There is now some small attempt at prioritisation in this file, 
higher priority stuff should be at the top of the file, 
lower priority at the bottom. It is currently only vaguely correct.

	- Clean up client's floating text at start/end of round
	- Make sure client does not get stuck when it first starts download data
	- Allow an error message to be passed back to the main window from the
         client. Something like "Version does not match or resolution mismatch".
	- Atanks crashes when Windows players click the Network option
          in the main Options menu.


===============================================

	   Items from here to the bottom of the file
	   are under consideration by the development
	   team and may (or may not) be implemented.   

===============================================

	-- Network play

        -- under ground mines

	-- rocket like fireworks

	-- Make it possible to shoot down the UFO

	-- Make main window scalable
           (Needs to wait until Allegro 5.x)

	-- Harder ground

	-- High voltage missiles (discharge on impact or when within range)
		(Bharat Dhareshwar)

	-- Tornadoes (pick up tanks and objects) (Bharat Dhareshwar)

	-- Another level of armour improvement

