player_actarray_geom Struct Reference
Request/reply: get geometry. More...
#include <player_interfaces.h>
Detailed Description
Request/reply: get geometry.
Send a null PLAYER_ACTARRAY_REQ_GET_GEOM request to receive the geometry in this form.
Public Attributes | |
| uint32_t | actuators_count |
| The number of actuators in the array. More... | |
| player_actarray_actuatorgeom_t * | actuators |
| The geometry information for each actuator in the array. More... | |
| player_point_3d_t | base_pos |
| The position of the base of the actarray. More... | |
| player_orientation_3d_t | base_orientation |
| The orientation of the base of the actarray. More... | |
Member Data Documentation
◆ actuators
| player_actarray_actuatorgeom_t* player_actarray_geom::actuators |
The geometry information for each actuator in the array.
◆ actuators_count
| uint32_t player_actarray_geom::actuators_count |
The number of actuators in the array.
◆ base_orientation
| player_orientation_3d_t player_actarray_geom::base_orientation |
The orientation of the base of the actarray.
This is distinct from the orientation of the first actuator in the array.
◆ base_pos
| player_point_3d_t player_actarray_geom::base_pos |
The position of the base of the actarray.
This should always be the position of the first actuator in the array.
The documentation for this struct was generated from the following file:

