                    ColDet - 3D Collision Detection Library
                      Copyright (C) 2000-2013  Amir Geva


Description:
ColDet is a 3D collision detection library, intended for games.
It supports generic polyhedra, and even polygon soups.

Requirements:
It is written in standard (ISO98) C++ and can be compiled on these systems:
Windows: Visual C++ 2005 +
Linux:   g++
Other systems that have g++ will probably compile with no modification.
The code is portable to any system with a standard C++ compliant compiler
(as compliant as they get)

Installation:
Use the supplied Visual Studio (2012) project file (libcoldet.vcxproj)
or the makefile (for systems with g++)
In other cases, just create a project/makefile and include all of the source files.

Distribution:
It is distributed under the Library GNU Public License (See the file: COPYING)
Any redistribution of the files in this package must include the entire package.

Contact Information:
   Web Site: http://sourceforge.net/projects/coldet/
   email:    amirgeva@gmail.com
