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GEOS 3.13.1
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A GeometryGraph is a graph that models a given Geometry. More...
#include <GeometryGraph.h>
Public Member Functions | |
| GeometryGraph (uint8_t newArgIndex, const geom::Geometry *newParentGeom) | |
| GeometryGraph (uint8_t newArgIndex, const geom::Geometry *newParentGeom, const algorithm::BoundaryNodeRule &boundaryNodeRule) | |
| const geom::Geometry * | getGeometry () |
| void | getBoundaryNodes (std::vector< Node * > &bdyNodes) |
| Returned object is owned by this GeometryGraph. | |
| std::vector< Node * > * | getBoundaryNodes () |
| geom::CoordinateSequence * | getBoundaryPoints () |
| Returned object is owned by this GeometryGraph. | |
| Edge * | findEdge (const geom::LineString *line) const |
| void | computeSplitEdges (std::vector< Edge * > *edgelist) |
| void | addEdge (Edge *e) |
| void | addPoint (geom::Coordinate &pt) |
| std::unique_ptr< index::SegmentIntersector > | computeSelfNodes (algorithm::LineIntersector *li, bool computeRingSelfNodes, const geom::Envelope *env=nullptr) |
| Compute self-nodes, taking advantage of the Geometry type to minimize the number of intersection tests. (E.g. rings are not tested for self-intersection, since they are assumed to be valid). | |
| std::unique_ptr< index::SegmentIntersector > | computeSelfNodes (algorithm::LineIntersector &li, bool computeRingSelfNodes, const geom::Envelope *env=nullptr) |
| std::unique_ptr< index::SegmentIntersector > | computeEdgeIntersections (GeometryGraph *g, algorithm::LineIntersector *li, bool includeProper, const geom::Envelope *env=nullptr) |
| std::vector< Edge * > * | getEdges () |
| bool | hasTooFewPoints () |
| const geom::Coordinate & | getInvalidPoint () |
| const algorithm::BoundaryNodeRule & | getBoundaryNodeRule () const |
Public Member Functions inherited from geos::geomgraph::PlanarGraph | |
| PlanarGraph (const NodeFactory &nodeFact) | |
| std::vector< Edge * >::iterator | getEdgeIterator () |
| std::vector< EdgeEnd * > * | getEdgeEnds () |
| bool | isBoundaryNode (uint8_t geomIndex, const geom::Coordinate &coord) |
| void | add (EdgeEnd *e) |
| NodeMap::iterator | getNodeIterator () |
| void | getNodes (std::vector< Node * > &) |
| Node * | addNode (Node *node) |
| Node * | addNode (const geom::Coordinate &coord) |
| Node * | find (geom::Coordinate &coord) |
| void | addEdges (const std::vector< Edge * > &edgesToAdd) |
| Add a set of edges to the graph. For each edge two DirectedEdges will be created. DirectedEdges are NOT linked by this method. | |
| void | linkResultDirectedEdges () |
| void | linkAllDirectedEdges () |
| EdgeEnd * | findEdgeEnd (Edge *e) |
| Returns the EdgeEnd which has edge e as its base edge (MD 18 Feb 2002 - this should return a pair of edges) | |
| Edge * | findEdge (const geom::Coordinate &p0, const geom::Coordinate &p1) |
| Returns the edge whose first two coordinates are p0 and p1. | |
| Edge * | findEdgeInSameDirection (const geom::Coordinate &p0, const geom::Coordinate &p1) |
| Returns the edge which starts at p0 and whose first segment is parallel to p1. | |
| std::string | printEdges () |
| NodeMap * | getNodeMap () |
Static Public Member Functions | |
| static bool | isInBoundary (int boundaryCount) |
| static geom::Location | determineBoundary (int boundaryCount) |
| static geom::Location | determineBoundary (const algorithm::BoundaryNodeRule &boundaryNodeRule, int boundaryCount) |
Static Public Member Functions inherited from geos::geomgraph::PlanarGraph | |
| template<typename It> | |
| static void | linkResultDirectedEdges (It first, It last) |
| For nodes in the collection (first..last), link the DirectedEdges at the node that are in the result. | |
Additional Inherited Members | |
Protected Member Functions inherited from geos::geomgraph::PlanarGraph | |
| void | insertEdge (Edge *e) |
Protected Attributes inherited from geos::geomgraph::PlanarGraph | |
| std::vector< Edge * > * | edges |
| NodeMap * | nodes |
| std::vector< EdgeEnd * > * | edgeEndList |
A GeometryGraph is a graph that models a given Geometry.
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inline |
Compute self-nodes, taking advantage of the Geometry type to minimize the number of intersection tests. (E.g. rings are not tested for self-intersection, since they are assumed to be valid).
| li | the LineIntersector to use |
| computeRingSelfNodes | if false, intersection checks are optimized to not test rings for self-intersection |
| env | an Envelope |
References computeSelfNodes().
Referenced by computeSelfNodes().