window while holding the floating_modifier and the right m...
Definition: floating.c:590
void handle_event(int type, xcb_generic_event_t *event)
Takes an xcb_generic_event_t and calls the appropriate handler, based on the event type...
Definition: handlers.c:1367
Con * con
Pointer to the Con which represents this output.
Definition: data.h:362
struct Rect geometry
the geometry this window requested when getting mapped
Definition: data.h:602
void floating_move_to_pointer(Con *con)
Moves the given floating con to the current pointer position.
Definition: floating.c:439
xcb_window_t id
Definition: data.h:376
bool xcursor_supported
Definition: main.c:88
static void xcb_drag_check_cb(EV_P_ ev_check *w, int revents)
Definition: floating.c:649
drag_result_t result
Definition: floating.c:633
Rect old_rect
Definition: floating.c:640
void toggle_floating_mode(Con *con, bool automatic)
Calls floating_enable() for tiling containers and floating_disable() for floating containers...
Definition: floating.c:368
Con * con_descend_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1366
bool floating_maybe_reassign_ws(Con *con)
Checks if con’s coordinates are within its workspace and re-assigns it to the actual workspace if no...
Definition: floating.c:401
void floating_drag_window(Con *con, const xcb_button_press_event_t *event)
Called when the user clicked on the titlebar of a floating window.
Definition: floating.c:495
int con_border_style(Con *con)
Use this function to get a container’s border style.
Definition: con.c:1553
Con * con_new(Con *parent, i3Window *window)
Definition: con.c:68
A &#39;Con&#39; represents everything from the X11 root window down to a single X11 window.
Definition: data.h:558
enum Con::@21 floating
floating? (= not in tiling layout) This cannot be simply a bool because we want to keep track of whet...
uint32_t width
Definition: data.h:151
#define DLOG(fmt,...)
Definition: libi3.h:94
void floating_reposition(Con *con, Rect newrect)
Repositions the CT_FLOATING_CON to have the coordinates specified by newrect, but only if the coordin...
Definition: floating.c:817
void floating_check_size(Con *floating_con)
Called when a floating window is created or resized.
Definition: floating.c:68
enum Con::@22 scratchpad_state
Output * get_output_containing(unsigned int x, unsigned int y)
Returns the active (!) output which contains the coordinates x, y or NULL if there is no output which...
Definition: randr.c:94
int32_t floating_maximum_width
Maximum and minimum dimensions of a floating window.
int32_t floating_minimum_height
void con_attach(Con *con, Con *parent, bool ignore_focus)
Attaches the given container to the given parent.
Definition: con.c:173
Con * con_descend_tiling_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1381
xcb_window_t leader
Holds the xcb_window_t (just an ID) for the leader window (logical parent for toolwindows and similar...
Definition: data.h:380
#define TAILQ_EMPTY(head)
Definition: queue.h:344
int32_t floating_maximum_height
Config config
Definition: config.c:16
void x_push_node(Con *con)
This function pushes the properties of each node of the layout tree to X11 if they have changed (like...
Definition: x.c:677
uint32_t y
Definition: data.h:128
void floating_enable(Con *con, bool automatic)
Enables floating mode for the given container by detaching it from its parent, creating a new contain...
Definition: floating.c:136
int border_width
Definition: data.h:622
double percent
Definition: data.h:619
enum Con::@20 type
void floating_raise_con(Con *con)
Raises the given container in the list of floating containers.
Definition: floating.c:390
int base_height
Definition: data.h:435
uint32_t x
Definition: data.h:127
struct ev_loop * main_loop
Definition: main.c:64
void floating_disable(Con *con, bool automatic)
Disables floating mode for the given container by re-attaching the container to its old parent...
Definition: floating.c:312
border_style_t default_floating_border
The default border style for new floating windows.
Con * focused
Definition: tree.c:13