i3
tree.c
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1 /*
2  * vim:ts=4:sw=4:expandtab
3  *
4  * i3 - an improved dynamic tiling window manager
5  * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
6  *
7  * tree.c: Everything that primarily modifies the layout tree data structure.
8  *
9  */
10 #include "all.h"
11 
12 struct Con *croot;
13 struct Con *focused;
14 
15 struct all_cons_head all_cons = TAILQ_HEAD_INITIALIZER(all_cons);
16 
17 /*
18  * Create the pseudo-output __i3. Output-independent workspaces such as
19  * __i3_scratch will live there.
20  *
21  */
22 static Con *_create___i3(void) {
23  Con *__i3 = con_new(croot, NULL);
24  FREE(__i3->name);
25  __i3->name = sstrdup("__i3");
26  __i3->type = CT_OUTPUT;
27  __i3->layout = L_OUTPUT;
28  con_fix_percent(croot);
29  x_set_name(__i3, "[i3 con] pseudo-output __i3");
30  /* For retaining the correct position/size of a scratchpad window, the
31  * dimensions of the real outputs should be multiples of the __i3
32  * pseudo-output. Ensuring that is the job of scratchpad_fix_resolution()
33  * which gets called after this function and after detecting all the
34  * outputs (or whenever an output changes). */
35  __i3->rect.width = 1280;
36  __i3->rect.height = 1024;
37 
38  /* Add a content container. */
39  DLOG("adding main content container\n");
40  Con *content = con_new(NULL, NULL);
41  content->type = CT_CON;
42  FREE(content->name);
43  content->name = sstrdup("content");
44  content->layout = L_SPLITH;
45 
46  x_set_name(content, "[i3 con] content __i3");
47  con_attach(content, __i3, false);
48 
49  /* Attach the __i3_scratch workspace. */
50  Con *ws = con_new(NULL, NULL);
51  ws->type = CT_WORKSPACE;
52  ws->num = -1;
53  ws->name = sstrdup("__i3_scratch");
54  ws->layout = L_SPLITH;
55  con_attach(ws, content, false);
56  x_set_name(ws, "[i3 con] workspace __i3_scratch");
58 
59  return __i3;
60 }
61 
62 /*
63  * Loads tree from 'path' (used for in-place restarts).
64  *
65  */
66 bool tree_restore(const char *path, xcb_get_geometry_reply_t *geometry) {
67  char *globbed = resolve_tilde(path);
68 
69  if (!path_exists(globbed)) {
70  LOG("%s does not exist, not restoring tree\n", globbed);
71  free(globbed);
72  return false;
73  }
74 
75  /* TODO: refactor the following */
76  croot = con_new(NULL, NULL);
77  croot->rect = (Rect){
78  geometry->x,
79  geometry->y,
80  geometry->width,
81  geometry->height};
82  focused = croot;
83 
84  tree_append_json(focused, globbed, NULL);
85  free(globbed);
86 
87  DLOG("appended tree, using new root\n");
88  croot = TAILQ_FIRST(&(croot->nodes_head));
89  DLOG("new root = %p\n", croot);
90  Con *out = TAILQ_FIRST(&(croot->nodes_head));
91  DLOG("out = %p\n", out);
92  Con *ws = TAILQ_FIRST(&(out->nodes_head));
93  DLOG("ws = %p\n", ws);
94 
95  /* For in-place restarting into v4.2, we need to make sure the new
96  * pseudo-output __i3 is present. */
97  if (strcmp(out->name, "__i3") != 0) {
98  DLOG("Adding pseudo-output __i3 during inplace restart\n");
99  Con *__i3 = _create___i3();
100  /* Ensure that it is the first output, other places in the code make
101  * that assumption. */
102  TAILQ_REMOVE(&(croot->nodes_head), __i3, nodes);
103  TAILQ_INSERT_HEAD(&(croot->nodes_head), __i3, nodes);
104  }
105 
107 
108  return true;
109 }
110 
111 /*
112  * Initializes the tree by creating the root node. The CT_OUTPUT Cons below the
113  * root node are created in randr.c for each Output.
