Sayonara Player
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src
Gui
Plugins
Engine
VisualPlugin.h
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/* VisualPlugin.h */
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/* Copyright (C) 2011-2024 Michael Lugmair (Lucio Carreras)
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*
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* This file is part of sayonara player
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ENGINEPLUGIN_H
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#define ENGINEPLUGIN_H
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#include "GUI_StyleSettings.h"
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#include "Gui/Plugins/PlayerPluginBase.h"
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#include "Components/Visualization/VisualStyleTypes.h"
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#include "Utils/Pimpl.h"
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#include <QTimer>
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#include <QPushButton>
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class
EngineHandler;
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class
PlayManager
;
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class
VisualColorStyleChooser
;
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class
VisualPlugin :
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public
PlayerPlugin::Base
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{
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Q_OBJECT
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PIMPL(VisualPlugin)
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public
:
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explicit
VisualPlugin(
PlayManager
* playManager, QWidget* parent =
nullptr
);
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~VisualPlugin()
override
;
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[[nodiscard]]
bool
hasTitle
()
const override
;
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public
slots:
// NOLINT(*-redundant-access-specifiers)
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void
initUi()
override
;
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protected
:
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[[nodiscard]]
bool
isProcessing()
const
;
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[[nodiscard]]
const
ColorStyle
& currentStyle()
const
;
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[[nodiscard]]
virtual
QWidget* widget() = 0;
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[[nodiscard]]
virtual
bool
hasSmallButtons()
const
= 0;
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virtual
bool
applyStyle(
const
ColorStyle
& style) = 0;
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[[nodiscard]]
virtual
ColorStyle
extractStyle(
const
RawColorStyle
& rawColorStyle)
const
= 0;
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[[nodiscard]]
virtual
int
loadStyleIndex()
const
= 0;
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virtual
void
saveStyleIndex(
int
index)
const
= 0;
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virtual
void
paint() = 0;
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[[nodiscard]]
virtual
bool
isFadeoutCompleted()
const
= 0;
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virtual
void
doFadeoutStep() = 0;
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virtual
void
notifyDataProvider(
bool
isActive) = 0;
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void
paintEvent(QPaintEvent* e)
override
;
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void
showEvent(QShowEvent* e)
override
;
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void
closeEvent(QCloseEvent* e)
override
;
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void
resizeEvent(QResizeEvent* e)
override
;
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void
mousePressEvent(QMouseEvent* e)
override
;
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void
enterEvent(QEvent* e)
override
;
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void
leaveEvent(QEvent* e)
override
;
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private
:
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void
initButtons();
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void
showStyleSettings();
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void
reloadStyle(
int
newIndex);
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void
setButtonSizes();
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void
setButtonsVisible(
bool
b);
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private
slots:
// NOLINT(*-redundant-access-specifiers)
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void
styleApplied();
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void
styleChanged();
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void
fadeoutTimerTimedOut();
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void
configClicked();
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void
nextClicked();
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void
prevClicked();
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void
playstateChanged(PlayState playState);
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};
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#endif
// ENGINEPLUGIN_H
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PlayManager
Definition
PlayManager.h:34
PlayerPlugin::Base
Definition
PlayerPluginBase.h:40
VisualColorStyleChooser
Definition
VisualColorStyleChooser.h:34
VisualPlugin::hasTitle
bool hasTitle() const override
indicates if title bar is shown or not
ColorStyle
Definition
VisualStyleTypes.h:37
RawColorStyle
Definition
VisualStyleTypes.h:58
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