Sayonara Player
Toggle main menu visibility
Loading...
Searching...
No Matches
src
Utils
Tree.h
1
2
/* Copyright (C) 2011-2024 Michael Lugmair (Lucio Carreras)
3
*
4
* This file is part of sayonara player
5
*
6
* This program is free software: you can redistribute it and/or modify
7
* it under the terms of the GNU General Public License as published by
8
* the Free Software Foundation, either version 3 of the License, or
9
* (at your option) any later version.
10
11
* This program is distributed in the hope that it will be useful,
12
* but WITHOUT ANY WARRANTY; without even the implied warranty of
13
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14
* GNU General Public License for more details.
15
16
* You should have received a copy of the GNU General Public License
17
* along with this program. If not, see <http://www.gnu.org/licenses/>.
18
*/
19
20
#ifndef TREE_H
21
#define TREE_H
22
23
#include <QList>
24
#include <algorithm>
25
26
namespace
Util
27
{
28
template
<
typename
T>
33
class
Tree
34
{
35
public
:
36
Tree* parent =
nullptr
;
37
T data;
38
QList<Tree*>
children;
39
40
Tree() :
41
Tree(T {}) {}
42
43
explicit
Tree(
const
T& data) :
44
parent(
nullptr
),
45
data(data) {}
46
47
~Tree()
48
{
49
for
(
auto
* child: children)
50
{
51
delete
child;
52
child =
nullptr
;
53
}
54
55
children.clear();
56
data = T();
57
}
58
64
Tree*
addChild
(Tree* node)
65
{
66
node->parent =
this
;
67
68
this->children << node;
69
this->
sort
(
false
);
70
71
return
node;
72
}
73
74
Tree
*
addChild
(
const
T& data)
75
{
76
auto
* node =
new
Tree
(data);
77
return
addChild
(node);
78
}
79
85
Tree*
removeChild
(Tree* deletedNode)
86
{
87
auto
it = std::find_if(children.begin(), children.end(), [&](
const
auto
* node) {
88
return (node == deletedNode);
89
});
90
91
if
(it != children.end())
92
{
93
auto
* node = *it;
94
children.erase(it);
95
node->parent =
nullptr
;
96
return
node;
97
}
98
99
return
nullptr
;
100
}
101
106
void
sort
(
bool
recursive)
107
{
108
if
(children.isEmpty())
109
{
110
return
;
111
}
112
113
auto
lambda = [](
auto
* tree1,
auto
* tree2) {
114
return
(tree1->data < tree2->data);
115
};
116
117
std::sort(children.begin(), children.end(), lambda);
118
119
if
(recursive)
120
{
121
for
(
auto
* child: children)
122
{
123
child->sort(recursive);
124
}
125
}
126
}
127
};
128
}
129
130
#endif
// TREE_H
QList
Definition
EngineUtils.h:33
Util::Tree
The Tree class.
Definition
Tree.h:34
Util::Tree::sort
void sort(bool recursive)
sort children of all nodes in ascending way according to their data
Definition
Tree.h:106
Util::Tree::addChild
Tree * addChild(Tree *node)
adds a child to the given node
Definition
Tree.h:64
Util::Tree::removeChild
Tree * removeChild(Tree *deletedNode)
remove a node from the current node
Definition
Tree.h:85
Util
Helper functions.
Definition
MetaTypeRegistry.h:25
Generated on
for Sayonara Player by
1.17.0