114  *
115  */
116 void tree_init(xcb_get_geometry_reply_t *geometry) {
117  croot = con_new(NULL, NULL);
118  FREE(croot->name);
119  croot->name = "root";
120  croot->type = CT_ROOT;
121  croot->layout = L_SPLITH;
122  croot->rect = (Rect){
123  geometry->x,
124  geometry->y,
125  geometry->width,
126  geometry->height};
127 
128  _create___i3();
129 }
130 
131 /*
132  * Opens an empty container in the current container
133  *
134  */
135 Con *tree_open_con(Con *con, i3Window *window) {
136  if (con == NULL) {
137  /* every focusable Con has a parent (outputs have parent root) */
138  con = focused->parent;
139  /* If the parent is an output, we are on a workspace. In this case,
140  * the new container needs to be opened as a leaf of the workspace. */
141  if (con->parent->type == CT_OUTPUT && con->type != CT_DOCKAREA) {
142  con = focused;
143  }
144 
145  /* If the currently focused container is a floating container, we
146  * attach the new container to the currently focused spot in its
147  * workspace. */
148  if (con->type == CT_FLOATING_CON) {
150  if (con->type != CT_WORKSPACE)
151  con = con->parent;
152  }
153  DLOG("con = %p\n", con);
154  }
155 
156  assert(con != NULL);
157 
158  /* 3. create the container and attach it to its parent */
159  Con *new = con_new(con, window);
160  new->layout = L_SPLITH;
161 
162  /* 4: re-calculate child->percent for each child */
163  con_fix_percent(con);
164 
165  return new;
166 }
167 
168 static bool _is_con_mapped(Con *con) {
169  Con *child;
170 
171  TAILQ_FOREACH(child, &(con->nodes_head), nodes)
172  if (_is_con_mapped(child))
173  return true;
174 
175  return con->mapped;
176 }
177 
178 /*
179  * Closes the given container including all children.
180  * Returns true if the container was killed or false if just WM_DELETE was sent
181  * and the window is expected to kill itself.
182  *
183  * The dont_kill_parent flag is specified when the function calls itself
184  * recursively while deleting a containers children.
185  *
186  * The force_set_focus flag is specified in the case of killing a floating
187  * window: tree_close_internal() will be invoked for the CT_FLOATINGCON (the parent
188  * container) and focus should be set there.
189  *
190  */
191 bool tree_close_internal(Con *con, kill_window_t kill_window, bool dont_kill_parent, bool force_set_focus) {
192  bool was_mapped = con->mapped;
193  Con *parent = con->parent;
194 
195  if (!was_mapped) {
196  /* Even if the container itself is not mapped, its children may be
197  * mapped (for example split containers don't have a mapped window on
198  * their own but usually contain mapped children). */
199  was_mapped = _is_con_mapped(con);
200  }
201 
202  /* remove the urgency hint of the workspace (if set) */
203  if (con->urgent) {
204  con_set_urgency(con, false);
207  }
208 
209  /* Get the container which is next focused */
210  Con *next = con_next_focused(con);
211  DLOG("next = %p, focused = %p\n", next, focused);
212 
213  DLOG("closing %p, kill_window = %d\n", con, kill_window);
214  Con *child, *nextchild;
215  bool abort_kill = false;
216  /* We cannot use TAILQ_FOREACH because the children get deleted
217  * in their parent’s nodes_head */
218  for (child = TAILQ_FIRST(&(con->nodes_head)); child;) {
219  nextchild = TAILQ_NEXT(child, nodes);
220  DLOG("killing child=%p\n", child);
221  if (!tree_close_internal(child, kill_window, true, false))
222  abort_kill = true;
223  child = nextchild;
224  }
225 
226  if (abort_kill) {
227  DLOG("One of the children could not be killed immediately (WM_DELETE sent), aborting.\n");
228  return false;
229  }
230 
231  if (con->window != NULL) {
232  if (kill_window != DONT_KILL_WINDOW) {
233  x_window_kill(con->window->id, kill_window);
234  return false;
235  } else {
236  xcb_void_cookie_t cookie;
237  /* Ignore any further events by clearing the event mask,
238  * unmap the window,
239  * then reparent it to the root window. */
240  xcb_change_window_attributes(conn, con->window->id,
241  XCB_CW_EVENT_MASK, (uint32_t[]){XCB_NONE});
242  xcb_unmap_window(conn, con->window->id);
243  cookie = xcb_reparent_window(conn, con->window->id, root, 0, 0);
244 
245  /* Ignore X11 errors for the ReparentWindow request.
246  * X11 Errors are returned when the window was already destroyed */
247  add_ignore_event(cookie.sequence, 0);
248 
249  /* We are no longer handling this window, thus set WM_STATE to
250  * WM_STATE_WITHDRAWN (see ICCCM 4.1.3.1) */
251  long data[] = {XCB_ICCCM_WM_STATE_WITHDRAWN, XCB_NONE};
252  cookie = xcb_change_property(conn, XCB_PROP_MODE_REPLACE,
253  con->window->id, A_WM_STATE, A_WM_STATE, 32, 2, data);
254 
255  /* Remove the window from the save set. All windows in the save set
256  * will be mapped when i3 closes its connection (e.g. when
257  * restarting). This is not what we want, since some apps keep
258  * unmapped windows around and don’t expect them to suddenly be
259  * mapped. See http://bugs.i3wm.org/1617 */
260  xcb_change_save_set(conn, XCB_SET_MODE_DELETE, con->window->id);
261 
262  /* Ignore X11 errors for the ReparentWindow request.
