->if you are not a developer, 
use the code released in kde-apps: http://www.kde-apps.org/content/show.php?content=109111
or a package from your distro.
->rewrite some things XD
->use isrunning ok
->postocell function?, correct ball position? ok
->correct load and save - OK
->improve order ok
->improve code ok
->convert from std to Qt? ok
->read Qt documentation
->why did I put keyboard moves on kmagnet and mouseevents on kmagnetscene? ok
->animations - ok
->Download puzzles from internet ->knewstuff2 ok
->put solver in a Qthread or something ok
->split scene in scene+board (graphicitem)?
->renderer+support themes ok
->yes it's an alpha...
->random level generator!!!! on progress
->AI, maybe hillclimbing?
->FIX scene glitches->pass the parts of the scene where the animation goes through. m_scene->changed? m_scene->update(rect)? ok
->option to configure animation milliseconds?->done
->modificar cmake find libkdegames- ok
->a proper scene->ok
->tunels teltransporte
->forat negre
->custom size
->fix animation time!!!
->nicer ball
->difficult
:wq