263  * X11 Errors are returned when the window was already destroyed */
264  add_ignore_event(cookie.sequence, 0);
265  }
266  ipc_send_window_event("close", con);
267  window_free(con->window);
268  con->window = NULL;
269  }
270 
271  Con *ws = con_get_workspace(con);
272 
273  /* Figure out which container to focus next before detaching 'con'. */
274  if (con_is_floating(con)) {
275  if (con == focused) {
276  DLOG("This is the focused container, i need to find another one to focus. I start looking at ws = %p\n", ws);
277  next = con_next_focused(parent);
278 
279  dont_kill_parent = true;
280  DLOG("Alright, focusing %p\n", next);
281  } else {
282  next = NULL;
283  }
284  }
285 
286  /* Detach the container so that it will not be rendered anymore. */
287  con_detach(con);
288 
289  /* disable urgency timer, if needed */
290  if (con->urgency_timer != NULL) {
291  DLOG("Removing urgency timer of con %p\n", con);
293  ev_timer_stop(main_loop, con->urgency_timer);
294  FREE(con->urgency_timer);
295  }
296 
297  if (con->type != CT_FLOATING_CON) {
298  /* If the container is *not* floating, we might need to re-distribute
299  * percentage values for the resized containers. */
300  con_fix_percent(parent);
301  }
302 
303  /* Render the tree so that the surrounding containers take up the space
304  * which 'con' does no longer occupy. If we don’t render here, there will
305  * be a gap in our containers and that could trigger an EnterNotify for an
306  * underlying container, see ticket #660.
307  *
308  * Rendering has to be avoided when dont_kill_parent is set (when
309  * tree_close_internal calls itself recursively) because the tree is in a
310  * non-renderable state during that time. */
311  if (!dont_kill_parent)
312  tree_render();
313 
314  /* kill the X11 part of this container */
315  x_con_kill(con);
316 
317  if (con_is_floating(con)) {
318  DLOG("Container was floating, killing floating container\n");
319  tree_close_internal(parent, DONT_KILL_WINDOW, false, (con == focused));
320  DLOG("parent container killed\n");
321  }
322 
323  free(con->name);
324  FREE(con->deco_render_params);
326  while (!TAILQ_EMPTY(&(con->swallow_head))) {
327  Match *match = TAILQ_FIRST(&(con->swallow_head));
328  TAILQ_REMOVE(&(con->swallow_head), match, matches);
329  match_free(match);
330  free(match);
331  }
332  free(con);
333 
334  /* in the case of floating windows, we already focused another container
335  * when closing the parent, so we can exit now. */
336  if (!next) {
337  DLOG("No next container, i will just exit now\n");
338  return true;
339  }
340 
341  if (was_mapped || con == focused) {
342  if ((kill_window != DONT_KILL_WINDOW) || !dont_kill_parent || con == focused) {
343  DLOG("focusing %p / %s\n", next, next->name);
344  if (next->type == CT_DOCKAREA) {
345  /* Instead of focusing the dockarea, we need to restore focus to the workspace */
347  } else {
348  if (!force_set_focus && con != focused)
349  DLOG("not changing focus, the container was not focused before\n");
350  else
351  con_focus(next);
352  }
353  } else {
354  DLOG("not focusing because we're not killing anybody\n");
355  }
356  } else {
357  DLOG("not focusing, was not mapped\n");
358  }
359 
360  /* check if the parent container is empty now and close it */
361  if (!dont_kill_parent)
362  CALL(parent, on_remove_child);
363 
364  return true;
365 }
366 
367 /*
368  * Splits (horizontally or vertically) the given container by creating a new
369  * container which contains the old one and the future ones.
370  *
371  */
372 void tree_split(Con *con, orientation_t orientation) {
373  if (con_is_floating(con)) {
374  DLOG("Floating containers can't be split.\n");
375  return;
376  }
377 
378  if (con->type == CT_WORKSPACE) {
379  if (con_num_children(con) < 2) {
380  DLOG("Just changing orientation of workspace\n");
381  con->layout = (orientation == HORIZ) ? L_SPLITH : L_SPLITV;
382  return;
383  } else {
384  /* if there is more than one container on the workspace
385  * move them into a new container and handle this instead */
386  con = workspace_encapsulate(con);
387  }
388  }
389 
390  Con *parent = con->parent;
391 
392  /* Force re-rendering to make the indicator border visible. */
394 
395  /* if we are in a container whose parent contains only one
396  * child (its split functionality is unused so far), we just change the
397  * orientation (more intuitive than splitting again) */
398  if (con_num_children(parent) == 1 &&
399  (parent->layout == L_SPLITH ||
400  parent->layout == L_SPLITV)) {
401  parent->layout = (orientation == HORIZ) ? L_SPLITH : L_SPLITV;
402  DLOG("Just changing orientation of existing container\n");
403  return;
404  }
405 
406  DLOG("Splitting in orientation %d\n", orientation);
407 
408  /* 2: replace it with a new Con */
409  Con *new = con_new(NULL, NULL);
410  TAILQ_REPLACE(&(parent->nodes_head), con, new, nodes);
411  TAILQ_REPLACE(&(parent->focus_head), con, new, focused);
412  new->parent = parent;
413  new->layout = (orientation == HORIZ) ? L_SPLITH : L_SPLITV;
414 
415  /* 3: swap 'percent' (resize factor) */
416  new->percent = con->percent;
417  con->percent = 0.0;
418 
419  /* 4: add it as a child to the new Con */
420  con_attach(con, new, false);
421 }
422 
423 /*
424  * Moves focus one level up. Returns true if focus changed.
425  *
426  */
427 bool level_up(void) {
428  /* Skip over floating containers and go directly to the grandparent
429  * (which should always be a workspace) */
430  if (focused->parent->type == CT_FLOATING_CON) {
431  con_focus(focused->parent->parent);
432  return true;
433  }
434 
435  /* We can focus up to the workspace, but not any higher in the tree */
436  if ((focused->parent->type != CT_CON &&
437  focused->parent->type != CT_WORKSPACE) ||
438  focused->type == CT_WORKSPACE) {
439  ELOG("'focus parent': Focus is already on the workspace, cannot go higher than that.\n");
440  return false;
441  }
442  con_focus(focused->parent);
443  return true;
444 }
445 
446 /*
447  * Moves focus one level down. Returns true if focus changed.
448  *
449  */
450 bool level_down(void) {
451  /* Go down the focus stack of the current node */
452  Con *next = TAILQ_FIRST(&(focused->focus_head));
453  if (next == TAILQ_END(&(focused->focus_head))) {
454  DLOG("cannot go down\n");
455  return false;
456  } else if (next->type == CT_FLOATING_CON) {
457  /* Floating cons shouldn't be directly focused; try immediately
458  * going to the grandchild of the focused con. */
459  Con *child = TAILQ_FIRST(&(next->focus_head));
460  if (child == TAILQ_END(&(next->focus_head))) {
461  DLOG("cannot go down\n");
462  return false;
463  } else
464  next = TAILQ_FIRST(&(next->focus_head));
465  }
466 
467  con_focus(next);
468  return true;
469 }
470 
471 static void mark_unmapped(Con *con) {
472  Con *current;
473 
474  con->mapped = false;
475  TAILQ_FOREACH(current, &(con->nodes_head), nodes)
476  mark_unmapped(current);
477  if (con->type == CT_WORKSPACE) {
478  /* We need to call mark_unmapped on floating nodes as well since we can
479  * make containers floating. */
480  TAILQ_FOREACH(current, &(con->floating_head), floating_windows)
481  mark_unmapped(current);
482  }
483 }
484 
485 /*
486  * Renders the tree, that is rendering all outputs using render_con() and
487  * pushing the changes to X11 using x_push_changes().
488  *
489  */
490 void tree_render(void) {
491  if (croot == NULL)
492  return;
493 
494  DLOG("-- BEGIN RENDERING --\n");
495  /* Reset map state for all nodes in tree */
496  /* TODO: a nicer method to walk all nodes would be good, maybe? */
497  mark_unmapped(croot);
498  croot->mapped = true;
499 
500  render_con(croot, false);
501 
502  x_push_changes(croot);
503  DLOG("-- END RENDERING --\n");
504 }
505 
506 /*
507  * Recursive function to walk the tree until a con can be found to focus.
508  *
509  */
510 static bool _tree_next(Con *con, char way, orientation_t orientation, bool wrap) {
511  /* When dealing with fullscreen containers, it's necessary to go up to the
512  * workspace level, because 'focus $dir' will start at the con's real
513  * position in the tree, and it may not be possible to get to the edge
514  * normally due to fullscreen focusing restrictions. */
515  if (con->fullscreen_mode == CF_OUTPUT && con->type != CT_WORKSPACE)
516  con = con_get_workspace(con);
517 
518  /* Stop recursing at workspaces after attempting to switch to next
519  * workspace if possible. */
520  if (con->type == CT_WORKSPACE) {
521  if (con_get_fullscreen_con(con, CF_GLOBAL)) {
522  DLOG("Cannot change workspace while in global fullscreen mode.\n");
523  return false;
524  }
525  Output *current_output = get_output_containing(con->rect.x, con->rect.y);
526  Output *next_output;
527 
528  if (!current_output)
529  return false;
530  DLOG("Current output is %s\n", current_output->name);
531 
532  /* Try to find next output */
533  direction_t direction;
534  if (way == 'n' && orientation == HORIZ)
535  direction = D_RIGHT;
536  else if (way == 'p' && orientation == HORIZ)
537  direction = D_LEFT;
538  else if (way == 'n' && orientation == VERT)
539  direction = D_DOWN;
540  else if (way == 'p' && orientation == VERT)
541  direction = D_UP;
542  else
543  return false;
544 
545  next_output = get_output_next(direction, current_output, CLOSEST_OUTPUT);
546  if (!next_output)
547  return false;
548  DLOG("Next output is %s\n", next_output->name);
549 
550  /* Find visible workspace on next output */
551  Con *workspace = NULL;
552  GREP_FIRST(workspace, output_get_content(next_output->con), workspace_is_visible(child));
553 
554  /* Show next workspace and focus appropriate container if possible. */
555  if (!workspace)
556  return false;
557 
558  workspace_show(workspace);
559 
560  /* If a workspace has an active fullscreen container, one of its
561  * children should always be focused. The above workspace_show()
562  * should be adequate for that, so return. */
563  if (con_get_fullscreen_con(workspace, CF_OUTPUT))
564  return true;
565 
566  Con *focus = con_descend_direction(workspace, direction);
567 
568  /* special case: if there was no tiling con to focus and the workspace
569  * has a floating con in the focus stack, focus the top of the focus
570  * stack (which may be floating) */
571  if (focus == workspace)
572  focus = con_descend_focused(workspace);
573 
574  if (focus) {
575  con_focus(focus);
576  x_set_warp_to(&(focus->rect));
577  }
578  return true;
579  }
580 
581  Con *parent = con->parent;
582 
583  if (con->type == CT_FLOATING_CON) {
584  if (orientation != HORIZ)
585  return false;
586 
587  /* left/right focuses the previous/next floating container */
588  Con *next;
589  if (way == 'n')
590  next = TAILQ_NEXT(con, floating_windows);
591  else
592  next = TAILQ_PREV(con, floating_head, floating_windows);
593 
594  /* If there is no next/previous container, wrap */
595  if (!next) {
596  if (way == 'n')
597  next = TAILQ_FIRST(&(parent->floating_head));
598  else
599  next = TAILQ_LAST(&(parent->floating_head), floating_head);
600  }
601 
602  /* Still no next/previous container? bail out */
603  if (!next)
604  return false;
605 
606  /* Raise the floating window on top of other windows preserving
607  * relative stack order */
608  while (TAILQ_LAST(&(parent->floating_head), floating_head) != next) {
609  Con *last = TAILQ_LAST(&(parent->floating_head), floating_head);
610  TAILQ_REMOVE(&(parent->floating_head), last, floating_windows);
611  TAILQ_INSERT_HEAD(&(parent->floating_head), last, floating_windows);
612  }
613 
615  return true;
616  }
617 
618  /* If the orientation does not match or there is no other con to focus, we
619  * need to go higher in the hierarchy */
620  if (con_orientation(parent) != orientation ||
621  con_num_children(parent) == 1)
622  return _tree_next(parent, way, orientation, wrap);
623 
624  Con *current = TAILQ_FIRST(&(parent->focus_head));
625  /* TODO: when can the following happen (except for floating windows, which
626  * are handled above)? */
627  if (TAILQ_EMPTY(&(parent->nodes_head))) {
628  DLOG("nothing to focus\n");
629  return false;
630  }
631 
632  Con *next;
633  if (way == 'n')
634  next = TAILQ_NEXT(current, nodes);
635  else
636  next = TAILQ_PREV(current, nodes_head, nodes);
637 
638  if (!next) {
640  /* If there is no next/previous container, we check if we can focus one
641  * when going higher (without wrapping, though). If so, we are done, if
642  * not, we wrap */
643  if (_tree_next(parent, way, orientation, false))
644  return true;
645 
646  if (!wrap)
647  return false;
648  }
649 
650  if (way == 'n')
651  next = TAILQ_FIRST(&(parent->nodes_head));
652  else
653  next = TAILQ_LAST(&(parent->nodes_head), nodes_head);
654  }
655 
656  /* Don't violate fullscreen focus restrictions. */
658  return false;
659 
660  /* 3: focus choice comes in here. at the moment we will go down
661  * until we find a window */
662  /* TODO: check for window, atm we only go down as far as possible */
664  return true;
665 }
666 
667 /*
668  * Changes focus in the given way (next/previous) and given orientation
669  * (horizontal/vertical).
670  *
671  */
672 void tree_next(char way, orientation_t orientation) {
673  _tree_next(focused, way, orientation, true);
674 }
675 
676 /*
677  * tree_flatten() removes pairs of redundant split containers, e.g.:
678  * [workspace, horizontal]
679  * [v-split] [child3]
680  * [h-split]
681  * [child1] [child2]
682  * In this example, the v-split and h-split container are redundant.
683  * Such a situation can be created by moving containers in a direction which is
684  * not the orientation of their parent container. i3 needs to create a new
685  * split container then and if you move containers this way multiple times,
686  * redundant chains of split-containers can be the result.
687  *
688  */
689 void tree_flatten(Con *con) {
690  Con *current, *child, *parent = con->parent;
691  DLOG("Checking if I can flatten con = %p / %s\n", con, con->name);
692 
693  /* We only consider normal containers without windows */
694  if (con->type != CT_CON ||
695  parent->layout == L_OUTPUT || /* con == "content" */
696  con->window != NULL)
697  goto recurse;
698 
699  /* Ensure it got only one child */
700  child = TAILQ_FIRST(&(con->nodes_head));
701  if (child == NULL || TAILQ_NEXT(child, nodes) != NULL)
702  goto recurse;
703 
704  DLOG("child = %p, con = %p, parent = %p\n", child, con, parent);
705 
706  /* The child must have a different orientation than the con but the same as
707  * the con’s parent to be redundant */
708  if (!con_is_split(con) ||
709  !con_is_split(child) ||
710  (con->layout != L_SPLITH && con->layout != L_SPLITV) ||
711  (child->layout != L_SPLITH && child->layout != L_SPLITV) ||
712  con_orientation(con) == con_orientation(child) ||
713  con_orientation(child) != con_orientation(parent))
714  goto recurse;
715 
716  DLOG("Alright, I have to flatten this situation now. Stay calm.\n");
717  /* 1: save focus */
718  Con *focus_next = TAILQ_FIRST(&(child->focus_head));
719 
720  DLOG("detaching...\n");
721  /* 2: re-attach the children to the parent before con */
722  while (!TAILQ_EMPTY(&(child->nodes_head))) {
723  current = TAILQ_FIRST(&(child->nodes_head));
724  DLOG("detaching current=%p / %s\n", current, current->name);
725  con_detach(current);
726  DLOG("re-attaching\n");
727  /* We don’t use con_attach() here because for a CT_CON, the special
728  * case handling of con_attach() does not trigger. So all it would do
729  * is calling TAILQ_INSERT_AFTER, but with the wrong container. So we
730  * directly use the TAILQ macros. */
731  current->parent = parent;
732  TAILQ_INSERT_BEFORE(con, current, nodes);
733  DLOG("attaching to focus list\n");
734  TAILQ_INSERT_TAIL(&(parent->focus_head), current, focused);
735  current->percent = con->percent;
736  }
737  DLOG("re-attached all\n");
738 
739  /* 3: restore focus, if con was focused */
740  if (focus_next != NULL &&
741  TAILQ_FIRST(&(parent->focus_head)) == con) {
742  DLOG("restoring focus to focus_next=%p\n", focus_next);
743  TAILQ_REMOVE(&(parent->focus_head), focus_next, focused);
744  TAILQ_INSERT_HEAD(&(parent->focus_head), focus_next, focused);
745  DLOG("restored focus.\n");
746  }
747 
748  /* 4: close the redundant cons */
749  DLOG("closing redundant cons\n");
750  tree_close_internal(con, DONT_KILL_WINDOW, true, false);
751 
752  /* Well, we got to abort the recursion here because we destroyed the
753  * container. However, if tree_flatten() is called sufficiently often,
754  * there can’t be the situation of having two pairs of redundant containers
755  * at once. Therefore, we can safely abort the recursion on this level
756  * after flattening. */
757  return;
758 
759 recurse:
760  /* We cannot use normal foreach here because tree_flatten might close the
761  * current container. */
762  current = TAILQ_FIRST(&(con->nodes_head));
763  while (current != NULL) {
764  Con *next = TAILQ_NEXT(current, nodes);
765  tree_flatten(current);
766  current = next;
767  }
768 
769  current = TAILQ_FIRST(&(con->floating_head));
770  while (current != NULL) {
771  Con *next = TAILQ_NEXT(current, floating_windows);
772  tree_flatten(current);
773  current = next;
774  }
775 }
void con_fix_percent(Con *con)
Updates the percent attribute of the children of the given container.
Definition: con.c:783
#define FREE(pointer)
Definition: util.h:50
void x_set_name(Con *con, const char *name)
Sets the WM_NAME property (so, no UTF8, but used only for debugging anyways) of the given name...
Definition: x.c:1201
bool mapped
Definition: data.h:559
void con_detach(Con *con)
Detaches the given container from its current parent.
Definition: con.c:181
void tree_init(xcb_get_geometry_reply_t *geometry)
Initializes the tree by creating the root node, adding all RandR outputs to the tree (that means rand...
Definition: tree.c:116
#define TAILQ_INSERT_BEFORE(listelm, elm, field)
Definition: queue.h:394
#define ELOG(fmt,...)
Definition: libi3.h:89
bool tree_close_internal(Con *con, kill_window_t kill_window, bool dont_kill_parent, bool force_set_focus)
Closes the given container including all children.
Definition: tree.c:191
void ipc_send_window_event(const char *property, Con *con)
For the window events we send, along the usual "change" field, also the window container, in "container".
Definition: ipc.c:1277
void workspace_show(Con *workspace)
Switches to the given workspace.
Definition: workspace.c:489
uint32_t y
Definition: data.h:150
#define TAILQ_LAST(head, headname)
Definition: queue.h:339
int num
the workspace number, if this Con is of type CT_WORKSPACE and the workspace is not a named workspace ...
Definition: data.h:588
uint32_t height
Definition: data.h:152
Definition: data.h:56
bool level_up(void)
Moves focus one level up.
Definition: tree.c:427
uint32_t x
Definition: data.h:149
#define TAILQ_END(head)
Definition: queue.h:337
struct Con * croot
Definition: tree.c:12
#define TAILQ_NEXT(elm, field)
Definition: queue.h:338
void add_ignore_event(const int sequence, const int response_type)
Adds the given sequence to the list of events which are ignored.
#define TAILQ_PREV(elm, headname, field)
Definition: queue.h:342
Con * workspace_encapsulate(Con *ws)
Creates a new container and re-parents all of children from the given workspace into it...
Definition: workspace.c:880
void x_push_changes(Con *con)
Pushes all changes (state of each node, see x_push_node() and the window stack) to X11...
Definition: x.c:977
struct Con * parent
Definition: data.h:590
void x_set_warp_to(Rect *rect)
Set warp_to coordinates.
Definition: x.c:1243
struct Rect Rect
Definition: data.h:44
bool workspace_is_visible(Con *ws)
Returns true if the workspace is currently visible.
Definition: workspace.c:254
fullscreen_mode_t fullscreen_mode
Definition: data.h:641
void con_focus(Con *con)
Sets input focus to the given container.
Definition: con.c:197
An Output is a physical output on your graphics driver.
Definition: data.h:344
xcb_window_t root
Definition: main.c:55
Definition: data.h:60
void restore_open_placeholder_windows(Con *parent)
Open placeholder windows for all children of parent.
void match_free(Match *match)
Frees the given match.
Definition: match.c:267
bool path_exists(const char *path)
Checks if the given path exists by calling stat().
Definition: util.c:150
Con * output_get_content(Con *output)
Returns the output container below the given output container.
Definition: output.c:16
#define LOG(fmt,...)
Definition: libi3.h:84
struct Rect rect
Definition: data.h:594
#define TAILQ_REPLACE(head, elm, elm2, field)
Definition: queue.h:413
void render_con(Con *con, bool render_fullscreen)
"Renders" the given container (and its children), meaning that all rects are updated correctly...
Definition: render.c:40
Definition: data.h:61
#define TAILQ_INSERT_TAIL(head, elm, field)
Definition: queue.h:376
static bool _is_con_mapped(Con *con)
Definition: tree.c:168
char * resolve_tilde(const char *path)
This function resolves ~ in pathnames.
#define CALL(obj, member,...)
Definition: util.h:58
char * sstrdup(const char *str)
Safe-wrapper around strdup which exits if malloc returns NULL (meaning that there is no more memory a...
bool level_down(void)
Moves focus one level down.
Definition: tree.c:450
Definition: data.h:57
xcb_connection_t * conn
XCB connection and root screen.
Definition: main.c:42
#define TAILQ_HEAD_INITIALIZER(head)
Definition: queue.h:324
#define TAILQ_FOREACH(var, head, field)
Definition: queue.h:347
Con * con_get_workspace(Con *con)
Gets the workspace container this node is on.
Definition: con.c:372
int con_num_children(Con *con)
Returns the number of children of this container.
Definition: con.c:724
bool con_is_floating(Con *con)
Returns true if the node is floating.
Definition: con.c:474
Con * con_next_focused(Con *con)
Returns the container which will be focused next when the given container is not available anymore...
Definition: con.c:1261
kill_window_t
parameter to specify whether tree_close_internal() and x_window_kill() should kill only this specific...
Definition: data.h:68
void workspace_update_urgent_flag(Con *ws)
Goes through all clients on the given workspace and updates the workspace’s urgent flag accordingly...
Definition: workspace.c:791
#define TAILQ_FIRST(head)
Definition: queue.h:336
orientation_t con_orientation(Con *con)
Returns the orientation of the given container (for stacked containers, vertical orientation is used ...
Definition: con.c:1226
void tree_render(void)
Renders the tree, that is rendering all outputs using render_con() and pushing the changes to X11 usi...
Definition: tree.c:490
orientation_t
Definition: data.h:59
void window_free(i3Window *win)
Frees an i3Window and all its members.
Definition: window.c:16
A "match" is a data structure which acts like a mask or expression to match certain windows or not...
Definition: data.h:453
Output * get_output_next(direction_t direction, Output *current, output_close_far_t close_far)
Gets the output which is the next one in the given direction.
Definition: randr.c:196
char * name
Definition: data.h:604
#define TAILQ_REMOVE(head, elm, field)
Definition: queue.h:402
void con_set_urgency(Con *con, bool urgent)
Set urgency flag to the container, all the parent containers and the workspace.
Definition: con.c:1980
bool con_is_split(Con *con)
Returns true if a container should be considered split.
Definition: con.c:280
void x_window_kill(xcb_window_t window, kill_window_t kill_window)
Kills the given X11 window using WM_DELETE_WINDOW (if supported).
Definition: x.c:280
Definition: data.h:98
static void mark_unmapped(Con *con)
Definition: tree.c:471
struct Window * window
Definition: data.h:625
layout_t layout
Definition: data.h:662
bool con_fullscreen_permits_focusing(Con *con)
Returns true if changing the focus to con would be allowed considering the fullscreen focus constrain...
Definition: con.c:1884
void tree_append_json(Con *con, const char *filename, char **errormsg)
Definition: load_layout.c:578
Con * con
Pointer to the Con which represents this output.
Definition: data.h:362
xcb_window_t id
Definition: data.h:376
Definition: data.h:97
A &#39;Window&#39; is a type which contains an xcb_window_t and all the related information (hints like _NET_...
Definition: data.h:375
void tree_flatten(Con *con)
tree_flatten() removes pairs of redundant split containers, e.g.
Definition: tree.c:689
struct Con * focused
Definition: tree.c:13
struct all_cons_head all_cons
Definition: tree.c:15
bool tree_restore(const char *path, xcb_get_geometry_reply_t *geometry)
Loads tree from ~/.i3/_restart.json (used for in-place restarts).
Definition: tree.c:66
Con * con_descend_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1366
static bool _tree_next(Con *con, char way, orientation_t orientation, bool wrap)
Definition: tree.c:510
bool urgent
Definition: data.h:563
Con * con_new(Con *parent, i3Window *window)
Definition: con.c:68
Definition: data.h:96
Con * con_descend_direction(Con *con, direction_t direction)
Definition: con.c:1407
A &#39;Con&#39; represents everything from the X11 root window down to a single X11 window.
Definition: data.h:558
void tree_split(Con *con, orientation_t orientation)
Splits (horizontally or vertically) the given container by creating a new container which contains th...
Definition: tree.c:372
#define GREP_FIRST(dest, head, condition)
Definition: util.h:41
uint32_t width
Definition: data.h:151
#define DLOG(fmt,...)
Definition: libi3.h:94
struct ev_timer * urgency_timer
Definition: data.h:628
Con * con_get_fullscreen_con(Con *con, fullscreen_mode_t fullscreen_mode)
Returns the first fullscreen node below this node.
Definition: con.c:420
direction_t
Definition: data.h:55
Output * get_output_containing(unsigned int x, unsigned int y)
Returns the active (!) output which contains the coordinates x, y or NULL if there is no output which...
Definition: randr.c:94
char * name
Name of the output.
Definition: data.h:359
Definition: data.h:55
void con_attach(Con *con, Con *parent, bool ignore_focus)
Attaches the given container to the given parent.
Definition: con.c:173
Con * con_descend_tiling_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1381
static Con * _create___i3(void)
Definition: tree.c:22
void tree_next(char way, orientation_t orientation)
Changes focus in the given way (next/previous) and given orientation (horizontal/vertical).
Definition: tree.c:672
#define TAILQ_EMPTY(head)
Definition: queue.h:344
Config config
Definition: config.c:16
bool force_focus_wrapping
Think of the following layout: Horizontal workspace with a tabbed con on the left of the screen and a...
struct deco_render_params * deco_render_params
Cache for the decoration rendering.
Definition: data.h:631
void con_force_split_parents_redraw(Con *con)
force parent split containers to be redrawn
Definition: con.c:22
double percent
Definition: data.h:619
void x_con_kill(Con *con)
Kills the window decoration associated with the given container.
Definition: x.c:231
enum Con::@20 type
Con * tree_open_con(Con *con, i3Window *window)
Opens an empty container in the current container.
Definition: tree.c:135
Definition: data.h:58
#define TAILQ_INSERT_HEAD(head, elm, field)
Definition: queue.h:366
struct ev_loop * main_loop
Definition: main.c:64
void con_update_parents_urgency(Con *con)
Make all parent containers urgent if con is urgent or clear the urgent flag of all parent containers ...
Definition: con.c:1952